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Hi,

Somewhat new to the emulation software.  Setting up Launchbox.  Got my arcade and NES working then started on PS2.

Downloaded PCSX2 and also extracted PS1 and PS2 Rom files and put in it's directory.   The PS2 games I downloaded were Bin files but I have taken one and converted it to ISO and still get PCSX2.exe has stopped working.

Tried running PCSX2 outside of Launchbox and get same error message.

Ran debug and here is my emulog.  Any ideas?  

Thanks!



PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 19045), 64-bit
Physical RAM    =  32713 MB
CPU name        =  Intel® Core™ i7-4770K CPU @ 3.50GHz
Vendor/Model    =  GenuineIntel (stepping 03)
CPU speed        =  3.498 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7fdafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from E:\LaunchBox\Emulators\PCSX2 1.6.0\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
(GameDB) 9858 games on record (loaded in 138ms)
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: E:\LaunchBox\Games\Sony Playstation 2\4x4 Evo\4x4 Evolution (USA).iso
Image type  = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (233432 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 760/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 456.71
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is NOT SUPPORTED
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3197MB for textures
GSdx Lookup CRC:0
McdSlot 0 [File]: E:\LaunchBox\Emulators\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: E:\LaunchBox\Emulators\PCSX2 1.6.0\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.90(23/06/2003)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(EE pc:9FC5289C) TLB Miss, addr=0x7ffffefc [store]
(EE pc:9FC4D370) TLB Miss, addr=0x7ffffee4 [store]
(EE pc:9FC4D388) TLB Miss, addr=0x7ffffee4 [load]
Quote:The PS2 games I downloaded were Bin files

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.

You may appeal this decision by proving that you own the item in question and disposing of any pirated copies. Staff will want to see some visual proof that you own the item (E.g. A picture of the item with your forum username and the current date on a sticky note next to it).
Thank you for your report.
This bug report has now been marked as Invalid since it either was not reproducible, not a valid bug or otherwise unacceptable for fixing.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.