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Full Version: Ecco blocked at the very begining
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Standard PCSX2 1.5.0-0(git) for ubuntu20.04 (see my other thread for why this version).

Ecco (EUR) starts but stay blocked when the very first blue bar is full (before langage selection).
Same iso burned and works well on real PS2.

Know problem?
update to latest dev build
and ?
I just can't update.
Also, it is noted as "playable" (USA) for 1.5 version. Can the location EUR make a problem?
I don't think so.
But you're using an unsupported version. so... can't really provide support
Nothing new with 1.6 version.
That's odd.
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
I think you're talking about windows version.
I post in this section cause I'm under ubuntu.
I found emuLog.txt in ~/.config/PCSX2/logs .

Code:
SetLanguage: 'French' [fr_FR] is not supported by the operating system
PCSX2 1.6.0-20200505220805- compiled on May 14 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Linux 5.4.0-169-lowlatency x86_64
    Physical RAM     =  7945 MB
    CPU name         =  AMD Phenom(tm) II X4 945 Processor
    Vendor/Model     =  AuthenticAMD (stepping 03)
    CPU speed        =  3.904 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 00802009
    x86EFlags        =  efd3fbff

x86 Features Detected:
    SSE2.. SSE3
    SSE4a

SetLanguage: 'French' [fr_FR] is not supported by the operating system
Installing POSIX SIGSEGV handler...
Reserving memory for recompilers...

Loading plugins from /tmp/.mount_pcsx2-wk7JpS/usr/lib32/pcsx2...
    Bound   GS: libGSdx.so [GSdx (GCC 10.1.0 SSE2/SSE2) 1.2.0]
    Bound  PAD: libonepad.so [OnePAD 20200505220805 2.0.0]
    Bound SPU2: libspu2x-2.0.0.so [SPU2-X 2.0.0]
    Bound CDVD: libCDVDnull.so [CDVDnull Driver 20200505220805 0.6.0]
    Bound  USB: libUSBnull-0.7.0.so [USBnull Driver 20200505220805 0.7.0]
    Bound   FW: libFWnull-0.7.0.so [FWnull Driver 20200505220805 0.7.0]
(GameDB) 9858 games on record (loaded in 159ms)
    Bound DEV9: libdev9ghzdrk-0.4.so [GiGaHeRz's DEV9 Driver 0.4.0]
Plugins loaded successfully.

    HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Request SDL audio driver: pulseaudio
OpenGL information. GPU: NVIDIA GeForce GTX 770/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 470.223.02
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is NOT SUPPORTED
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3026MB for textures
GSdx Lookup CRC:0
GSdx Lookup CRC:0
onepad: controller (SHANWAN PS3 GamePad) detected with rumble support, GUID:030000004c0500006802000010810000
    Opening CDVD
Opened SDL audio driver: pulseaudio
isoFile open ok: /home/kx20/JEUX/New PS2/Ecco the Dolphin - Defender of the Future (Europe) (En,Fr,De,Es,It).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1132128 sectors)
    Opening USB
    Opening FW
    Opening DEV9
Failed to GetNetAdapter()
McdSlot 0 [File]: /home/kx20/.config/PCSX2/memcards/Mcd001.ps2
McdSlot 1 [File]: /home/kx20/.config/PCSX2/memcards/Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS r module not found, skipping...
    BIOS r module not found, skipping...
    BIOS e module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
onepad: controller (SHANWAN PS3 GamePad) detected with rumble support, GUID:030000004c0500006802000010810000
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_504.99;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_504.99;1) Game CRC = 0x7FEDF999, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_504.99;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL



IOP Realtime Kernel Ver.0.9.1


    Copyright 1999 (C) Sony Computer Entertainment Inc.


Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128



IOP Realtime Kernel Ver.0.9.1


    Copyright 1999 (C) Sony Computer Entertainment Inc.


Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1:DVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_504.99;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_504.99;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init



IOP Realtime Kernel Ver.0.9.1


    Copyright 1999 (C) Sony Computer Entertainment Inc.


Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44978
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_504.99;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_504.99;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init



IOP Realtime Kernel Ver.0.9.1


    Copyright 1999 (C) Sony Computer Entertainment Inc.


Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_504.99;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_504.99;1
0 00100000 0048a967 .........................................................................
1 00600000 00080000 .........
Loaded, cdrom0:¥SCES_504.99;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Overall 0 Widescreen hacks loaded
(Wide Screen Cheats DB) Patches Loaded: 0
Get Reboot Request From EE
GSdx Lookup CRC:7FEDF999
GSdx Lookup CRC:7FEDF999
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init



IOP Realtime Kernel Ver. 2.1


    Copyright 1999-2001 (C) Sony Computer Entertainment Inc.


Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 2.0.0 (C)SCEI
Exit rsd_main
loadmodule: id 30, ret 0
loadmodule: fname cdrom:¥IOP¥IOPMAIN.IRX;1 args 0 arg
ASYNC SERVER ver: Sep 21 2001 14:58:13
loadmodule: id 31, ret 0
loadmodule: fname cdrom:¥IOP¥STREAM.IRX;1 args 0 arg
loadmodule: id -201, ret 0
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
can you please try directly from your disc instead of iso ?
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