11-11-2023, 06:26 AM
Probably goes without saying but the new November 11th update for Windows 11 that just dropped seems to break the 'Nightly Build' of PCSX2. Not noticing any FPS drops whatsoever in the Stable build.
Issue starts like this: I was fooling around with pressure sensitive control bindings and had MGS2 running in the background. Noticed that Windows wanted to update, did so (downloaded and let it install), I then rebooted and continued tinkering in the PCSX2 Nightly build. After the update and reboot, however, 30-40 minutes of idle time in the PCSX2 Nightly Build seems to force the emulator into a 30 FPS state? It's very weird. I noticed this in MGS2 and also in Tales of Destiny: Director's Cut.
I could experiment more and give further details if this isn't a known issue or if other people are experiencing the same. Let me know. Just thought I would start a topic in case this isn't an isolated case.
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edit: I just tested a completely different game (Devil May Cry 3), the exact same issue occurs. The game's FPS drops straight in half after playing for more than 20 minutes. It's like the emulation speed suddenly decides to stop trying (or some Windows 'safeguard' is gimping it). This also might be nVidia related (I'm running a 3060 Ti), but I never had this issue yesterday.
The stable build doesn't have any issues whatsoever with any game so I've just moved to that for now.
Issue starts like this: I was fooling around with pressure sensitive control bindings and had MGS2 running in the background. Noticed that Windows wanted to update, did so (downloaded and let it install), I then rebooted and continued tinkering in the PCSX2 Nightly build. After the update and reboot, however, 30-40 minutes of idle time in the PCSX2 Nightly Build seems to force the emulator into a 30 FPS state? It's very weird. I noticed this in MGS2 and also in Tales of Destiny: Director's Cut.
I could experiment more and give further details if this isn't a known issue or if other people are experiencing the same. Let me know. Just thought I would start a topic in case this isn't an isolated case.
----
edit: I just tested a completely different game (Devil May Cry 3), the exact same issue occurs. The game's FPS drops straight in half after playing for more than 20 minutes. It's like the emulation speed suddenly decides to stop trying (or some Windows 'safeguard' is gimping it). This also might be nVidia related (I'm running a 3060 Ti), but I never had this issue yesterday.
The stable build doesn't have any issues whatsoever with any game so I've just moved to that for now.