07-04-2009, 04:27 PM
I've been getting this warning message when I run Mortal Kombat Deadly Alliance, in both version 0.9.6 and latest beta. I think its affecting the perfornace, as the game is barely playable (not playable on 0.9.6 without high VU cycle stealing)
This is the error messages:
Warning: non-64 byte aligned buffer passed to mf1ReadQ, performance may suffer
Warning: transfer size not rounded to 64 byte
I've tried with different setting for Advance and Speed Hack, CPU, graphics, and the warning message is always there no matter what setting.
I've tried clamp mode to normal, and extra +sign... both did not help. I've also tried disable and enable Flush to Zero and Denormals Are Zero as well.
So, anyone has any idea what causes that issue? Thank you very much
BTW, my system is
Windows XP SP2
C2D E6550
2GB
GeForce 9800GTX+
Thanks for any help or suggestion
This is the error messages:
Warning: non-64 byte aligned buffer passed to mf1ReadQ, performance may suffer
Warning: transfer size not rounded to 64 byte
I've tried with different setting for Advance and Speed Hack, CPU, graphics, and the warning message is always there no matter what setting.
I've tried clamp mode to normal, and extra +sign... both did not help. I've also tried disable and enable Flush to Zero and Denormals Are Zero as well.
So, anyone has any idea what causes that issue? Thank you very much
BTW, my system is
Windows XP SP2
C2D E6550
2GB
GeForce 9800GTX+
Thanks for any help or suggestion