08-14-2009, 07:58 AM
I almost have Metal Gear solid 3 Subsistence running fine except for the low FPS (20-30) in the grassy regions. The slowdown happens ingame and in cutscenes when there is fire too. Here are my settings. I have a:
Intel Q6600
4GB Ram
2x 8800GT
32 bit Windows Vista
I have read alot of message boards and see that some [eo[le have almost full speed all game.
I'm using your 0.9.6 build with these settings:
Gsdx 890 MSVC 15.00 SSSE3 0.1.14
1024x768 60hz
DX10
Pixel Shader 3
no interlacing
4:3
D3D internal
NLOOP hack is gray ticked
Texture filtering is on
Tha advanced options I have set to defaults.
The speedhacks I set to 2x cycle rate with Enable IOP 2x cycle rate and Waitcycles rate sync ticked.
Thanks!
Intel Q6600
4GB Ram
2x 8800GT
32 bit Windows Vista
I have read alot of message boards and see that some [eo[le have almost full speed all game.
I'm using your 0.9.6 build with these settings:
Gsdx 890 MSVC 15.00 SSSE3 0.1.14
1024x768 60hz
DX10
Pixel Shader 3
no interlacing
4:3
D3D internal
NLOOP hack is gray ticked
Texture filtering is on
Tha advanced options I have set to defaults.
The speedhacks I set to 2x cycle rate with Enable IOP 2x cycle rate and Waitcycles rate sync ticked.
Thanks!