PCSX2 1.1.0.r5766 - compiled on Dec 19 2013 Savestate version: 0x9a0a0000 Host Machine Init: Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 6039 MB CPU name = Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz Vendor/Model = GenuineIntel (stepping 09) CPU speed = 2.393 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 3dbae3bf x86EFlags = 28100000 x86 Features Detected: MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX Reserving memory for recompilers... Loading plugins... Binding GS: D:\Games\PCSX2 1.0.0\Plugins\gsdx32-sse2-r5350.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: D:\Games\PCSX2 1.0.0\Plugins\lilypad-r5350.dll Binding SPU2: D:\Games\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll Binding CDVD: D:\Games\PCSX2 1.0.0\Plugins\cdvdGigaherz.dll Binding USB: D:\Games\PCSX2 1.0.0\Plugins\USBnull.dll Binding FW: D:\Games\PCSX2 1.0.0\Plugins\FWnull.dll Binding DEV9: D:\Games\PCSX2 1.0.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9645 games on record (loaded in 248ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Intel(R) HD Graphics 4000 (9.17.10.3062) Opening CDVD isoFile open ok: D:\Games\ISO\PS 2\Final Fantasy X-2\Final Fantasy X-2.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1944448 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0: C:\Users\Rmarcella\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1: C:\Users\Rmarcella\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.72;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_206.72;1) Game CRC = 0x48FE0C71, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.72;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_206.72;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_206.72;1 0 00100000 00397400 .......................................................... 1 00496e00 0000064c . Loaded, cdrom0:¥SLUS_206.72;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Found Cheats file: '48FE0C71.pnach' Loaded 29 Cheats from '48FE0C71.pnach' Overall 29 Cheats loaded heap=800000-1b00000 Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg loadmodule: id 30, ret 0 Sound:Wave Entry. (wave) > Selected savestate slot 0 Loading savestate from slot 0... filename: C:\Users\Rmarcella\Documents\PCSX2\sstates\SLUS-20672 (48FE0C71).00.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 Found Cheats file: '48FE0C71.pnach' Loaded 29 Cheats from '48FE0C71.pnach' Overall 29 Cheats loaded (op) op_et_battle_effect_init( battle start ) (op) op_ovl_effect_free() ovl(000) (op) et_unit(ffx) oef2(x409c30),number(8),id(x130700) (op) op_et_monster_free chara(x1),chrhd(xbce7d0) (op) bind effect off chara(x1),chrhd(xbce7d0) (op) bind effect2 off chara(x1),chrhd(xbce7d0) (op) abnormal status change off chara(x1),chrhd(xbce7d0) (op) battle effect unit free by chrhd chrhd(xbce7d0) (op) op_et_monster_free chara(x1a),chrhd(xbcf030) (op) bind effect off chara(x1a),chrhd(xbcf030) (op) bind effect2 off chara(x1a),chrhd(xbcf030) (op) abnormal status change off chara(x1a),chrhd(xbcf030) (op) battle effect unit free by chrhd chrhd(xbcf030) (op) op_et_monster_free chara(x33),chrhd(xbcf890) (op) bind effect off chara(x33),chrhd(xbcf890) (op) bind effect2 off chara(x33),chrhd(xbcf890) (op) abnormal status change off chara(x33),chrhd(xbcf890) (op) battle effect unit free by chrhd chrhd(xbcf890) (op) op_et_monster_free chara(x2097),chrhd(xbd00f0) (op) bind effect off chara(x2097),chrhd(xbd00f0) (op) bind effect2 off chara(x2097),chrhd(xbd00f0) (op) abnormal status change off chara(x2097),chrhd(xbd00f0) (op) battle effect unit free by chrhd chrhd(xbd00f0) (op) op_et_monster_free chara(x105b),chrhd(xbd0950) (op) bind effect off chara(x105b),chrhd(xbd0950) (op) bind effect2 off chara(x105b),chrhd(xbd0950) (op) abnormal status change off chara(x105b),chrhd(xbd0950) (op) battle effect unit free by chrhd chrhd(xbd0950) (op) effect data keep (same chano on) (op) op_et_monster_free chara(x105b),chrhd(xbd11b0) (op) bind effect off chara(x105b),chrhd(xbd11b0) (op) bind effect2 off chara(x105b),chrhd(xbd11b0) (op) abnormal status change off chara(x105b),chrhd(xbd11b0) (op) battle effect unit free by chrhd chrhd(xbd11b0) (op) effect data free effect(x105df00) (op) op_oef2_sep_free_all id(x80000) (op) unit free by oef2 oef2(x105df00) (op) oef2 table clear oef2(x105df00) (op) op_et_monster_free chara(x505f),chrhd(xbd1a10) (op) bind effect off chara(x505f),chrhd(xbd1a10) (op) bind effect2 off chara(x505f),chrhd(xbd1a10) (op) abnormal status change off chara(x505f),chrhd(xbd1a10) (op) battle effect unit free by chrhd chrhd(xbd1a10) (op) op_fp_effect_free() (op) op_fp_effect_init() (op) op_et_monster_init chara(xb),chrhd(xbce7d0), effect no data, (op) chrhd link field battle (op) op_et_monster_init chara(x1f),chrhd(xbcf030), effect no data, (op) chrhd link field battle (op) op_et_monster_init chara(x33),chrhd(xbcf890), effect no data, (op) chrhd link field battle Sound:ReverbSwitch : 0 (op) et_unit(ex) oef2(xd7ef80),number(0),id(xffffffff) (op) op_et_monster_init chara(x105b),chrhd(xbd00f0),effect(xd7ef80) (op) chrhd link field battle (op) abnormal status change chara(x105b),chrhd(xbd00f0),status(x0) (op) et_unit(astatus) oef2(xb336c0),number(64),id(x60004003) (op) bind effect 2 on chara(xb),chrhd(xbce7d0) (op) et_unit(bind2) oef2(x409c30),number(24),id(x50001800) (op) abnormal status change chara(xb),chrhd(xbce7d0),status(x0) (op) et_unit(astatus) oef2(xb336c0),number(64),id(x60004000) (op) bind effect 2 on chara(x1f),chrhd(xbcf030) (op) et_unit(bind2) oef2(x409c30),number(24),id(x50001801) (op) abnormal status change chara(x1f),chrhd(xbcf030),status(x0) (op) et_unit(astatus) oef2(xb336c0),number(64),id(x60004001) (op) bind effect 2 on chara(x33),chrhd(xbcf890) (op) et_unit(bind2) oef2(x409c30),number(24),id(x50001802) (op) abnormal status change chara(x33),chrhd(xbcf890),status(x0) (op) et_unit(astatus) oef2(xb336c0),number(64),id(x60004002) (op) bind effect on chara(x105b),chrhd(xbd00f0),effect(xd7ef80) (op) et_unit(bind) oef2(xd7ef80),number(4),id(x40000403) (op) et_unit(bind) oef2(xd7ef80),number(5),id(x40000503) (op) et_unit(bind) oef2(xd7ef80),number(6),id(x40000603) (op) et_unit(bind) oef2(xd7ef80),number(7),id(x40000703) (op) bind effect terminate id(x40000503) (op) bind effect terminate id(x40000603) (op) bind effect terminate id(x40000703) (op) et_unit(ex) oef2(xdd2ef0),number(0),id(xffffffff) (op) et_unit(ex) oef2(xde9170),number(0),id(xffffffff) (op) et_unit(ex) oef2(xdff3b0),number(0),id(xffffffff) (op) op_et_monster_init chara(x4001),chrhd(xbd0950), effect no data, (op) op_et_monster_init chara(x4005),chrhd(xbd11b0), effect no data, (op) op_et_monster_init chara(x4079),chrhd(xbd1a10), effect no data, (op) et off signal:id(x130700) (op) effect terminate send id(x130700) (op) et_unit(cursor) oef2(xb336c0),number(94),id(x705e000f) (op) et_unit(battle) oef2(xb336c0),number(55),id(xc0f) Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...