Loading language translation databases for 'Hebrew' [he_IL] pcsx2_Main not found -- translation dictionary may be incomplete. pcsx2_Iconized not found -- translation dictionary may be incomplete. SetLanguage: Requested translation is not implemented yet. PCSX2 1.3.1-20150618212125 - compiled on Jun 18 2015 Savestate version: 0x9a0a0000 Host Machine Init: Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 4094 MB CPU name = Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz Vendor/Model = GenuineIntel (stepping 05) CPU speed = 2.673 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 0098e3fd x86EFlags = 28100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2 Loading language translation databases for 'Hebrew' [he_IL] pcsx2_Main not found -- translation dictionary may be incomplete. pcsx2_Iconized not found -- translation dictionary may be incomplete. SetLanguage: Requested translation is not implemented yet. Reserving memory for recompilers... Loading plugins... Binding GS: E:\games\pcsx2-v1.3.1-543-g5bc8f04\plugins\GSdx32-SSE4.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: E:\games\pcsx2-v1.3.1-543-g5bc8f04\plugins\LilyPad.dll Binding SPU2: E:\games\pcsx2-v1.3.1-543-g5bc8f04\plugins\SPU2-X.dll Binding CDVD: E:\games\pcsx2-v1.3.1-543-g5bc8f04\plugins\cdvdGigaherz.dll Binding USB: E:\games\pcsx2-v1.3.1-543-g5bc8f04\plugins\USBnull.dll Binding FW: E:\games\pcsx2-v1.3.1-543-g5bc8f04\plugins\FWnull.dll Binding DEV9: E:\games\pcsx2-v1.3.1-543-g5bc8f04\plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9677 games on record (loaded in 197ms) HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 * SPU2-X: Enumerating PortAudio devices: *** Device 0: 'Primary Sound Driver' (Windows DirectSound) *** Device 1: 'Speakers (ASUS Xonar DGX Audio Device)' (Windows DirectSound) *** Device 2: 'S/PDIF Pass-through Device (ASUS Xonar DGX Audio Device)' (Windows DirectSound) *** Device 3: 'S/PDIF Pass-through Device (ASUS Xonar DGX Audio Device)' (Windows WASAPI) *** Device 4: 'Speakers (ASUS Xonar DGX Audio Device)' (Windows WASAPI) *** Device 5: 'Output (AMD HD Audio HDMI out #0)' (Windows WDM-KS) *** Device 6: 'SPDIF Out (HD Audio digital out)' (Windows WDM-KS) *** Device 7: 'Output (HD Audio HDMI out)' (Windows WDM-KS) *** Device 8: 'Speakers (VIA HD Audio Output)' (Windows WDM-KS) *** Device 9: 'Speakers (ASUS Xonar DGX Audio)' (Windows WDM-KS) *** Device 10: 'SPDIF Out (ASUS Xonar DGX Front Panel)' (Windows WDM-KS) Opening CDVD isoFile open ok: E:\Downloads\NBA Street Volume 3 [FullDVD][English]\NBA Street Volume 3.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2294288 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0: E:\games\pcsx2-v1.3.1-543-g5bc8f04\memcards\Mcd001.ps2 McdSlot 1: E:\games\pcsx2-v1.3.1-543-g5bc8f04\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.30(20/02/2008) Console BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:4.00, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20080220-175343,ROMconf,PS20230WC20080220.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08 CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 00058530 ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4aa78 open fd = 2 open name rom0:ROMVER flag 1 data 4aa78 open fd = 2 open name rom0:XDEV9 flag 1 data 4aa78 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:ROMVER flag 1 data 4aa78 open fd = 2 open name rom0:FONTM flag 1 data 4aa78 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4aa78 open fd = 2 open name rom0:TZLIST flag 1 data 4aa78 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4aa78 open fd = 2 open name rom0:PS1VERA flag 1 data 4aa78 open fd = 2 open name rom1:DVDIDU flag 1 data 4aa78 open fd = 2 open name rom1:DVDVERU flag 1 data 4aa78 open fd = 2 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.26;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Frame buffer size set to 640x512 (1920x1536) ELF (cdrom0:\SLUS_211.26;1) Game CRC = 0xE31858FD, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.26;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78 open fd = 2 ExecutePs2GameDisk open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 000172c0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 45d78 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78 open fd = 2 loadmodule: fname rom0:XPARAM args 12 arg SLUS_211.26 loadmodule: id 26, ret 1 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_211.26;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.26;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_211.26;1 0 00100000 0053feb8 ..................................................................................... Loaded, cdrom0:¥SLUS_211.26;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Overall 0 Widescreen hacks loaded