PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Enterprise (build 10240), 64-bit Physical RAM = 16366 MB CPU name = AMD FX(tm)-6100 Six-Core Processor Vendor/Model = AuthenticAMD (stepping 02) CPU speed = 3.300 ghz (6 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 1e98220b x86EFlags = 2fd3fbff x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX MMX2 .. SSE4a Reserving memory for recompilers... Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll Windows 10.0.10240 Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 287ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.10240 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Brent\Downloads\Resident Evil 4 (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2165936 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Brent\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Brent\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Japan v01.00(17/01/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz ) PlayStation 2 ======== Hard reset boot ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode) <20000117-050310,ROMconf,:11232> # Total accessable memory size: 32 MB (B:2:8:0) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.34;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_211.34;1) Game CRC = 0x013E349D, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.34;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_211.34;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_211.34;1 0 00100000 002c9f28 ............................................. Loaded, cdrom0:¥SLUS_211.34;1 start address 0x100008 gp address 00000000 # Loader 'cdrom0:¥SLUS_211.34;1':pc=00100008 Not found Cheats file: C:\Users\Brent\Documents\PCSX2\cheats\013E349D.pnach Overall 0 Cheats loaded Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) [IOP](SYS)===== CAPCOM Sound Engine Ver.0.13(Jul 18 2005 13:15:18) ===== [IOP](SYS)[CSE] Spu init switch = 1 [IOP](SYS)[CSE] Using spudma ch = 0 [IOP](SYS)[CSE] Base thread prio = 30 [IOP](SYS)============================================================== [IOP](SYS)[CSE] sceSdInit(SD_INIT_COLD) call. [IOP](SYS)[CSE] Set spudma ch=0 interrupt handler. [IOP](SYS)[CSE] Set spudma ch=1 interrupt handler. CRI ADX Driver Ver.9.42(Feb 8 2005 17:53:57) CRI ADX Driver : sceSdInit Call = 0 CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 1 CAPCOM RD3 Memory Card System Ver.1.11-1 Frame buffer size set to 1024x1024 (4096x4096) DVCI: "¥BIO4DAT.AFS" found. DVCI: "¥BIO4MOV.AFS" found. DVCI: "¥BIO4MOV2.AFS" found. DVCI: Total 3 files. [EE](SYS)(eflSifRpc) Create thread. Use thread mode. [EE](SYS)(emlRpcQueue) Create thread. Use thread mode. PS2RNA: sceSifAllocIopHeap(266304) ret=0x0004c800 PS2RNA: sceSifAllocIopHeap(2256) ret=0x0008d900 PS2RNA: sceSifAllocIopHeap(16448) ret=0x0008e200 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Brent\Downloads\Resident Evil 4 (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2165936 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Brent\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Brent\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Japan v01.00(17/01/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz ) PlayStation 2 ======== Hard reset boot ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode) <20000117-050310,ROMconf,:11232> # Total accessable memory size: 32 MB (B:2:8:0) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.34;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_211.34;1) Game CRC = 0x013E349D, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.34;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_211.34;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_211.34;1 0 00100000 002c9f28 ............................................. Loaded, cdrom0:¥SLUS_211.34;1 start address 0x100008 gp address 00000000 # Loader 'cdrom0:¥SLUS_211.34;1':pc=00100008 Not found Cheats file: C:\Users\Brent\Documents\PCSX2\cheats\013E349D.pnach Overall 0 Cheats loaded Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) [IOP](SYS)===== CAPCOM Sound Engine Ver.0.13(Jul 18 2005 13:15:18) ===== [IOP](SYS)[CSE] Spu init switch = 1 [IOP](SYS)[CSE] Using spudma ch = 0 [IOP](SYS)[CSE] Base thread prio = 30 [IOP](SYS)============================================================== [IOP](SYS)[CSE] sceSdInit(SD_INIT_COLD) call. [IOP](SYS)[CSE] Set spudma ch=0 interrupt handler. [IOP](SYS)[CSE] Set spudma ch=1 interrupt handler. CRI ADX Driver Ver.9.42(Feb 8 2005 17:53:57) CRI ADX Driver : sceSdInit Call = 0 CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 1 CAPCOM RD3 Memory Card System Ver.1.11-1 DVCI: "¥BIO4DAT.AFS" found. DVCI: "¥BIO4MOV.AFS" found. DVCI: "¥BIO4MOV2.AFS" found. DVCI: Total 3 files. [EE](SYS)(eflSifRpc) Create thread. Use thread mode. [EE](SYS)(emlRpcQueue) Create thread. Use thread mode. PS2RNA: sceSifAllocIopHeap(266304) ret=0x0004c800 PS2RNA: sceSifAllocIopHeap(2256) ret=0x0008d900 PS2RNA: sceSifAllocIopHeap(16448) ret=0x0008e200