PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 4095 MB CPU name = AMD Athlon(tm) II X4 640 Processor Vendor/Model = AuthenticAMD (stepping 03) CPU speed = 3.012 ghz (4 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 00802009 x86EFlags = efd3fbff x86 Features Detected: SSE2.. SSE3 MMX2 .. 3DNOW .. 3DNOW2.. SSE4a Reserving memory for recompilers... Loading plugins... Binding GS: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\gsdx32-sse2.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\lilypad.dll Binding SPU2: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\spu2-x.dll Binding CDVD: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\cdvdiso.dll Binding USB: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\USBnull.dll Binding FW: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\FWnull.dll Binding DEV9: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 284ms) HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\ISO\Onimusha 2 - Samurai's Destiny.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2270800 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_509.78;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:\SLES_509.78;1) Game CRC = 0xC6EDAAB5, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_509.78;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_509.78;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_509.78;1 0 00100000 001e5380 ............................... Loaded, cdrom0:¥SLES_509.78;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥SIO2D.IRX args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥DBCMAN.IRX args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MODULES¥DS2U.IRX args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥DS2U.IRX args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX args 0 arg loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX args 0 arg loadmodule: id 34, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX args 0 arg loadmodule: id 35, ret 0 loadmodule: fname cdrom0:¥MODULES¥SNDDRVCD.IRX args 19 arg 0x1FFFFF snddrv: snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD) by T,Masuda *-*-* ver 2.02. snddrv: date: Jan 20 2002 15:55:38 loadmodule: id 36, ret 0 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 37, ret 0 Stream Buffer 1Bank 32768byte 8banks 262144byte used room moji data cannot be found room moji data cannot be found Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. (FileMcd) Creating new 8MB memory card: 'C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\my memory card.ps2' setting new card to slot 1: 'my memory card.ps2' Apply Memory cards: slot[0]='Mcd001.ps2' slot[1]='my memory card.ps2' Apply Memory cards: slot[0]='Mcd001.ps2' slot[1]='my memory card.ps2' HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\ISO\Onimusha 2 - Samurai's Destiny.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2270800 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\my memory card.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_509.78;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:\SLES_509.78;1) Game CRC = 0xC6EDAAB5, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_509.78;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_509.78;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_509.78;1 0 00100000 001e5380 ............................... Loaded, cdrom0:¥SLES_509.78;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥SIO2D.IRX args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥DBCMAN.IRX args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MODULES¥DS2U.IRX args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥DS2U.IRX args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX args 0 arg loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX args 0 arg loadmodule: id 34, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX args 0 arg loadmodule: id 35, ret 0 loadmodule: fname cdrom0:¥MODULES¥SNDDRVCD.IRX args 19 arg 0x1FFFFF snddrv: snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD) by T,Masuda *-*-* ver 2.02. snddrv: date: Jan 20 2002 15:55:38 loadmodule: id 36, ret 0 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 37, ret 0 Stream Buffer 1Bank 32768byte 8banks 262144byte used room moji data cannot be found room moji data cannot be found Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\my memory card.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M (IsoFS) Invalid partition descriptor encountered at block 0x10: '' IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48978 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48978 open fd = 2 open name rom0:TZLIST flag 1 data 48978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48978 open fd = 2 open name rom1:DVDID flag 1 data 48978 open fd = -6 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps (FileMcd) Warning: checksum sector overwritten. (1) (FileMcd) Warning: checksum sector overwritten. (1) Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\ISO\Onimusha 2 - Samurai's Destiny.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2270800 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\my memory card.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_509.78;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:\SLES_509.78;1) Game CRC = 0xC6EDAAB5, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_509.78;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_509.78;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_509.78;1 0 00100000 001e5380 ............................... Loaded, cdrom0:¥SLES_509.78;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥SIO2D.IRX args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥DBCMAN.IRX args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MODULES¥DS2U.IRX args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥DS2U.IRX args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX args 0 arg loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX args 0 arg loadmodule: id 34, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX args 0 arg loadmodule: id 35, ret 0 loadmodule: fname cdrom0:¥MODULES¥SNDDRVCD.IRX args 19 arg 0x1FFFFF snddrv: snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD) by T,Masuda *-*-* ver 2.02. snddrv: date: Jan 20 2002 15:55:38 loadmodule: id 36, ret 0 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 37, ret 0 Stream Buffer 1Bank 32768byte 8banks 262144byte used room moji data cannot be found room moji data cannot be found room moji data cannot be found Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. (FrameLimiter) Turbo ENABLED. (UpdateVSyncRate) FPS Limit Changed : 100,00 fps (FrameLimiter) Turbo DISABLED. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Sound log : Ambience cross! se don't call. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Sound log : Ambience cross! se don't call. SND message. Sound data already read. group...2 id ...1 type ...0 Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Sound log : Ambience cross! se don't call. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Sound log : Ambience cross! se don't call. room moji data cannot be found room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found SND message. Sound data already read. group...2 id ...1 type ...0 room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found room moji data cannot be found room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. SND message. Sound data already read. group...3 id ...57 type ...0 room moji data cannot be found room moji data cannot be found room moji data cannot be found SND message. Sound data already read. group...14 id ...0 type ...0 room moji data cannot be found SND message. Sound data already read. group...2 id ...1 type ...0 Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. SND message. Sound data already read. group...14 id ...0 type ...0 room moji data cannot be found SND message. Sound data already read. group...2 id ...1 type ...0 Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. room moji data cannot be found room moji data cannot be found room moji data cannot be found room moji data cannot be found Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 (gzipThread) Data saved to disk without error. Backing up existing state in slot 0. Saving savestate to slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-50978 (C6EDAAB5).00.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. (gzipThread) Data saved to disk without error. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...