PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 4095 MB CPU name = AMD Athlon(tm) II X4 640 Processor Vendor/Model = AuthenticAMD (stepping 03) CPU speed = 3.000 ghz (4 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 00802009 x86EFlags = efd3fbff x86 Features Detected: SSE2.. SSE3 MMX2 .. 3DNOW .. 3DNOW2.. SSE4a Reserving memory for recompilers... Loading plugins... Binding GS: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\gsdx32-sse2.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\lilypad.dll Binding SPU2: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\spu2-x.dll Binding CDVD: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\cdvdiso.dll Binding USB: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\USBnull.dll Binding FW: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\FWnull.dll Binding DEV9: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 263ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\ISO\Onimusha 3 - Demon Siege.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2287040 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\memcards\my memory card.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_519.14;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:\SLES_519.14;1) Game CRC = 0x301F5897, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_519.14;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_519.14;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_519.14;1 0 00100000 00421280 ................................................................... Loaded, cdrom0:¥SLES_519.14;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Overall 0 Widescreen hacks loaded Loading patch '301F5897.pnach' from archive 'C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\cheats_ws.zip' comment: Widescreen correction by nemesis2000 (pnach by nemesis2000 ) (Wide Screen Cheats DB) Patches Loaded: 8 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SIO2D.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥DBCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥DS2O_S1.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MODHSYN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MODMIDI.IRX;1 args 0 arg loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥MODMSIN.IRX;1 args 0 arg loadmodule: id 34, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥SNDDRV.IRX;1 args 43 arg 0x1FFFF snddrv: snddrv: *-*-* Capcom RD2 Sound Driver for PS2(HD) by A.Kazaoka *-*-* ver 1.60. snddrv: date: Dec 12 2003 19:46:32 loadmodule: id 36, ret 0 loadmodule: fname cdrom0:¥IMAGE¥MODULES¥CRI_ADXI.IRX;1 args 39 arg thpri=39 Loading savestate from slot 0... filename: C:\Users\Vins7\Desktop\Documenti\Emulatori\Playstation 2\sstates\SLES-51914 (301F5897).00.p2s CRI ADX Driver Ver.9.10a(Dec 4 2003 18:55:57) CRI ADX Driver : sceSdInit Call = 0 CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 1 loadmodule: id 37, ret 2 EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 MTVU speedhack is enabled, saved states may not be stable Impossible blend for D3D: (Cd - Cs) * As + Cd Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...