PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 10240), 64-bit Physical RAM = 8190 MB CPU name = Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz Vendor/Model = GenuineIntel (stepping 05) CPU speed = 2.945 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 0098e3fd x86EFlags = 28100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2 Reserving memory for recompilers... Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse4.dll Windows 10.0.10240 Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\LilyPad-Scp-r5875.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll (GameDB) 9693 games on record (loaded in 192ms) Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.10240 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) * SPU2-X: Enumerating PortAudio devices: *** Device 0: 'Driver audio principale' (Windows DirectSound) *** Device 1: 'Altoparlanti (VIA HD Audio(Win 10))' (Windows DirectSound) *** Device 2: 'SPDIF Interface (TX1) (VIA HD Audio(Win 10))' (Windows DirectSound) *** Device 3: 'HD Audio HDMI out (VIA HD Audio(Win 10))' (Windows DirectSound) *** Device 4: 'Headphone (VIA HD Audio(Win 10))' (Windows DirectSound) *** Device 5: 'SPDIF Interface (TX1) (VIA HD Audio(Win 10))' (Windows WASAPI) *** Device 6: 'Altoparlanti (VIA HD Audio(Win 10))' (Windows WASAPI) *** Device 7: 'HD Audio HDMI out (VIA HD Audio(Win 10))' (Windows WASAPI) *** Device 8: 'Headphone (VIA HD Audio(Win 10))' (Windows WASAPI) *** Device 9: 'Headphones (VIA HD Audio Headphone)' (Windows WDM-KS) *** Device 10: 'Speakers (VIA HD Audio Output)' (Windows WDM-KS) *** Device 11: 'Output (HD Audio HDMI out)' (Windows WDM-KS) *** Device 12: 'SPDIF Out (HD Audio digital out)' (Windows WDM-KS) Opening CDVD isoFile open ok: D:\Nuova cartella (5)\ps2\Legend of Spyro, The - A New Beginning (Europe) (En,Fr,De,Es,It,Nl).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1845200 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Giuseppe\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: [is not memcard file] Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_543.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:\SLES_543.59;1) Game CRC = 0x0EE5646B, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_543.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_543.59;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_543.59;1 0 00100000 0063df00 ..................................................(FrameLimiter) DISABLED. .................................................. Loaded, cdrom0:¥SLES_543.59;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) IOP system memory 0xf3800(997376) byte free, Max free block size 0xf2f00 (FrameLimiter) ENABLED. Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Software mode) Loading GS Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...