PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit Physical RAM = 8077 MB CPU name = Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.199 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll Windows 10.0.10586 Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 164ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.10586 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\x0Z3r\Documents\PCSX2\PS2 Games\The Sims 2 Pets.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2084832 sectors) Opening USB Opening FW Opening DEV9 Current Renderer: OpenGL (Software mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R9 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 16.300.2511.1001 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. McdSlot 0 [File]: C:\Users\x0Z3r\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\x0Z3r\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.20(10/02/2006) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20060210-142424,ROMconf,PS20220WC20060210.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14 CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_543.47;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL ELF (cdrom0:\SLES_543.47;1) Game CRC = 0x774E8455, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_543.47;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_543.47;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_543.47;1 0 00100000 0042c3c8 ................................................................... 1 70003ff0 00000010 . Loaded, cdrom0:¥SLES_543.47;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Memory available from OS is 26743 KB Initializing DMAHeap: start = 0x005DF780 size = 004218880 Initializing ResourceHeap: start = 0x009E5780 size = 007229440 Initializing ModelHeap: start = 0x010CA780 size = 000819200 Initializing TextureHeap: start = 0x01192780 size = 003686400 Initializing ShaderHeap: start = 0x01516780 size = 000163840 Initializing AnimationHeap: start = 0x0153E780 size = 001638400 Initializing FlashesHeap: start = 0x016CE780 size = 000573440 Initializing AptHeap: start = 0x0175A780 size = 000225280 Initializing AudioHeap: start = 0x01791780 size = 000159744 Initializing MainHeap: start = 0x017B8780 size = 008670336 Constructing application. Datatype sizes: sizeof(char) = 1 sizeof(short) = 2 sizeof(long) = 8 sizeof(long long) = 16 sizeof(int) = 4 sizeof(float) = 4 sizeof(double) = 4 sizeof(_STLP_UINT32_T)=4 sce_iopmem: unrecognized code 7 IOP Starting memory free: 0 detected media: DVD set media mode: 2 IOP module replacement:"cdrom0:¥IOPRP300.IMG;1" IOP rebooted - ProDG Tuner will not work Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Initializing SIF... Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) detected media: DVD set media mode: 2 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps Loading IOP module cache... Module="libsd", size=30144 Module="mcman", size=96192 Module="mcserv", size=7424 Module="padman", size=45952 Module="sio2man", size=6656 Module="stream", size=138496 Loading IRX modules... Exit MultiStream V6.2 Thread Load detected media: DVD Binding with stream.irx version 7 Trying to bind regular callback Waiting for INTERNALrpc.serv != 0 Trying to bind load complete callback Waiting for LOADCOMPLETErpc.serv != 0 Done Binding ************************************************************************ SOUND_DisplayStats ======================================================================== VERSION: MultiStream V7.0 SPU buffer mode currently in V6.2 mode. SOUND_ResizeSPUBuffer ACTIVE. SPU RAM buffers can be different sizes to their stream IOP buffers. NOT SCREAM COMPATIBLE (modify ms_switches.h and recompile IOP to enable) INFO: SPOT FX Memory Allocated at IOP Address: 0x4c500 Allocated space for 50 SFX INFO: FILE Memory Allocated at IOP Address: 0x4bf00 Allocated space for 30 SFX INFO: STREAM Stream Channel 0 allocated: IOP Addr=0x69c00 IOP Size=0x10000, SPU Addr=0x0, SPU Size =0x10000 Stream Channel 1 allocated: IOP Addr=0x79c00 IOP Size=0x10000, SPU Addr=0x0, SPU Size =0x10000 Stream Channel 2 allocated: IOP Addr=0xabc00 IOP Size=0x10000, SPU Addr=0x5010, SPU Size =0x10000 Stream Channel 4 allocated: IOP Addr=0x4ea00 IOP Size=0x8000, SPU Addr=0x0, SPU Size =0x8000 ************************************************************************ ----> Save Game Size is 1153024 bytes (i.e. about 1126 PS2 blocks) >>>>>WARNING: SOUND_SetStreamParent Stream 0x2 SPU buffer size (0x10000) is larger than half IOP buffer size (0x4000) Changing Stream 0x2 SPU buffer size to 0x4000 Note that all following CHILD streams will automatically be changed also Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...