PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit Physical RAM = 8156 MB CPU name = AMD FX(tm)-4130 Quad-Core Processor Vendor/Model = AuthenticAMD (stepping 02) CPU speed = 3.816 ghz (4 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 1e98220b x86EFlags = 2fd3fbff x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX MMX2 .. SSE4a Reserving memory for recompilers... Loading plugins... Binding GS: G:\Games\PCSX2 1.4.0\Plugins\gsdx32-avx.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: G:\Games\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: G:\Games\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: G:\Games\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: G:\Games\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: G:\Games\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: G:\Games\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 263ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: OpenGL (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Tomek\Desktop\PS2 GAMES\God of War 2.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2080912 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R7 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.164.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. McdSlot 0 [File]: C:\Users\Tomek\Desktop\PS2 GAMES\Memory\my memory card 2.ps2 McdSlot 1 [File]: C:\Users\Tomek\Desktop\PS2 GAMES\Memory\my memory card.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 71.92 fps # Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48978 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48978 open fd = 2 open name rom0:TZLIST flag 1 data 48978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48978 open fd = 2 open name rom1:DVDID flag 1 data 48978 open fd = -6 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 60.00 fps > Selected savestate slot 1 Loading savestate from slot 1... filename: C:\Users\Tomek\Documents\PCSX2\sstates\BIOS (00000000).01.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 MTVU speedhack is enabled, saved states may not be stable Patches: No CRC, using 00000000 instead. > Selected savestate slot 0 Loading savestate from slot 0... filename: C:\Users\Tomek\Documents\PCSX2\sstates\BIOS (00000000).00.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 MTVU speedhack is enabled, saved states may not be stable Patches: No CRC, using 00000000 instead. FMV on Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: OpenGL (Software mode) 3.x GL context successfully created OpenGL information. GPU: AMD Radeon R7 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 21.19.164.1 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry. Loading GS Patches: No CRC, using 00000000 instead. FMV off Suspending single plugin: GS FMV off Saving GS Closing GS