PCSX2 1.5.0-20170312162955 - compiled on Mar 12 2017 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 14393), 64-bit Physical RAM = 32723 MB CPU name = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor/Model = GenuineIntel (stepping 09) CPU speed = 4.199 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\plugins\GSdx32-SSE4.dll Binding PAD: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\plugins\LilyPad.dll Binding SPU2: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\plugins\Spu2-X.dll Binding CDVD: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\plugins\CDVDnull.dll Binding USB: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\plugins\USBnull.dll Binding FW: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\plugins\FWnull.dll Binding DEV9: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9709 games on record (loaded in 110ms) HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Aries\Desktop\Xenosaga Episode II_ Jenseits von Gut und Boese\Xenosaga Episode II - Jenseits von Gut und Boese (Disc 1).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2286192 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1080/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 378.78 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_viewport_array is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware mode) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 McdSlot 0 [File]: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\memcards\Mcd001.ps2 McdSlot 1 [File]: D:\00 Master Entertainment File\01 Interactive Entertainment\01 Game Systems\Playstation 2\Daily\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (1536x3840) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.92;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_208.92;1) Game CRC = 0xEB39ABEC, EntryPoint = 0x00120008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.92;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_208.92;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_208.92;1 1 00120000 00195d38 .......................... 2 002b5d80 003e83fc ............................................................... 3 00a80000 00003e28 . Loaded, cdrom0:¥SLUS_208.92;1 start address 0x120008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00120008 about to get recompiled. Load patches first. Get Reboot Request From EE GSdx Lookup CRC:EB39ABEC ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 10 arg spucore=1 CRI ADX Driver Ver.9.12s281(Jan 23 2004 17:26:28) CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 1 CRI ADX Driver : sceSdInit(SD_INIT_COLD) call. loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IOP¥KORGIVAG.IRX;1 args 45 arg vag=256 KORG IOP Sound Driver - version1.0 test19 (C)2001-2004 KORG Inc. VAGs:256 Keys:256 Prgs:64 sbuf:128[kB] seq:64 player:16 loadmodule: id 32, ret 0 Stream Buffer 1Bank 8192byte 16banks 131072byte used PS2RNA: sceSifAllocIopHeap(266304) ret=0x00100000 PS2RNA: sceSifAllocIopHeap(2256) ret=0x00141100 PS2RNA: sceSifAllocIopHeap(16448) ret=0x00141a00 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps DVCI: CD/DVD-ROM Image opened. DVCI: "000011f2.00000ede" opened. LSN=4594, Size=3806[sector] (FrameLimiter) ENABLED. loadelf: fname cdrom0:¥OV01.OVL;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥OV01.OVL;1 0 00a80000 0006d088 ....... Loaded, cdrom0:¥OV01.OVL;1 start address 0x120008 gp address 00000000 GameDiskChange:1 DVCI: "000c17c9.00032593" opened. LSN=792521, Size=206227[sector]