PCSX2 1.5.0-20170516093912 - compiled on May 16 2017 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 16173 MB CPU name = Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 2.992 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbff x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from D:\Program Files (x86)\Emulators\Emulators\PCSX2\PCSX2 1.5.0\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20170516093912 (MSVC 19.00 AVX2/AVX2) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20170516093912) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20170516093912 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20170516093912 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20170516093912 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20170516093912 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20170516093912 0.5.0] Plugins loaded successfully. (GameDB) 9709 games on record (loaded in 145ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Current Renderer: Direct3D 11 (Hardware renderer) Opening SPU2 Opening CDVD isoFile open ok: D:\Program Files (x86)\Emulators\Games\Ps2\Metal Gear Solid 3 - Subsistence (USA) (En,Es) (Disc 1) (Subsistence Disc).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2282528 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: D:\Program Files (x86)\Emulators\Emulators\PCSX2\PCSX2 1.5.0\memcards\Mcd001.ps2 McdSlot 1 [File]: D:\Program Files (x86)\Emulators\Emulators\PCSX2\PCSX2 1.5.0\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (2560x2560) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_213.59;1) Game CRC = 0x053D2239, EntryPoint = 0x00852A68 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 0 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERA flag 1 data 4a978 open fd = 2 open name rom1:DVDID flag 1 data 4a978 open fd = -6 (UpdateVSyncRate) Mode Changed to DVD NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Frame buffer size set to 640x512 (3200x2560) ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to NTSC. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_213.59;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.59;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_213.59;1 0 00800000 00055ef8 ...... Loaded, cdrom0:¥SLUS_213.59;1 start address 0x852a68 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00852a68 about to get recompiled. Load patches first. Found Cheats file: '053D2239.pnach' comment: Persona 4 Cheats Loaded 4 Cheats from '053D2239.pnach' at 'D:\Program Files (x86)\Emulators\Emulators\PCSX2\PCSX2 1.5.0\cheats' Overall 4 Cheats loaded Found Widescreen hacks file: '053D2239.pnach' comment: Persona 4 Cheats Loaded 4 Widescreen hacks from '053D2239.pnach' at 'D:\Program Files (x86)\Emulators\Emulators\PCSX2\PCSX2 1.5.0\cheats_ws' Overall 4 Widescreen hacks loaded Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip GSdx Lookup CRC:53D2239 Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥PLD.IRX;1 args 9 arg 00d20000 USB Driver (Version 1.4.0) loadmodule: id 25, ret 1 Impossible blend for D3D: (Cd - Cs) * As + Cd Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: D:\Program Files (x86)\Emulators\Games\Ps2\Metal Gear Solid 3 - Subsistence (USA) (En,Es) (Disc 1) (Subsistence Disc).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2282528 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:53D2239 McdSlot 0 [File]: D:\Program Files (x86)\Emulators\Emulators\PCSX2\PCSX2 1.5.0\memcards\Mcd001.ps2 McdSlot 1 [File]: D:\Program Files (x86)\Emulators\Emulators\PCSX2\PCSX2 1.5.0\memcards\Mcd002.ps2 Plugins opened successfully. Impossible blend for D3D: (Cd - Cs) * As + Cd Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...