PCSX2 1.5.0-20161107100912 - compiled on Nov 7 2016 Savestate version: 0x9a0c0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 15063), 64-bit Physical RAM = 8156 MB CPU name = Intel(R) Core(TM) i5-3550 CPU @ 3.30GHz Vendor/Model = GenuineIntel (stepping 09) CPU speed = 3.310 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7fbae3ff x86EFlags = 28100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX Reserving memory for recompilers... Loading plugins... Binding GS: D:\Emulatori\Playstation 2\PCSX2 1.5.0\plugins\GSdx32-AVX.dll Binding PAD: D:\Emulatori\Playstation 2\PCSX2 1.5.0\plugins\LilyPad.dll Binding SPU2: D:\Emulatori\Playstation 2\PCSX2 1.5.0\plugins\Spu2-X.dll Binding CDVD: D:\Emulatori\Playstation 2\PCSX2 1.5.0\plugins\cdvdGigaherz.dll Binding USB: D:\Emulatori\Playstation 2\PCSX2 1.5.0\plugins\USBnull.dll Binding FW: D:\Emulatori\Playstation 2\PCSX2 1.5.0\plugins\FWnull.dll Binding DEV9: D:\Emulatori\Playstation 2\PCSX2 1.5.0\plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9708 games on record (loaded in 156ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: D:\Emulatori\Playstation 2\Giochi\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1732688 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: D:\Emulatori\Playstation 2\PCSX2 1.5.0\memcards\Mcd001.ps2 McdSlot 1 [File]: D:\Emulatori\Playstation 2\PCSX2 1.5.0\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (2048x5120) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL ELF (cdrom0:\SCES_516.07;1) Game CRC = 0x2F486E6F, EntryPoint = 0x00131B48 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCES_516.07;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCES_516.07;1 0 00100080 00254128 ...................................... 1 01800000 000520a9 ...... Loaded, cdrom0:¥SCES_516.07;1 start address 0x131b48 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00131b48 about to get recompiled. Load patches first. Overall 0 Widescreen hacks loaded (Wide Screen Cheats DB) Patches Loaded: 0 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps GSdx Lookup CRC:2F486E6F Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 25, ret 0 loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 26, ret 0 loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 27, ret 0 loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 28, ret 2 loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 29, ret 2 loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 30, ret 0 loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 31, ret 0 loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 32, ret 0 loadbuffer: addrres 1a1400 args 0 arg loadbuffer: id 33, ret 0 loadbuffer: addrres 1a1400 args 0 arg ========================================================== 989snd (c)2000, 2001 Sony Computer Entertainment America by Buzz Burrowes v2.9.13 (built Sep 21 2003 at 00:23:01) Insomniac special version 13 NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 2.5.5) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 Memory Locations... Voice Allocator Owner : 0x0016a998 Master Tick Owner List : 0x0016a818 ========================================================== loadbuffer: id 34, ret 0 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...