Loading language translation databases for 'Slovenian' [sl_SI] pcsx2_Main not found -- translation dictionary may be incomplete. pcsx2_Iconized not found -- translation dictionary may be incomplete. SetLanguage: Requested translation is not implemented yet. PCSX2 1.5.0-20161107100912 - compiled on Nov 7 2016 Savestate version: 0x9a0c0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 15063), 64-bit Physical RAM = 8063 MB CPU name = Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.404 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7fdafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Loading language translation databases for 'Slovenian' [sl_SI] pcsx2_Main not found -- translation dictionary may be incomplete. pcsx2_Iconized not found -- translation dictionary may be incomplete. SetLanguage: Requested translation is not implemented yet. Reserving memory for recompilers... Loading plugins... Binding GS: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\GSdx32-AVX.dll Binding PAD: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\LilyPad.dll Binding SPU2: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\Spu2-X.dll Binding CDVD: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\cdvdGigaherz.dll Binding USB: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\USBnull.dll Binding FW: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\FWnull.dll Binding DEV9: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9708 games on record (loaded in 139ms) HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Sandi\Desktop\nascar.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2110624 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Sandi\Desktop\pcsx2_150_1567\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (1536x3840) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.44;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_217.44;1) Game CRC = 0x1B6C22B9, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.44;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_217.44;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_217.44;1 0 00100000 004b76ec ............................................................................ Loaded, cdrom0:¥SLUS_217.44;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. GSdx Lookup CRC:1B6C22B9 Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) SDR driver version 4.0.1 (C) SCEI Exit rsd_main USB Driver (Version 1.4.0) LgDev_tb_rb_Driver Version 1.11.037 ( Wheel ), built on Jun 16 2005 at 16:02:04, thpri=42,43 dynamic memory allocations lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59 * thread priority 48 * RPC server with max stream size: 9000 bytes USB Keyboard Driver 1.03 Max Keyboards : 2 Debug level : 0 USB Keyboard Driver 1.03 Max Keyboards : 2 Debug level : 0 dev9: unknown dev9 hardware. INET (Version 2.25.0) DEBUG REMOVABLE inet: mem=80KB thpri=48 thstack=8192 inet: debug=0x0 &debug=10e580 &free_{size,min}=10e704,10e708 Multi-thread available sifrpc module... lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59. * thread priority 48 * no RPC server (no access from EE) loadmodule: fname cdrom0:¥SYSTEM¥SMAP.IRX args 0 arg loadmodule: id -200, ret 1 loadmodule: fname cdrom0:¥SYSTEM¥SPDUART.IRX args 39 arg dial=cdrom0:¥CNF¥DIAL_SPD.CNF;1 loadmodule: id -200, ret 1 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Frame buffer size set to 640x1280 (1920x3840) sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 100000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 sceGsSyncPath: DMA Ch.1 does not terminate Vif1 running when CHCR == 300000c5 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully.