Loading language translation databases for 'English (South Africa)' [en_ZA] pcsx2_Main not found -- translation dictionary may be incomplete. pcsx2_Iconized not found -- translation dictionary may be incomplete. SetLanguage: Requested translation is not implemented yet. PCSX2 1.5.0-20180114024700 - compiled on Jan 14 2018 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 16299), 64-bit Physical RAM = 16343 MB CPU name = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor/Model = GenuineIntel (stepping 09) CPU speed = 4.199 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Loading language translation databases for 'English (South Africa)' [en_ZA] pcsx2_Main not found -- translation dictionary may be incomplete. pcsx2_Iconized not found -- translation dictionary may be incomplete. SetLanguage: Requested translation is not implemented yet. Reserving memory for recompilers... Loading plugins from E:\Emulators\Sony\PS2\pcsx2-v1.5.0-dev-2255-g43d0bd99c-windows-x86\plugins... Bound GS: GSdx32-SSE4.dll [GSdx 20180114024700 (MSVC 19.00 SSE4.1/AVX) 1.1.0] Bound PAD: xpad.dll [XPad 0.2.0] (GameDB) 9714 games on record (loaded in 113ms) Bound SPU2: Spu2-X.dll [SPU2-X 20180114024700 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180114024700 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20180114024700 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20180114024700 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20180114024700 0.5.0] Plugins loaded successfully. HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: E:\Emulators\Sony\PS2\Games\X-Men Origins - Wolverine (USA) (En,Fr).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (947568 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1080 Ti/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 388.71 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_viewport_array is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 McdSlot 0 [File]: E:\Emulators\Sony\PS2\pcsx2-v1.5.0-dev-2255-g43d0bd99c-windows-x86\memcards\Mcd001.ps2 McdSlot 1 [File]: E:\Emulators\Sony\PS2\pcsx2-v1.5.0-dev-2255-g43d0bd99c-windows-x86\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (3072x3072) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_218.80;1) Game CRC = 0x4B1A0FFA, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 0 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERA flag 1 data 4a978 open fd = 2 open name rom1:DVDID flag 1 data 4a978 open fd = -6 (UpdateVSyncRate) Mode Changed to DVD NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Frame buffer size set to 640x512 (3840x3072) ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to NTSC. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_218.80;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.80;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_218.80;1 0 00100000 00690cd4 .......................................................................................................... Loaded, cdrom0:¥SLUS_218.80;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. (GameDB) Enabled Gamefix: FpuCompareHack EE/iR5900-32 Recompiler Reset GSdx Lookup CRC:4B1A0FFA Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 open fail name ¥IOP¥MTAPMAN.IRX;1 loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥IOP¥FMODEX.IRX;1 args 0 arg FMOD : Started FMOD.IRX version 00042004 : IOP Mem 1348kb / 2048kb remaining FMOD : Allocated 48kb for memory pool, 1300kb left FMOD : Finished initializing. Going resident. IOP Mem 1279kb / 2048kb remaining loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥IOP¥IOPHOOEY.IRX;1 args 11 arg -version io rpc registered. audio_rpc_thread() running. disk rpc registered. disk rpc server running. dma_worker_thread() running, built Jan 28 2009 @ 16:33:13 stream_dma_thread() up and running. effect_change_thread() up and running. disk background thread running. streamer thread up and running. loadmodule: id 31, ret 0 padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 115 Programs, 28 Pipelines Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...