PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 16299), 64-bit Physical RAM = 8142 MB CPU name = Intel(R) Core(TM) i3-4130 CPU @ 3.40GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.391 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7fdafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: C:\Users\Ryan\Documents\PCSX2\plugins\gsdx32-avx.dll Windows 10.0.16299 Binding PAD: C:\Users\Ryan\Documents\PCSX2\plugins\lilypad.dll Binding SPU2: C:\Users\Ryan\Documents\PCSX2\plugins\spu2-x.dll Binding CDVD: C:\Users\Ryan\Documents\PCSX2\plugins\cdvdGigaherz.dll Binding USB: C:\Users\Ryan\Documents\PCSX2\plugins\USBnull.dll Binding FW: C:\Users\Ryan\Documents\PCSX2\plugins\FWnull.dll Binding DEV9: C:\Users\Ryan\Documents\PCSX2\plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 214ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.16299 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: OpenGL (Hardware mode) Opening CDVD isoFile open ok: C:\Users\Ryan\Desktop\Indiana Jones and the Emperor's Tomb (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2013552 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 390.77 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available McdSlot 0 [File]: C:\Users\Ryan\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Ryan\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48a78 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48a78 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48a78 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TZLIST flag 1 data 48a78 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 open name rom1:DVDID flag 1 data 48a78 open fd = 2 open name rom1:DVDVER flag 1 data 48a78 open fd = 2 Frame buffer size set to 640x512 (2560x2048) ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.08;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC found 0 symbols ELF (cdrom0:\SLUS_205.08;1) Game CRC = 0x4C33FA2A, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.08;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Not found Cheats file: C:\Users\Ryan\Documents\PCSX2\cheats\4C33FA2A.pnach Overall 0 Cheats loaded Overall 0 Widescreen hacks loaded Loading patch '4C33FA2A.pnach' from archive 'C:\Users\Ryan\Documents\PCSX2\cheats_ws.zip' comment: Widescreen Hack (Wide Screen Cheats DB) Patches Loaded: 2 read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44a78 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_205.08;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.08;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_205.08;1 0 00100000 000d0a80 .............. Loaded, cdrom0:¥SLUS_205.08;1 start address 0x100008 gp address 00000000 loadelf: fname cdrom0:¥SLUS_205.08;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.08;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_205.08;1 0 00100000 000d0a80 .............. Loaded, cdrom0:¥SLUS_205.08;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. (R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008] Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IOP¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IOP¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IOP¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IOP¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IOP¥MODULES¥USBD.IRX;1 args 0 arg USB Driver (Version 1.1.0) loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥IOP¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥IOP¥MODULES¥STREAM.IRX;1 args 0 arg Exit MultiStream V6.2 Thread Load loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥IOP¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IOP¥MODULES¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 33, ret 2 Stream Buffer 1Bank 32768byte 5banks 163840byte used Stream Buffer 1Bank 32768byte 5banks 163840byte used Suspending single plugin: PAD Saving PAD Closing PAD Recovering single plugin: PAD Loading PAD Opening plugins... Opening PAD Plugins opened successfully. Stream Buffer 1Bank 32768byte 5banks 163840byte used largest BLOCK available 22375kB Static Memory Usage 10352 kB ************************************************************************ MultiStream V6.2 SPU buffer mode currently in V6.2 mode. SOUND_ResizeSPUBuffer ACTIVE. SPU RAM buffers can be different sizes to their stream IOP buffers. ************************************************************************ Frame buffer size set to 1024x1024 (4096x4096) Stream Buffer 1Bank 32768byte 5banks 163840byte used Total Memory Usage 21570 KB EE/iR5900-32 Recompiler Reset Stream Buffer 1Bank 32768byte 5banks 163840byte used ************************************************************************ MultiStream V6.2 SPU buffer mode currently in V6.2 mode. SOUND_ResizeSPUBuffer ACTIVE. SPU RAM buffers can be different sizes to their stream IOP buffers. ************************************************************************ Stream Buffer 1Bank 32768byte 5banks 163840byte used Total Memory Usage 28034 KB Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...