PCSX2 1.5.0-20180620220110 - compiled on Jun 20 2018 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 16299), 64-bit Physical RAM = 16335 MB CPU name = AMD Ryzen 5 2600X Six-Core Processor Vendor/Model = AuthenticAMD (stepping 02) CPU speed = 3.998 ghz (12 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 7ed8320b x86EFlags = 2fd3fbff x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA SSE4a Reserving memory for recompilers... Loading plugins from C:\Users\Reboot\Documents\pcsx2-v1.5.0-dev-2418-gba1689f6d-windows-x86\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20180620220110 (MSVC 19.00 AVX2/AVX2) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20180620220110) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20180620220110 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180620220110 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20180620220110 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20180620220110 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20180620220110 0.5.0] Plugins loaded successfully. (GameDB) 9593 games on record (loaded in 128ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: E:\d\ROMS PS2\Klonoa 2 - Lunatea's Veil (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (635856 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\Reboot\Documents\pcsx2-v1.5.0-dev-2418-gba1689f6d-windows-x86\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Reboot\Documents\pcsx2-v1.5.0-dev-2418-gba1689f6d-windows-x86\memcards\Mcd002.ps2 GSdx Lookup CRC:Plugins opened successfully. 0 EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (1536x3840) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.51;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_201.51;1) Game CRC = 0x2F56CBC9, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.51;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_201.51;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_201.51;1 0 00100000 002fc188 ................................................ Loaded, cdrom0:¥SLUS_201.51;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. comment: patch by Prafull (GameDB) Patches Loaded: 1 (GameDB) Changing EE/FPU clamp mode [mode=3] (GameDB) Changing VU0/VU1 clamp mode [mode=2] Found Cheats file: '2F56CBC9.pnach' comment: patch by Prafull Loaded 1 Cheats from '2F56CBC9.pnach' at 'C:\Users\Reboot\Documents\pcsx2-v1.5.0-dev-2418-gba1689f6d-windows-x86\cheats' Overall 1 Cheats loaded EE/iR5900-32 Recompiler Reset GSdx Lookup CRC:2F56CBC9 GSdx Lookup CRC:2F56CBC9 Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥M¥SIFCMD.IRX;1 args 0 arg loadmodule: id 25, ret 1 loadmodule: fname cdrom0:¥M¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥M¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥M¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥M¥PADMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥M¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥M¥SDRDRV.IRX;1 args 0 arg SDR driver version 2.0.0 (C)SCEI Exit rsd_main loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥M¥KL2.IRX;1 args 0 arg loadmodule: id 32, ret 0 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Frame buffer size set to 640x1280 (1920x3840) padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** padman: *** VBLANK OVERLAP *** Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...