PCSX2 1.5.0-20181006230501 - compiled on Oct 7 2018 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit Physical RAM = 32466 MB CPU name = Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz Vendor/Model = GenuineIntel (stepping 04) CPU speed = 3.599 ghz (16 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffefbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from C:\Users\marsh\LaunchBox\Emulators\pcsx2-v1.5.0-dev-2596-gf96550218-windows-x86\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20181006230501 (MSVC 19.00 AVX2/AVX2) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20181006230501) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20181006230501 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20181006230501 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20181006230501 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20181006230501 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20181006230501 0.5.0] Plugins loaded successfully. (GameDB) 9768 games on record (loaded in 121ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\marsh\LaunchBox\Games\Sony Playstation 2\Red Faction (U)\Red Faction[NTSC-U].mdf Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (980784 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\marsh\LaunchBox\Emulators\pcsx2-v1.5.0-dev-2596-gf96550218-windows-x86\memcards\Mcd001.ps2 GSdx Lookup CRC:0 McdSlot 1 [File]: C:\Users\marsh\LaunchBox\Emulators\pcsx2-v1.5.0-dev-2596-gf96550218-windows-x86\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (1024x2560) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_200.73;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC found 0 symbols ELF (cdrom0:\SLUS_200.73;1) Game CRC = 0x3EF4376C, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_200.73;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_200.73;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_200.73;1 0 00100000 001abc80 ........................... Loaded, cdrom0:¥SLUS_200.73;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. GSdx Lookup CRC:3EF4376C GSdx Lookup CRC:3EF4376C Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 0 arg SDR driver version 2.0.0 (C)SCEI Exit rsd_main loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥PS2SND.IRX;1 args 0 arg loadmodule: id 29, ret 0 WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Frame buffer size set to 640x1280 (1280x2560) loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg loadmodule: id 31, ret 0 Stream Buffer 1Bank 32768byte 5banks 163840byte used Frame buffer size set to 768x1280 (1536x2560) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 46470 open fd = 2