PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 17763), 64-bit Physical RAM = 16317 MB CPU name = Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz Vendor/Model = GenuineIntel (stepping 0A) CPU speed = 2.807 ghz (6 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll Windows 10.0.17763 Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll (GameDB) 9693 games on record (loaded in 120ms) Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.17763 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D9 (Hardware mode) Opening CDVD isoFile open ok: C:\Program Files (x86)\PCSX2 1.4.0\ISO\Blood Will Tell - Tezuka Osamu's Dororo (USA)\Blood Will Tell - Tezuka Osamu's Dororo (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1570976 sectors) Opening USB Opening FW Opening DEV9 NVIDIA GeForce GTX 1050 Ti (26.21.14.3086) McdSlot 0 [File]: C:\Users\yamia\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\yamia\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48978 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48978 open fd = 2 open name rom0:TZLIST flag 1 data 48978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48978 open fd = 2 open name rom1:DVDID flag 1 data 48978 open fd = -6 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps ExecutePs2GameDisk open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978 open fd = 2 # Restart. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44978 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps # Restart. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_207.82;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_207.82;1 0 00140000 003ee200 ............................................................... 12 01fcd380 00004800 .. Loaded, cdrom0:¥SLUS_207.82;1 start address 0x140008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 0 arg CRI ADX Driver Ver.9.12(Jan 22 2004 14:13:58) CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 0 CRI ADX Driver : sceSdInit(SD_INIT_COLD) call. loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥MODULES¥SASND.IRX;1 args 0 arg loadmodule: id 31, ret 0 DVCI: "¥SFD¥OP_US.SFD" found. DVCI: "¥SFD¥PRG1_US.SFD" found. DVCI: "¥SFD¥PRG2_US.SFD" found. DVCI: "¥SFD¥END_US.SFD" found. DVCI: "¥OLMH¥STAGE00.BIN" found. DVCI: "¥OLMH¥STAGE01.BIN" found. DVCI: "¥OLMH¥STAGE02.BIN" found. DVCI: "¥OLMH¥STAGE03.BIN" found. DVCI: "¥OLMH¥STAGE04.BIN" found. DVCI: "¥OLMH¥STAGE05.BIN" found. DVCI: "¥OLMH¥STAGE06.BIN" found. DVCI: "¥OLMH¥STAGE07.BIN" found. DVCI: "¥OLMH¥STAGE08.BIN" found. DVCI: "¥OLMH¥STAGE09.BIN" found. DVCI: "¥OLMH¥ZUKAN.BIN" found. DVCI: "¥AFS¥CMN¥D_CHARA.AFS" found. DVCI: "¥AFS¥CMN¥D_OTHER.AFS" found. DVCI: "¥AFS¥CMN¥F_US.AFS" found. DVCI: "¥AFS¥CMN¥A_OBD_US.AFS" found. DVCI: "¥AFS¥CMN¥A_BGM.AFS" found. DVCI: "¥AFS¥CMN¥A_VOICE.AFS" found. DVCI: "¥AFS¥CMN¥A_SE.AFS" found. DVCI: "¥AFS¥CMN¥SFD_CMN.AFS" found. DVCI: "¥AFS¥00¥S_00.AFS" found. DVCI: "¥AFS¥00¥O_00_US.AFS" found. DVCI: "¥AFS¥00¥O_00F_US.AFS" found. DVCI: "¥AFS¥00¥S_01.AFS" found. DVCI: "¥AFS¥00¥O_01_US.AFS" found. DVCI: "¥AFS¥00¥O_01F_US.AFS" found. DVCI: "¥AFS¥00¥S_02.AFS" found. DVCI: "¥AFS¥00¥O_02_US.AFS" found. DVCI: "¥AFS¥00¥O_02F_US.AFS" found. DVCI: "¥AFS¥01¥S_03.AFS" found. DVCI: "¥AFS¥01¥O_03_US.AFS" found. DVCI: "¥AFS¥01¥O_03F_US.AFS" found. DVCI: "¥AFS¥01¥S_04.AFS" found. DVCI: "¥AFS¥01¥O_04_US.AFS" found. DVCI: "¥AFS¥01¥O_04F_US.AFS" found. DVCI: "¥AFS¥01¥S_05.AFS" found. DVCI: "¥AFS¥01¥O_05_US.AFS" found. DVCI: "¥AFS¥01¥O_05F_US.AFS" found. DVCI: "¥AFS¥02¥S_06.AFS" found. DVCI: "¥AFS¥02¥O_06_US.AFS" found. DVCI: "¥AFS¥02¥O_06F_US.AFS" found. DVCI: "¥AFS¥02¥S_07.AFS" found. DVCI: "¥AFS¥02¥O_07_US.AFS" found. DVCI: "¥AFS¥02¥O_07F_US.AFS" found. DVCI: "¥AFS¥02¥S_08.AFS" found. DVCI: "¥AFS¥02¥O_08_US.AFS" found. DVCI: "¥AFS¥02¥O_08F_US.AFS" found. DVCI: "¥AFS¥03¥S_09.AFS" found. DVCI: "¥AFS¥03¥O_09_US.AFS" found. DVCI: "¥AFS¥03¥O_09F_US.AFS" found. DVCI: Total 53 files. PS2RNA: sceSifAllocIopHeap(266304) ret=0x000eeb00 PS2RNA: sceSifAllocIopHeap(2256) ret=0x0012fc00 PS2RNA: sceSifAllocIopHeap(16448) ret=0x00130500 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 Patches: No CRC, using 00000000 instead. Patches: No CRC, using 00000000 instead. Patches: No CRC, using 00000000 instead. Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...