PCSX2 1.5.0-20190819154433 - compiled on Aug 19 2019 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 18362), 64-bit Physical RAM = 16340 MB CPU name = Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.591 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbff x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from C:\Jeux\PCSX2 1.5.0\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20190819154433 (MSVC 19.00 AVX2/AVX2) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20190819154433) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20190819154433 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190819154433 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20190819154433 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20190819154433 0.7.0] (GameDB) 9806 games on record (loaded in 121ms) Bound DEV9: DEV9ghzdrk.dll [GiGaHeRz's DEV9 Driver 0.4.0] Plugins loaded successfully. (CdvdSource) HotSwapping CDVD source types from ISO to Plugin. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD * CDVD: Opening drive 'F:\'... * CDVD: setSpindleSpeed success (5540KB/s) * CDVD: IO thread started... * CDVD: KeepAlive thread started... * CDVD: Disk Type: Single-Layer DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1131120 sectors) 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 770/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 399.24 INFO: GL_ARB_sparse_texture is NOT SUPPORTED INFO: GL_ARB_sparse_texture2 is NOT SUPPORTED INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_compute_shader is available INFO: GL_ARB_shader_storage_buffer_object is available INFO: GL_ARB_texture_view is available INFO: GL_ARB_vertex_attrib_binding is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_multi_bind is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 GSdx Lookup CRC:0 Opening USB Opening FW Opening DEV9 Failed to GetNetAdapter() McdSlot 0 [File]: C:\Jeux\PCSX2 1.5.0\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Jeux\PCSX2 1.5.0\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v01.60(04/10/2001) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20011004-175839,ROMconf,PS20160EC20011004.bin:11520> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_508.79;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = PAL ELF (cdrom0:\SLES_508.79;1) Game CRC = 0xCB4EBD11, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_508.79;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48978 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48978 open fd = 2 open name rom0:TZLIST flag 1 data 48978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48978 open fd = 2 open name rom1:DVDID flag 1 data 48978 open fd = -6 (UpdateVSyncRate) Mode Changed to DVD PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps ExecutePs2GameDisk open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_508.79;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_508.79;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44978 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to PAL. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_508.79;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_508.79;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_508.79;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLES_508.79;1 0 00100000 00169960 ....................... Loaded, cdrom0:¥SLES_508.79;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. comment: patches by Nachbrenner (GameDB) Patches Loaded: 3 (GameDB) Enabled Gamefix: FpuNegDivHack (GameDB) Enabled Gamefix: EETimingHack EE/iR5900-32 Recompiler Reset Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. GSdx Lookup CRC:CB4EBD11 GSdx Lookup CRC:CB4EBD11 PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.0.0) loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IRX¥LGDEVW.IRX;1 args 0 arg LgDev_tb_rb_Driver Version 1.08( Wheel ), built on Aug 20 2002 at 19:07:56, thpri=42,43 loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥MAINREL.IRX;1 args 0 arg clearing block of 1206784 bytes at 0x000c3200 Sound IOP thread 00704829 Stream RPC thread 0187352b Stream Worker thread 01872a2d loadmodule: id 33, ret 0 searchbyname: module name LgDev_tb_rb_Driver searchbyname: return 32 Allocated main data file buffer at 0x000c4800 gpSectorBuffer 124800 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD * CDVD: KeepAlive thread finished. * CDVD: IO thread finished. Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 70 Programs, 28 Pipelines Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully.