(pxEvtQueue:PauseCoreThread) Event completed in 6ms (pxEvtQueue:ShutdownPlugins) Posting event! (pending=0, idle=0) (pxEvtQueue:ShutdownPlugins) Executing... [Noncancelable] (pxEvtQueue:ShutdownPlugins) Event completed in 0ms (pxEvtQueue:UnloadPlugins) Posting event! (pending=0, idle=0) (pxEvtQueue:UnloadPlugins) Executing... [Noncancelable] (pxEvtQueue:UnloadPlugins) Event completed in 0ms PCSX2 1.5.0-20191103162528 - compiled on Nov 3 2019 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 7 Enterprise Edition Service Pack 1 (build 7601), 64-bit Physical RAM = 32709 MB CPU name = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.990 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA (pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0) (pxEvtQueue:PauseCoreThread) Executing... [Cancelable] (pxEvtQueue:PauseCoreThread) Event completed in 3ms Reserving memory for recompilers... (thread:MTVU) Calling pthread_create... (pxEvtQueue:LoadCorePlugins) Posting event! (pending=0, idle=0) (pxEvtQueue:LoadCorePlugins) Executing... [Cancelable] (thread:GameDatabaseLoader) Calling pthread_create... Loading plugins from D:\emulators\pcsx2-v1.5.0-dev-3311-g3c38087e7-windows-x86\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20191103162528 (MSVC 19.21 AVX2/AVX2) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20191103162528) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20191103162528 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20191103162528 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20191103162528 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20191103162528 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20191103162528 0.5.0] Plugins loaded successfully. (pxEvtQueue:LoadCorePlugins) Event completed in 482ms (GameDB) 9821 games on record (loaded in 114ms) (thread:GameDatabaseLoader) Scheduling for deletion... (thread:GameDatabaseLoader) Thread object deleted successfully (thread:GameDatabaseLoader) Executing default destructor! (pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0) (pxEvtQueue:PauseCoreThread) Executing... [Cancelable] (pxEvtQueue:SysExecute) Posting event! (pending=0, idle=0) (pxEvtQueue:PauseCoreThread) Event completed in 1ms (pxEvtQueue:SysExecute) Executing... [Cancelable] HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. (thread:EE Core) Calling pthread_create... Patches: No CRC found, using 00000000 instead. (pxEvtQueue:SysExecute) Event completed in 400ms Opening plugins... Opening GS (thread:MTGS) Calling pthread_create... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: G:\SystemShock3\GA.mes\Consoles\PS2\NTSC\UC\ReDump 2017-06-13\GAMES\Boogie (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2217232 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 980/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 436.30 INFO: GL_ARB_sparse_texture is NOT SUPPORTED INFO: GL_ARB_sparse_texture2 is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_compute_shader is available INFO: GL_ARB_shader_storage_buffer_object is available INFO: GL_ARB_texture_view is available INFO: GL_ARB_vertex_attrib_binding is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_multi_bind is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdMcdSlot 0 [File]: D:\emulators\pcsx2-v1.5.0-dev-3311-g3c38087e7-windows-x86\memcards\Mcd001.ps2 x Lookup CRC:0 McdSlot 1 [File]: D:\emulators\pcsx2-v1.5.0-dev-3311-g3c38087e7-windows-x86\memcards\Mcd002.ps2 GSdx Lookup CRC:0 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.50(28/12/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.42, ctm:393Mhz, cpuclk:295Mhz ) Frame buffer size set to 512x512 (1536x1536) PlayStation 2 ======== Hard reset boot ROMGEN=2000-1228, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20001228-190952,ROMconf,PS20150AC20001228.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (342:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 May 11 2000 18:08:48 CPUID=2e20, BoardID=0, ROMGEN=2000-1228, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.81;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC type: executable machine: mips_rs3000 version: 1 entry: 00100008 flags: 20924001 eh size: 00000034 ph off: 00000034 ph entsiz: 00000020 ph num: 00000001 sh off: 00373a3c sh entsiz: 00000028 sh num: 00000014 sh strndx: 00000013 Elf32 Program Header type: load offset: 00001000 vaddr: 00100000 paddr: 00100000 file size: 00372708 mem size: 004602e4 flags: 00000007 palign: 00001000 ELF32 Section Header [0] type: null flags: 00000000 addr: 00000000 offset: 00000000 size: 00000000 link: 00000000 info: 00000000 addralign: 00000000 entsize: 00000000 ELF32 Section Header [1] .text type: progbits flags: 00000006 addr: 00100000 offset: 00001000 size: 0025e720 link: 00000000 info: 00000000 addralign: 00000040 entsize: 00000000 ELF32 Section Header [2] .vutext type: progbits flags: 00000006 addr: 0035e720 offset: 0025f720 size: 0006f8d0 link: 00000000 info: 00000000 addralign: 00000010 entsize: 00000000 ELF32 Section Header [3] .reginfo type: unknown 70000006 type: (null) flags: 00000000 addr: 00000000 offset: 00373708 size: 00000018 link: 00000000 info: 00000000 addralign: 00000004 entsize: 00000001 ELF32 Section Header [4] .DVP.ovlystrtab type: strtab flags: 00000000 addr: 00000000 offset: 00373720 size: 0000006e link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF32 Section Header [5] .DVP.overlay..0x400.3866987011.181.0 type: unknown 7ffff421 type: (null) flags: 00000005 addr: 00000000 offset: 0037378e size: 00000020 link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF32 Section Header [6] .DVP.overlay..0x0.3866987011.301.1 type: unknown 7ffff421 type: (null) flags: 00000005 addr: 00000000 offset: 003737ae size: 000000c0 link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF32 Section Header [7] .DVP.overlay..0x200.3866987011.438.2 type: unknown 7ffff421 type: (null) flags: 00000005 addr: 00000000 offset: 0037386e size: 000000a0 link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF32 Section Header [8] .mdebug.eabi64 type: progbits flags: 00000000 addr: 003cdff0 offset: 0037390e size: 00000000 link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF32 Section Header [9] .debug_str type: progbits flags: 00000000 addr: 00000000 offset: 0037390e size: 00000001 link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF32 Section Header [a] .data type: progbits flags: 00000003 addr: 003ce000 offset: 002cf000 size: 00047b80 link: 00000000 info: 00000000 addralign: 00000080 entsize: 00000000 ELF32 Section Header [b] .vudata type: progbits flags: 00000003 addr: 00415b80 offset: 00316b80 size: 00000000 link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF32 Section Header [c] .rodata type: progbits flags: 00000002 addr: 00415b80 offset: 00316b80 size: 0005c998 link: 00000000 info: 00000000 addralign: 00000080 entsize: 00000000 ELF32 Section Header [d] .gcc_except_table type: progbits flags: 00000003 addr: 00472580 offset: 00373580 size: 00000148 link: 00000000 info: 00000000 addralign: 00000080 entsize: 00000000 ELF32 Section Header [e] .sdata type: progbits flags: 10000003 addr: 00472700 offset: 00373700 size: 00000008 link: 00000000 info: 00000000 addralign: 00000080 entsize: 00000000 ELF32 Section Header [f] .sbss type: no bits flags: 10000003 addr: 00472780 offset: 00373780 size: 000002fc link: 00000000 info: 00000000 addralign: 00000080 entsize: 00000000 ELF32 Section Header [10] .DVP.ovlytab type: unknown 7ffff420 type: (null) flags: 00000001 addr: 00000000 offset: 00373910 size: 00000024 link: 00000004 info: 00000000 addralign: 00000004 entsize: 00000000 ELF32 Section Header [11] .bss type: no bits flags: 00000003 addr: 00472a80 offset: 00373a80 size: 000ed864 link: 00000000 info: 00000000 addralign: 00000080 entsize: 00000000 ELF32 Section Header [12] .vubss type: no bits flags: 00000003 addr: 005602e4 offset: 004612e4 size: 00000000 link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF32 Section Header [13] .shstrtab type: strtab flags: 00000000 addr: 00000000 offset: 00373934 size: 00000107 link: 00000000 info: 00000000 addralign: 00000001 entsize: 00000000 ELF (cdrom0:\SLUS_216.81;1) Game CRC = 0x4A79D4CD, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.81;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c234 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48278 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48278 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48278 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48278 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48278 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48278 open fd = 2 open name rom0:TZLIST flag 1 data 48278 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom1:DVDID flag 1 data 48278 open fd = -6 (UpdateVSyncRate) Mode Changed to DVD NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,94 fps Frame buffer size set to 640x512 (1920x1536) ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.81;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48278 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.81;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.81;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44278 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to NTSC. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.81;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.81;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_216.81;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.81;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_216.81;1 0 00100000 00372708 ........................................................ Loaded, cdrom0:¥SLUS_216.81;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. Get Reboot Request From EE GSdx Lookup CRC:4A79D4CD GSdx Lookup CRC:4A79D4CD ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg USB Driver (Version 1.6.0) loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥MODULES¥LGAUD.IRX;1 args 0 arg lgAud Version 1.10.008, built on Sep 13 2007 at 17:35:52 * thread priority 48 * RPC server with max stream size: 65536 bytes loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥MODULES¥USBMIC.IRX;1 args 0 arg loadmodule: id 30, ret 0 Frame buffer size set to 799x530 (2397x1590) loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 12 arg thpri=20,20 padman: thread priority: high=20, low=20 loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg thpri=20,20 loadmodule: id 32, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg thpri=20,20 loadmodule: id 33, ret 2 open fail directory Game¥¥. open fail directory Shell¥¥. open fail directory Audio¥¥. open fail directory Video¥¥. open fail directory Media¥¥. (pxEvtQueue:CoreThreadMethod) Posting event! (pending=0, idle=0) (pxEvtQueue:CoreThreadMethod) Executing... [Noncancelable] Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 77 Programs, 28 Pipelines Plugins closed successfully. Decommitting host memory for virtual systems... EE/iR5900-32 Recompiler Reset (pxEvtQueue:CoreThreadMethod) Event completed in 80ms (pxEvtQueue:VoidMethod) Posting event! (pending=0, idle=0) (pxEvtQueue:VoidMethod) Executing... [Noncancelable] Shutting down plugins... Plugins shutdown successfully. (pxEvtQueue:VoidMethod) Event completed in 716ms (GameDB) Unloading...