PCSX2 1.5.0-20191202204048 - compiled on Dec 2 2019 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 18362), 64-bit Physical RAM = 8133 MB CPU name = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz Vendor/Model = GenuineIntel (stepping 09) CPU speed = 3.409 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7f9ae3bf x86EFlags = 28100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX Reserving memory for recompilers... Loading plugins from E:\ProgramFiles\pcsx2-v1.5.0-dev-3322-gaa03c8312-windows-x86\plugins... Bound GS: GSdx32-SSE4.dll [GSdx 20191202204048 (MSVC 19.21 SSE4.1/AVX) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20191202204048) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20191202204048 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20191202204048 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20191202204048 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20191202204048 0.7.0] (GameDB) 9827 games on record (loaded in 127ms) Bound DEV9: DEV9ghzdrk.dll [GiGaHeRz's DEV9 Driver 0.4.0] Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: E:\共有フォルダ\ゲームROM\PS2\CQHG3.ISO Image type = CD * CDVD Disk Open: CD, 1 tracks (1 to 1): * * Track 1: Data (Mode 1) (211012 sectors) Opening USB Opening FW Opening DEV9 Failed to GetNetAdapter() 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1060 6GB/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 432.00 INFO: GL_ARB_sparse_texture is NOT SUPPORTED INFO: GL_ARB_sparse_texture2 is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_compute_shader is available INFO: GL_ARB_shader_storage_buffer_object is available INFO: GL_ARB_texture_view is available INFO: GL_ARB_vertex_attrib_binding is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_multi_bind is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 McdSlot 0 [File]: E:\ProgramFiles\pcsx2-v1.5.0-dev-3322-gaa03c8312-windows-x86\memcards\Mcd001.ps2 McdSlot 1 [File]: E:\ProgramFiles\pcsx2-v1.5.0-dev-3322-gaa03c8312-windows-x86\memcards\Mcd002.ps2 GSdx Lookup CRC:0 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Japan v02.20(10/02/2006) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20060210-142424,ROMconf,PS20220WC20060210.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14 CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_622.44;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLPM_622.44;1) Game CRC = 0xA3F06070, EntryPoint = 0x00200008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_622.44;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLPM_622.44;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLPM_622.44;1 1 00200000 000a86c8 ........... 2 002a8700 002de076 ............................................... Loaded, cdrom0:¥SLPM_622.44;1 start address 0x200008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00200008 about to get recompiled. Load patches first. GSdx Lookup CRC:A3F06070 GSdx Lookup CRC:A3F06070 Programming by E-game Inc. Compiled at Sep 12 2002 Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥SNDMOD.IRX;1 args 0 arg loadmodule: id 31, ret 0 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Vif1: Unknown VifCmd! [3f] *PCSX2*: DMA error: 1f599990 Vif1: Unknown VifCmd! [3f] Vif1: Unknown VifCmd! [3f] Vif1: Unknown VifCmd! [43] Vif1: Unknown VifCmd! [43] Vif1: Unknown VifCmd! [3f] *PCSX2*: DMA error: 1f28f5c0 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 77 Programs, 28 Pipelines Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...