PCSX2 1.6.0-20200506140834- compiled on May 6 2020 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 18363), 64-bit Physical RAM = 16332 MB CPU name = AMD Ryzen 5 3600 6-Core Processor Vendor/Model = AuthenticAMD (stepping 00) CPU speed = 3.593 ghz (12 logical threads) x86PType = Standard OEM x86Flags = 178bfbff fed83203 x86EFlags = 2fd3fbff x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA SSE4a Reserving memory for recompilers... Loading plugins from C:\Program Files (x86)\PCSX2\plugins... Bound GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/AVX) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0] Plugins loaded successfully. (GameDB) 9858 games on record (loaded in 116ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\ks-ma\Desktop\Tony Hawk's Pro Skater\Tony Hawk's Pro Skater.bin Image type = CD * CDVD Disk Open: CD, 1 tracks (1 to 1): * * Track 1: Data (Mode 1) (280959 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1660 Ti/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 445.87 INFO: GL_ARB_sparse_texture is NOT SUPPORTED INFO: GL_ARB_sparse_texture2 is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_compute_shader is available INFO: GL_ARB_shader_storage_buffer_object is available INFO: GL_ARB_texture_view is available INFO: GL_ARB_vertex_attrib_binding is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_multi_bind is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Software renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\ks-ma\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\ks-ma\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Japan v01.00(17/01/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz ) PlayStation 2 ======== Hard reset boot ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode) <20000117-050310,ROMconf,:11232> # Total accessable memory size: 32 MB (B:2:8:0) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PSX/PSone Disc = cdrom:\SLUS_008.60;1 (SYSTEM.CNF) Detected PSX/PSone Disc = cdrom:\SLUS_008.60;1 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00200000 0008d1ec ......... Loaded, rom0:OSDSYS start address 0x200008 gp address 00000000 # Loader 'rom0:OSDSYS':pc=00200008 loadmodule: fname rom0:CLEARSPU args 0 arg clearspu: completed loadmodule: id 25, ret 1 loadmodule: fname rom0:SIO2MAN args 0 arg loadmodule: id 26, ret 0 loadmodule: fname rom0:MCMAN args 0 arg loadmodule: id 27, ret 0 loadmodule: fname rom0:MCSERV args 0 arg loadmodule: id 28, ret 0 loadmodule: fname rom0:PADMAN args 0 arg Pad driver. (99/11/22) loadmodule: id 29, ret 0 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 30, ret 0 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 read/write allocate memory 4000 open name rom0:OSOPEN flag 1 data 41278 open fd = 2 open name rom0:OSCLOCK flag 1 data 41278 open fd = 2 open name rom0:OSBROWS flag 1 data 41278 open fd = 2 open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -4 open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -4 open name rom0:OSFONTM flag 1 data 41278 open fd = 2 open name rom0:OSFONTS flag 1 data 41278 open fd = 2 open name rom0:MOPEN flag 1 data 41278 open fd = 2 open name rom0:MCLOCK flag 1 data 41278 open fd = 2 open name rom0:MBROWS flag 1 data 41278 open fd = 2 open name rom0:FONTM flag 1 data 41278 open fd = 2 open name rom0:FONTS flag 1 data 41278 open fd = 2 (UpdateVSyncRate) Mode Changed to DVD NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 41278 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PSX/PSone Disc = cdrom:\SLUS_008.60;1 (SYSTEM.CNF) Detected PSX/PSone Disc = cdrom:\SLUS_008.60;1 Get Reboot Request From EE PlayStation 2 ======== Soft reboot IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS1DRV secname all loadelf version 3.30 Input ELF format filename = rom0:PS1DRV 0 00200000 0001d108 .. Loaded, rom0:PS1DRV start address 0x200008 gp address 00000000 # LoadExec 'rom0:PS1DRV':pc=00200008 PlayStation Driver Version 1.0.0 [ Make at 23:23:28 Jan 13 2000 ] read/write allocate memory 4000 open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 41278 open fd = 2 loadmodule: fname rom0:SIO2MAN args 0 arg loadmodule: id 25, ret 0 loadmodule: fname rom0:SECRMAN args 0 arg loadmodule: id 26, ret 1 loadmodule: fname rom0:MCMAN args 0 arg loadmodule: id 27, ret 0 open name mc0:/BIDATA-SYSTEM/TITLE.DB flag 1 data 41278 open fd = -4 open name mc1:/BIDATA-SYSTEM/TITLE.DB flag 1 data 41278 open fd = -4 eeprom_data[0]:0x00 SLUS_008.60(poly:0, sprt:0, mecha:0, null:0, hl:4, vblank:580, pgpu:4, speial:0, linear:0) *PCSX2*: go PS1 mode DISC SPEED = 2X PS-X Realtime Kernel Ver.2.5 Copyright 1993,1994,1998,1999 (C) Sony Computer Entertainment Inc. KERNEL SETUP! Configuration : EvCB 0x10 TCB 0x04 System ROM Version 5.0 01/17/00 T Copyright 1993-1999 (C) Sony Computer Entertainment Inc.