PCSX2 1.5.0-20191113185954 - compiled on Nov 13 2019 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 8.1 Pro with Media Center (build 9600), 64-bit Physical RAM = 16351 MB CPU name = Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Vendor/Model = GenuineIntel (stepping 07) CPU speed = 3.502 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 1f9ae3bf x86EFlags = 28100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX Reserving memory for recompilers... Loading plugins from F:\Platforms\PS2\PCSX2 1.5.0 (Dev)\plugins\Plugins 1.2... Bound GS: GSdx32-SSE4.dll [GSdx 20200319202742 (MSVC 19.21 SSE4.1/AVX) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200319202742) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20200319202742 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200319202742 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20200319202742 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200319202742 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200319202742 0.5.0] Plugins loaded successfully. (GameDB) 9821 games on record (loaded in 104ms) HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Current Renderer: Direct3D 11 (Software renderer) Opening SPU2 Opening CDVD isoFile open ok: Z:\Testing PS2\Metropolismania (USA)\Metropolismania.bin Image type = CD * CDVD Disk Open: CD, 1 tracks (1 to 1): * * Track 1: Data (Mode 1) (251977 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\Dallas\Documents\PCSX2\memcards\Main card.ps2 McdSlot 1 [File]: C:\Users\Dallas\Documents\PCSX2\memcards\Main Saves.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.30(20/02/2008) Console BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20080220-175343,ROMconf,PS20230WC20080220.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08 CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.77;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC found 0 symbols ELF (cdrom0:\SLUS_203.77;1) Game CRC = 0x46FFB836, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.77;1 (SYSTEM.CNF) Software version = 1.02 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_203.77;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_203.77;1 0 00100000 000bda00 ............ Loaded, cdrom0:¥SLUS_203.77;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. Overall 0 Widescreen hacks loaded Loading patch '46FFB836.pnach' from archive 'F:\Platforms\PS2\PCSX2 1.5.0 (Dev)\cheats_ws.zip' comment: Widescreen hack by Arapapa (Wide Screen Cheats DB) Patches Loaded: 2 Get Reboot Request From EE GSdx Lookup CRC:46FFB836 PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SYS¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥SYS¥MCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥SYS¥MCSERV.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥SYS¥PADMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥SYS¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥SYS¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥SYS¥MODMIDI.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥SYS¥MODHSYN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥SYS¥MODSEIN.IRX;1 args 0 arg loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥SYS¥YYSOUND.IRX;1 args 0 arg Indi Software [yysound.irx 2002.05.24] loadmodule: id 34, ret 0 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps (FrameLimiter) DISABLED. QuickView:cdrom0:¥DATA¥MPEG¥MISSION1.PSS;1 file: ¥DATA¥MPEG¥MISSION1.PSS;1 Stream Buffer 1Bank 32768byte 5banks 163840byte used strFileOpen:end IOP memory 0x00100100(size:24576) is allocated IOP memory 0x00106100(size:2048) is allocated -------- audio information -------------------- [SShd] [SSbd] decode thread: aborted Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...