PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 17763), 64-bit Physical RAM = 8145 MB CPU name = AMD A10-5700 APU with Radeon(tm) HD Graphics Vendor/Model = AuthenticAMD (stepping 01) CPU speed = 3.393 ghz (4 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 3e98320b x86EFlags = 2fd3fbff x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA MMX2 .. SSE4a Reserving memory for recompilers... Loading plugins... Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll Windows 10.0.17763 Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9693 games on record (loaded in 352ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Windows 10.0.17763 Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD Current Renderer: OpenGL (Hardware mode) isoFile open ok: C:\Users\Daniel\Documents\PCSX2\bios\SLUS-21621 (1.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2243312 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: Radeon RX 570 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 22.19.162.4 Buggy driver detected, GL_ARB_separate_shader_objects will be disabled INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_draw_buffers_blend is available INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_copy_image is available INFO: GL_ARB_buffer_storage is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_clip_control is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry.McdSlot 0 [File]: C:\Users\Daniel\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Daniel\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_216.21;1) Game CRC = 0x94A82AAA, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_216.21;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_216.21;1 0 00100000 008acc80 ........................................................................................................................................... Loaded, cdrom0:¥SLUS_216.21;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. (GameDB) Enabled Gamefix: VuClipFlagHack EE/iR5900-32 Recompiler Reset jpx235 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥LIB31¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥LIB31¥SIO2D.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥LIB31¥PADMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥LIB31¥DBCMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥LIB31¥MC2_S1.IRX;1 args 0 arg loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥LIB31¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥LIB31¥CRI_ADXI.IRX;1 args 20 arg sdinit=0 spucore=1 CRI ADX Driver Ver.9.44(Feb 28 2005 19:25:04) CRI ADX Driver : sceSdInit Call = 0 CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 0 loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥LIB31¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 32, ret 2 loadmodule: fname cdrom0:¥LIB31¥MODHSYN.IRX;1 args 0 arg loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥LIB31¥MODMSIN.IRX;1 args 0 arg loadmodule: id 34, ret 0 loadmodule: fname cdrom0:¥LIB31¥MODSESQ.IRX;1 args 0 arg loadmodule: id 35, ret 0 loadmodule: fname cdrom0:¥LIB31¥SKSOUND.IRX;1 args 0 arg loadmodule: id 36, ret 0 loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg loadmodule: id 37, ret 0 loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg loadmodule: id 38, ret 1 loadmodule: fname cdrom0:¥LIB31¥SKSESQ.IRX;1 args 24 arg maxtrack=16 loadmodule: id 39, ret 0 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps ### hdd fs get file object ### hdd fs get file object ### hdd fs get file object ### hdd fs get file object ### hdd fs get file object SDR callback thread created PS2RNA: sceSifAllocIopHeap(266304) ret=0x000bdd00 PS2RNA: sceSifAllocIopHeap(2256) ret=0x000fee00 PS2RNA: sceSifAllocIopHeap(16448) ret=0x000ff700 DVCI: File cache was not hit. "¥DATA.CVM;1" DVCI: File cache was not hit. "¥BGM.CVM;1" DVCI: File cache was not hit. "¥BTL.CVM;1" > Selected savestate slot 2 Loading savestate from slot 2... filename: C:\Users\Daniel\Documents\PCSX2\sstates\SLUS-21621 (94A82AAA).02.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 MTVU speedhack is enabled, saved states may not be stable [16:34:44.618] Auto-ejecting memcard [port:0, slot:0] [16:34:47.935] Re-inserting auto-ejected memcard [port:0, slot:0] > Selected savestate slot 1 Loading savestate from slot 1... filename: C:\Users\Daniel\Documents\PCSX2\sstates\SLUS-21621 (94A82AAA).01.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 MTVU speedhack is enabled, saved states may not be stable > Selected savestate slot 0 Loading savestate from slot 0... filename: C:\Users\Daniel\Documents\PCSX2\sstates\SLUS-21621 (94A82AAA).00.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 MTVU speedhack is enabled, saved states may not be stable [16:35:07.417] Auto-ejecting memcard [port:0, slot:0] [16:35:10.226] Re-inserting auto-ejected memcard [port:0, slot:0] > Selected savestate slot 1 Loading savestate from slot 1... filename: C:\Users\Daniel\Documents\PCSX2\sstates\SLUS-21621 (94A82AAA).01.p2s EE/iR5900-32 Recompiler Reset Loading GS Loading PAD Loading SPU2 MTVU speedhack is enabled, saved states may not be stable Suspending single plugin: PAD Saving PAD Closing PAD Recovering single plugin: PAD Loading PAD Opening plugins... Opening PAD Plugins opened successfully. > Selected savestate slot 1 Backing up existing state in slot 1. Saving savestate to slot 1... filename: C:\Users\Daniel\Documents\PCSX2\sstates\SLUS-21621 (94A82AAA).01.p2s MTVU speedhack is enabled, saved states may not be stable Saving GS Saving PAD Saving SPU2 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. (gzipThread) Data saved to disk without error. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...