PCSX2 1.6.0-20200506140834- compiled on May 6 2020 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Education (build 18362), 64-bit Physical RAM = 16348 MB CPU name = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor/Model = GenuineIntel (stepping 09) CPU speed = 4.199 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from C:\Program Files (x86)\PCSX2\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0] (GameDB) 9858 games on record (loaded in 92ms) Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\Patty\Downloads\ATV Offroad Fury 4 (USA)\ATVOffroadFury4.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2024512 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (3072x3072 PlayStation 2 ======== Hard reset boot) ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_974.79;1) Game CRC = 0x6B637D8D, EntryPoint = 0x0060C008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_974.79;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_974.79;1 0 00100000 006f1114 ................................................................................................................ Loaded, cdrom0:¥SCUS_974.79;1 start address 0x60c008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x0060c008 about to get recompiled. Load patches first. ------------------------------------------------------------------------------- B U I L T W I T H _       _ (_) _       (_) | (_)                   `. | ,'                     _ `. | ,' _                     (_)-----(_)-----(_)                      ,' | `.                 _,' | `._   (_) | (_)   (_) ------------------------------------------------------------------------------- Get Reboot Request From EE GSdx Lookup CRC:6B637D8D ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥989¥989NOMID.IRX;1 args 0 arg ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.6 (built Dec 2 2004 at 23:09:33) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IRX¥USBKB.IRX;1 args 8 arg keybd=1 USB Keyboard Driver 1.03 Max Keyboards : 1 Debug level : 0 loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IRX¥LGAUD.IRX;1 args 15 arg maxstream=4096 lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59 * thread priority 48 * RPC server with max stream size: 4096 bytes loadmodule: id 36, ret 2 loadmodule: fname cdrom0:¥IRX¥USBPSPCM.IRX;1 args 7 arg -psp=1 loadmodule: id 37, ret 2 - Smart fetch - NOW SLEEPING Archive Header Consumes 0kb Took 0.2620657 secs to read header (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Frame buffer size set to 640x512 (3840x3072) Calling global constructors... Done |--System Memory Usage: 2604 Loading screen loaded high, it uses 0kb Memory: 19936kb available to game, largest block 19869kb ************************************************** * LOADINGJOB: cLoadPreBootJob Took 0.53 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 18684kb available to game, largest block 18313kb Vif0: Unknown VifCmd! [13] Max Bantam strip length = 100 (83 vector's free) Found 27 AI Player Colour Sets loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg -psp=1 dev9: unknown dev9 hardware. loadmodule: id 38, ret 1 |--Common Data Memory Usage: 1018 Memory: 17672kb available to game, largest block 15268kb Memory: 17673kb available to game, largest block 15268kb Memory: 17674kb available to game, largest block 15268kb Memory: 17675kb available to game, largest block 15268kb Memory: 17676kb available to game, largest block 15268kb skipping intro movie NATIVE|/Movies/Intro.pss ************************************************** * LOADINGJOB: cLoadCommonDataJob Took 46.71 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 12261kb available to game, largest block 10748kb ( In Garage, before allocation ) Loaded frontend. 11691kb available to game, largest block 10178kb ************************************************** * LOADINGJOB: cLoadFrontendJob Took 7.95 Seconds ************************************************** Memory: 11690kb available to game, largest block 10178kb Memory: 11690kb available to game, largest block 10178kb Memory: 11689kb available to game, largest block 10178kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb cDirectoryLister 25115388 : '' Memory: 8229kb available to game, largest block 6718kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6717kb Memory: 7970kb available to game, largest block 6459kb (EE pc:003F4AA8) TLB Miss, addr=0x88 [load] (EE pc:003F4B08) TLB Miss, addr=0x88 [load] (EE pc:003F4BC8) TLB Miss, addr=0x88 [load] (EE pc:003F4968) TLB Miss, addr=0xac [load] (EE pc:003F4968) TLB Miss, addr=0x10 [load] (EE pc:003F4968) TLB Miss, addr=0x14 [load] (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x4 [load] (EE pc:00000000) TLB Miss, addr=0x8 [load] (EE pc:00000000) TLB Miss, addr=0xc [load] (EE pc:00000000) TLB Miss, addr=0x10 [load] (EE pc:00000000) TLB Miss, addr=0x14 [load] (EE pc:00000000) TLB Miss, addr=0x18 [load] (EE pc:00000000) TLB Miss, addr=0x1c [load] (EE pc:00000000) TLB Miss, addr=0x20 [load] (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x4 [load] (EE pc:00000000) TLB Miss, addr=0x8 [load] (EE pc:00000000) TLB Miss, addr=0xc [load] (EE pc:00000000) TLB Miss, addr=0x10 [load] (EE pc:00000000) TLB Miss, addr=0x14 [load] (EE pc:00000000) TLB Miss, addr=0x18 [load] (EE pc:00000000) TLB Miss, addr=0x1c [load] (EE pc:00000000) TLB Miss, addr=0x20 [load] # Syscall: undefined (0) Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Decommitting host memory for virtual systems... EE/iR5900-32 Recompiler Reset HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\Patty\Downloads\ATV Offroad Fury 4 (USA)\ATVOffroadFury4.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2024512 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:6B637D8D McdSlot 0 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_974.79;1) Game CRC = 0x6B637D8D, EntryPoint = 0x0060C008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_974.79;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_974.79;1 0 00100000 006f1114 ................................................................................................................ Loaded, cdrom0:¥SCUS_974.79;1 start address 0x60c008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x0060c008 about to get recompiled. Load patches first. ------------------------------------------------------------------------------- B U I L T W I T H _       _ (_) _       (_) | (_)                   `. | ,'                     _ `. | ,' _                     (_)-----(_)-----(_)                      ,' | `.                 _,' | `._   (_) | (_)   (_) ------------------------------------------------------------------------------- Get Reboot Request From EE GSdx Lookup CRC:6B637D8D ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥989¥989NOMID.IRX;1 args 0 arg ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.6 (built Dec 2 2004 at 23:09:33) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IRX¥USBKB.IRX;1 args 8 arg keybd=1 USB Keyboard Driver 1.03 Max Keyboards : 1 Debug level : 0 loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IRX¥LGAUD.IRX;1 args 15 arg maxstream=4096 lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59 * thread priority 48 * RPC server with max stream size: 4096 bytes loadmodule: id 36, ret 2 loadmodule: fname cdrom0:¥IRX¥USBPSPCM.IRX;1 args 7 arg -psp=1 loadmodule: id 37, ret 2 - Smart fetch - NOW SLEEPING Archive Header Consumes 0kb Took 0.2622995 secs to read header Calling global constructors... Done |--System Memory Usage: 2604 Loading screen loaded high, it uses 0kb Memory: 19936kb available to game, largest block 19869kb ************************************************** * LOADINGJOB: cLoadPreBootJob Took 0.52 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 18684kb available to game, largest block 18313kb Vif0: Unknown VifCmd! [13] Max Bantam strip length = 100 (83 vector's free) Found 27 AI Player Colour Sets loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg -psp=1 dev9: unknown dev9 hardware. loadmodule: id 38, ret 1 |--Common Data Memory Usage: 1018 Memory: 17672kb available to game, largest block 15268kb Memory: 17673kb available to game, largest block 15268kb Memory: 17674kb available to game, largest block 15268kb Memory: 17675kb available to game, largest block 15268kb Memory: 17676kb available to game, largest block 15268kb skipping intro movie NATIVE|/Movies/Intro.pss ************************************************** * LOADINGJOB: cLoadCommonDataJob Took 37.74 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 12261kb available to game, largest block 10748kb ( In Garage, before allocation ) Loaded frontend. 11691kb available to game, largest block 10178kb ************************************************** * LOADINGJOB: cLoadFrontendJob Took 7.91 Seconds ************************************************** Memory: 11690kb available to game, largest block 10178kb Memory: 11690kb available to game, largest block 10178kb Memory: 11689kb available to game, largest block 10178kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb cDirectoryLister 25115388 : '' Memory: 8229kb available to game, largest block 6718kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6717kb Memory: 7970kb available to game, largest block 6459kb (EE pc:003F4AA8) TLB Miss, addr=0x88 [load] (EE pc:003F4B08) TLB Miss, addr=0x88 [load] (EE pc:003F4BC8) TLB Miss, addr=0x88 [load] (EE pc:003F4968) TLB Miss, addr=0xac [load] (EE pc:003F4968) TLB Miss, addr=0x10 [load] (EE pc:003F4968) TLB Miss, addr=0x14 [load] (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x4 [load] (EE pc:00000000) TLB Miss, addr=0x8 [load] (EE pc:00000000) TLB Miss, addr=0xc [load] (EE pc:00000000) TLB Miss, addr=0x10 [load] (EE pc:00000000) TLB Miss, addr=0x14 [load] (EE pc:00000000) TLB Miss, addr=0x18 [load] (EE pc:00000000) TLB Miss, addr=0x1c [load] (EE pc:00000000) TLB Miss, addr=0x20 [load] (EE pc:00000000) TLB Miss, addr=0x0 [load] (EE pc:00000000) TLB Miss, addr=0x4 [load] (EE pc:00000000) TLB Miss, addr=0x8 [load] (EE pc:00000000) TLB Miss, addr=0xc [load] (EE pc:00000000) TLB Miss, addr=0x10 [load] (EE pc:00000000) TLB Miss, addr=0x14 [load] (EE pc:00000000) TLB Miss, addr=0x18 [load] (EE pc:00000000) TLB Miss, addr=0x1c [load] (EE pc:00000000) TLB Miss, addr=0x20 [load] # Syscall: undefined (0) Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Decommitting host memory for virtual systems... EE/iR5900-32 Recompiler Reset HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\Patty\Downloads\ATV Offroad Fury 4 (USA)\ATVOffroadFury4.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2024512 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:6B637D8D McdSlot 0 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_974.79;1) Game CRC = 0x6B637D8D, EntryPoint = 0x0060C008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_974.79;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_974.79;1 0 00100000 006f1114 ................................................................................................................ Loaded, cdrom0:¥SCUS_974.79;1 start address 0x60c008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x0060c008 about to get recompiled. Load patches first. ------------------------------------------------------------------------------- B U I L T W I T H _       _ (_) _       (_) | (_)                   `. | ,'                     _ `. | ,' _                     (_)-----(_)-----(_)                      ,' | `.                 _,' | `._   (_) | (_)   (_) ------------------------------------------------------------------------------- Get Reboot Request From EE GSdx Lookup CRC:6B637D8D ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥989¥989NOMID.IRX;1 args 0 arg ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.6 (built Dec 2 2004 at 23:09:33) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IRX¥USBKB.IRX;1 args 8 arg keybd=1 USB Keyboard Driver 1.03 Max Keyboards : 1 Debug level : 0 loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IRX¥LGAUD.IRX;1 args 15 arg maxstream=4096 lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59 * thread priority 48 * RPC server with max stream size: 4096 bytes loadmodule: id 36, ret 2 loadmodule: fname cdrom0:¥IRX¥USBPSPCM.IRX;1 args 7 arg -psp=1 loadmodule: id 37, ret 2 - Smart fetch - NOW SLEEPING Archive Header Consumes 0kb Took 0.2622995 secs to read header Calling global constructors... Done |--System Memory Usage: 2604 Loading screen loaded high, it uses 0kb Memory: 19936kb available to game, largest block 19869kb ************************************************** * LOADINGJOB: cLoadPreBootJob Took 0.53 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 18684kb available to game, largest block 18313kb Vif0: Unknown VifCmd! [13] Max Bantam strip length = 100 (83 vector's free) Found 27 AI Player Colour Sets loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg -psp=1 dev9: unknown dev9 hardware. loadmodule: id 38, ret 1 |--Common Data Memory Usage: 1018 Memory: 17672kb available to game, largest block 15268kb Memory: 17673kb available to game, largest block 15268kb Memory: 17674kb available to game, largest block 15268kb Memory: 17675kb available to game, largest block 15268kb Memory: 17676kb available to game, largest block 15268kb skipping intro movie NATIVE|/Movies/Intro.pss ************************************************** * LOADINGJOB: cLoadCommonDataJob Took 46.71 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 12261kb available to game, largest block 10748kb ( In Garage, before allocation ) Loaded frontend. 11691kb available to game, largest block 10178kb ************************************************** * LOADINGJOB: cLoadFrontendJob Took 7.94 Seconds ************************************************** Memory: 11690kb available to game, largest block 10178kb Memory: 11690kb available to game, largest block 10178kb Memory: 11689kb available to game, largest block 10178kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb cDirectoryLister 25115388 : '' Memory: 8229kb available to game, largest block 6718kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6717kb Memory: 7970kb available to game, largest block 6459kb # Syscall: undefined (0) Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\Patty\Downloads\ATV Offroad Fury 4 (USA)\ATVOffroadFury4.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2024512 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:6B637D8D McdSlot 0 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_974.79;1) Game CRC = 0x6B637D8D, EntryPoint = 0x0060C008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_974.79;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_974.79;1 0 00100000 006f1114 ................................................................................................................ Loaded, cdrom0:¥SCUS_974.79;1 start address 0x60c008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x0060c008 about to get recompiled. Load patches first. ------------------------------------------------------------------------------- B U I L T W I T H _       _ (_) _       (_) | (_)                   `. | ,'                     _ `. | ,' _                     (_)-----(_)-----(_)                      ,' | `.                 _,' | `._   (_) | (_)   (_) ------------------------------------------------------------------------------- Get Reboot Request From EE GSdx Lookup CRC:6B637D8D ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥989¥989NOMID.IRX;1 args 0 arg ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.6 (built Dec 2 2004 at 23:09:33) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IRX¥USBKB.IRX;1 args 8 arg keybd=1 USB Keyboard Driver 1.03 Max Keyboards : 1 Debug level : 0 loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IRX¥LGAUD.IRX;1 args 15 arg maxstream=4096 lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59 * thread priority 48 * RPC server with max stream size: 4096 bytes loadmodule: id 36, ret 2 loadmodule: fname cdrom0:¥IRX¥USBPSPCM.IRX;1 args 7 arg -psp=1 loadmodule: id 37, ret 2 - Smart fetch - NOW SLEEPING Archive Header Consumes 0kb Took 0.2623388 secs to read header Calling global constructors... Done |--System Memory Usage: 2604 Loading screen loaded high, it uses 0kb Memory: 19936kb available to game, largest block 19869kb ************************************************** * LOADINGJOB: cLoadPreBootJob Took 0.52 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 18684kb available to game, largest block 18313kb Vif0: Unknown VifCmd! [13] Max Bantam strip length = 100 (83 vector's free) Found 27 AI Player Colour Sets loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg -psp=1 dev9: unknown dev9 hardware. loadmodule: id 38, ret 1 |--Common Data Memory Usage: 1018 Memory: 17672kb available to game, largest block 15268kb Memory: 17673kb available to game, largest block 15268kb Memory: 17674kb available to game, largest block 15268kb Memory: 17675kb available to game, largest block 15268kb Memory: 17676kb available to game, largest block 15268kb skipping intro movie NATIVE|/Movies/Intro.pss ************************************************** * LOADINGJOB: cLoadCommonDataJob Took 41.03 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 12261kb available to game, largest block 10748kb ( In Garage, before allocation ) Loaded frontend. 11691kb available to game, largest block 10178kb ************************************************** * LOADINGJOB: cLoadFrontendJob Took 7.97 Seconds ************************************************** Memory: 11690kb available to game, largest block 10178kb Memory: 11690kb available to game, largest block 10178kb Memory: 11689kb available to game, largest block 10178kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb cDirectoryLister 25115388 : '' Memory: 8229kb available to game, largest block 6718kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6717kb Memory: 7970kb available to game, largest block 6459kb # Syscall: undefined (0) Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\Patty\Downloads\ATV Offroad Fury 4 (USA)\ATVOffroadFury4.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2024512 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:6B637D8D McdSlot 0 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_974.79;1) Game CRC = 0x6B637D8D, EntryPoint = 0x0060C008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_974.79;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_974.79;1 0 00100000 006f1114 ................................................................................................................ Loaded, cdrom0:¥SCUS_974.79;1 start address 0x60c008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x0060c008 about to get recompiled. Load patches first. ------------------------------------------------------------------------------- B U I L T W I T H _       _ (_) _       (_) | (_)                   `. | ,'                     _ `. | ,' _                     (_)-----(_)-----(_)                      ,' | `.                 _,' | `._   (_) | (_)   (_) ------------------------------------------------------------------------------- Get Reboot Request From EE GSdx Lookup CRC:6B637D8D ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥989¥989NOMID.IRX;1 args 0 arg ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.6 (built Dec 2 2004 at 23:09:33) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IRX¥USBKB.IRX;1 args 8 arg keybd=1 USB Keyboard Driver 1.03 Max Keyboards : 1 Debug level : 0 loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IRX¥LGAUD.IRX;1 args 15 arg maxstream=4096 lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59 * thread priority 48 * RPC server with max stream size: 4096 bytes loadmodule: id 36, ret 2 loadmodule: fname cdrom0:¥IRX¥USBPSPCM.IRX;1 args 7 arg -psp=1 loadmodule: id 37, ret 2 - Smart fetch - NOW SLEEPING Archive Header Consumes 0kb Took 0.2622995 secs to read header Calling global constructors... Done |--System Memory Usage: 2604 Loading screen loaded high, it uses 0kb Memory: 19936kb available to game, largest block 19869kb ************************************************** * LOADINGJOB: cLoadPreBootJob Took 0.53 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 18684kb available to game, largest block 18313kb Vif0: Unknown VifCmd! [13] Max Bantam strip length = 100 (83 vector's free) Found 27 AI Player Colour Sets loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg -psp=1 dev9: unknown dev9 hardware. loadmodule: id 38, ret 1 |--Common Data Memory Usage: 1018 Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D 11 (Hardware renderer) GSdx Lookup CRC:6B637D8D Loading GS Memory: 17672kb available to game, largest block 15268kb Memory: 17673kb available to game, largest block 15268kb Memory: 17674kb available to game, largest block 15268kb Memory: 17675kb available to game, largest block 15268kb Memory: 17676kb available to game, largest block 15268kb skipping intro movie NATIVE|/Movies/Intro.pss ************************************************** * LOADINGJOB: cLoadCommonDataJob Took 46.71 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 12261kb available to game, largest block 10748kb ( In Garage, before allocation ) Loaded frontend. 11691kb available to game, largest block 10178kb ************************************************** * LOADINGJOB: cLoadFrontendJob Took 7.96 Seconds ************************************************** Memory: 11690kb available to game, largest block 10178kb Memory: 11690kb available to game, largest block 10178kb Memory: 11689kb available to game, largest block 10178kb sceMpegIsEnd pattern found! Recompiling skip video fix... Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb cDirectoryLister 25115388 : '' Memory: 8229kb available to game, largest block 6718kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6717kb Memory: 7970kb available to game, largest block 6459kb Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Suspending single plugin: GS Opening GS Current Renderer: Direct3D 11 (Hardware renderer) GSdx Lookup CRC:6B637D8D Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D 11 (Hardware renderer) GSdx Lookup CRC:6B637D8D Loading GS Suspending single plugin: SPU2 Saving SPU2 Recovering single plugin: SPU2 Loading SPU2 HLE Notice: ELF does not have a path. Opening plugins... Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\Patty\Downloads\ATV Offroad Fury 4 (USA)\ATVOffroadFury4.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2024512 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) Frame buffer size set to 512x512 (3072x3072) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_974.79;1) Game CRC = 0x6B637D8D, EntryPoint = 0x0060C008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_974.79;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_974.79;1 0 00100000 006f1114 ................................................................................................................ Loaded, cdrom0:¥SCUS_974.79;1 start address 0x60c008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x0060c008 about to get recompiled. Load patches first. ------------------------------------------------------------------------------- B U I L T W I T H _       _ (_) _       (_) | (_)                   `. | ,'                     _ `. | ,' _                     (_)-----(_)-----(_)                      ,' | `.                 _,' | `._   (_) | (_)   (_) ------------------------------------------------------------------------------- Get Reboot Request From EE GSdx Lookup CRC:6B637D8D ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥989¥989NOMID.IRX;1 args 0 arg ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.6 (built Dec 2 2004 at 23:09:33) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IRX¥USBKB.IRX;1 args 8 arg keybd=1 USB Keyboard Driver 1.03 Max Keyboards : 1 Debug level : 0 loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IRX¥LGAUD.IRX;1 args 15 arg maxstream=4096 lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59 * thread priority 48 * RPC server with max stream size: 4096 bytes loadmodule: id 36, ret 2 loadmodule: fname cdrom0:¥IRX¥USBPSPCM.IRX;1 args 7 arg -psp=1 loadmodule: id 37, ret 2 - Smart fetch - NOW SLEEPING Archive Header Consumes 0kb Took 0.2622995 secs to read header Frame buffer size set to 640x512 (3840x3072) Calling global constructors... Done |--System Memory Usage: 2604 Loading screen loaded high, it uses 0kb Memory: 19936kb available to game, largest block 19869kb ************************************************** * LOADINGJOB: cLoadPreBootJob Took 0.52 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 18684kb available to game, largest block 18313kb Vif0: Unknown VifCmd! [13] Max Bantam strip length = 100 (83 vector's free) Found 27 AI Player Colour Sets loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg -psp=1 dev9: unknown dev9 hardware. loadmodule: id 38, ret 1 |--Common Data Memory Usage: 1018 Memory: 17672kb available to game, largest block 15268kb Memory: 17673kb available to game, largest block 15268kb Memory: 17674kb available to game, largest block 15268kb Memory: 17675kb available to game, largest block 15268kb Memory: 17676kb available to game, largest block 15268kb skipping intro movie NATIVE|/Movies/Intro.pss ************************************************** * LOADINGJOB: cLoadCommonDataJob Took 46.71 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 12261kb available to game, largest block 10748kb ( In Garage, before allocation ) Loaded frontend. 11691kb available to game, largest block 10178kb ************************************************** * LOADINGJOB: cLoadFrontendJob Took 7.93 Seconds ************************************************** Memory: 11690kb available to game, largest block 10178kb Memory: 11690kb available to game, largest block 10178kb Memory: 11689kb available to game, largest block 10178kb sceMpegIsEnd pattern found! Recompiling skip video fix... Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb cDirectoryLister 25115388 : '' Memory: 8229kb available to game, largest block 6718kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\Patty\Downloads\ATV Offroad Fury 4 (USA)\ATVOffroadFury4.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2024512 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:6B637D8D McdSlot 0 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Patty\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_974.79;1) Game CRC = 0x6B637D8D, EntryPoint = 0x0060C008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. ROM directory not found PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48a78 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48a78 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48a78 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TZLIST flag 1 data 48a78 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 open name rom1:DVDID flag 1 data 48a78 open fd = -6 (UpdateVSyncRate) Mode Changed to DVD NTSC. ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44a78 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to NTSC. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_974.79;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SCUS_974.79;1 0 00100000 006f1114 ................................................................................................................ Loaded, cdrom0:¥SCUS_974.79;1 start address 0x60c008 gp address 00000000 loadelf: fname cdrom0:¥SCUS_974.79;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.79;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SCUS_974.79;1 0 00100000 006f1114 ................................................................................................................ Loaded, cdrom0:¥SCUS_974.79;1 start address 0x60c008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x0060c008 about to get recompiled. Load patches first. ------------------------------------------------------------------------------- B U I L T W I T H _       _ (_) _       (_) | (_)                   `. | ,'                     _ `. | ,' _                     (_)-----(_)-----(_)                      ,' | `.                 _,' | `._   (_) | (_)   (_) ------------------------------------------------------------------------------- Get Reboot Request From EE GSdx Lookup CRC:6B637D8D ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IRX¥989¥989NOMID.IRX;1 args 0 arg ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.6 (built Dec 2 2004 at 23:09:33) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IRX¥USBKB.IRX;1 args 8 arg keybd=1 USB Keyboard Driver 1.03 Max Keyboards : 1 Debug level : 0 loadmodule: id 35, ret 2 loadmodule: fname cdrom0:¥IRX¥LGAUD.IRX;1 args 15 arg maxstream=4096 lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59 * thread priority 48 * RPC server with max stream size: 4096 bytes loadmodule: id 36, ret 2 loadmodule: fname cdrom0:¥IRX¥USBPSPCM.IRX;1 args 7 arg -psp=1 loadmodule: id 37, ret 2 - Smart fetch - NOW SLEEPING Archive Header Consumes 0kb Took 0.2625726 secs to read header Calling global constructors... Done |--System Memory Usage: 2604 Loading screen loaded high, it uses 0kb Memory: 19936kb available to game, largest block 19869kb ************************************************** * LOADINGJOB: cLoadPreBootJob Took 0.52 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 18684kb available to game, largest block 18313kb Vif0: Unknown VifCmd! [13] Max Bantam strip length = 100 (83 vector's free) Found 27 AI Player Colour Sets loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg -psp=1 dev9: unknown dev9 hardware. loadmodule: id 38, ret 1 |--Common Data Memory Usage: 1018 Memory: 17672kb available to game, largest block 15268kb Memory: 17673kb available to game, largest block 15268kb Memory: 17674kb available to game, largest block 15268kb Memory: 17675kb available to game, largest block 15268kb Memory: 17676kb available to game, largest block 15268kb skipping intro movie NATIVE|/Movies/Intro.pss ************************************************** * LOADINGJOB: cLoadCommonDataJob Took 46.71 Seconds ************************************************** Loading screen loaded high, it uses 0kb Memory: 12261kb available to game, largest block 10748kb ( In Garage, before allocation ) Loaded frontend. 11691kb available to game, largest block 10178kb ************************************************** * LOADINGJOB: cLoadFrontendJob Took 7.91 Seconds ************************************************** Memory: 11690kb available to game, largest block 10178kb Memory: 11690kb available to game, largest block 10178kb Memory: 11689kb available to game, largest block 10178kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb cDirectoryLister 25115388 : '' Memory: 8229kb available to game, largest block 6718kb Memory: 8227kb available to game, largest block 6716kb Memory: 8226kb available to game, largest block 6715kb Memory: 8226kb available to game, largest block 6715kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6718kb Memory: 8229kb available to game, largest block 6717kb Memory: 7970kb available to game, largest block 6459kb # Syscall: undefined (0) Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D 11 (Software renderer) GSdx Lookup CRC:6B637D8D Loading GS Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully.