PCSX2 1.6.0-20200506140834- compiled on May 6 2020 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 19041), 64-bit Physical RAM = 32718 MB CPU name = AMD Ryzen 7 2700X Eight-Core Processor Vendor/Model = AuthenticAMD (stepping 02) CPU speed = 3.699 ghz (16 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 7ed8320b x86EFlags = 2fd3fbff x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA SSE4a Reserving memory for recompilers... Loading plugins from G:\PCSX2 1.6.0\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1] (GameDB) 9858 games on record (loaded in 104ms) Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0] Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) GSdx Lookup CRC:0 Opening CDVD * CDVD: Opening drive 'E:\'... * CDVD: setSpindleSpeed success (5540KB/s) * CDVD: IO thread started... * CDVD: Disk Type: Single-Lay * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1467104 sectors) er DVD * CDVD: KeepAlive thread started... Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: G:\PCSX2 1.6.0\memcards\Mcd001.ps2 McdSlot 1 [File]: G:\PCSX2 1.6.0\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (2048x2048) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_975.02;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_975.02;1) Game CRC = 0xFF9C0E93, EntryPoint = 0x01000008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_975.02;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_975.02;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_975.02;1 1 01000000 0002f690 .... 2 0102f700 00014224 .. Loaded, cdrom0:¥SCUS_975.02;1 start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x01000008 about to get recompiled. Load patches first. GSdx Lookup CRC:FF9C0E93 sce_fileio: unrecognized code ff (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.93 fps Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. Frame buffer size set to 640x512 (2560x2048) PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE CMD_READP call CMD_READP call CMD_READP call CMD_READP call CMD_READP call CMD_READP call ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg Frame buffer size set to 1024x1024 (4096x4096) loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg USB Driver (Version 1.4.0) loadmodule: id 32, ret 2 loadmodule: fname cdrom0:¥IRX¥LIBPDI.IRX;1 args 0 arg loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IRX¥PDICDVD.IRX;1 args 0 arg loadmodule: id 34, ret 0 loadmodule: fname cdrom0:¥IRX¥PDISPU2.IRX;1 args 0 arg loadmodule: id 35, ret 0 loadmodule: fname cdrom0:¥IRX¥PDISTR.IRX;1 args 0 arg loadmodule: id 36, ret 0 loadmodule: fname cdrom0:¥IRX¥PDIUSB.IRX;1 args 0 arg loadmodule: id 37, ret 0 loadmodule: fname cdrom0:¥IRX¥USTORAGE.IRX;1 args 0 arg loadmodule: id 38, ret 2 Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D 11 (Hardware renderer) GS Loading GSdx Lookup CRC:FF9C0E93 Frame buffer size set to 640x512 (1920x1536) Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D 11 (Hardware renderer) GSdx Lookup CRC:FF9C0E93 Loading GS