[code] PCSX2 1.6.0-20200506140834- compiled on May 6 2020 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 19042), 64-bit Physical RAM = 32699 MB CPU name = Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz Vendor/Model = GenuineIntel (stepping 0C) CPU speed = 3.599 ghz (16 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbff x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from C:\Users\calam\Downloads\PCSX2\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1] (GameDB) 9858 games on record (loaded in 77ms) Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0] Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\calam\Downloads\PCSX2\Games\Crash Twinsanity (USA) (v2.00)\Crash Twinsanity (USA) (v2.00).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1029536 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\calam\Downloads\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\calam\Downloads\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.20(10/02/2006) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (4096x4096) PlayStation 2 ======== Hard reset boot ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20060210-142424,ROMconf,PS20220WC20060210.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14 CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.09;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_209.09;1) Game CRC = 0x8CFAB4EA, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.09;1 (SYSTEM.CNF) Software version = 2.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_209.09;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_209.09;1 0 00100000 0020a0b8 ................................. Loaded, cdrom0:¥SLUS_209.09;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. (GameDB) Enabled Gamefix: XGKickHack EE/iR5900-32 Recompiler Reset sce_fileio: unrecognized code ff GSdx Lookup CRC:8CFAB4EA Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. (FrameLimiter) DISABLED. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥CRASH6¥SYS¥SIO2MAN.IRX args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥CRASH6¥SYS¥PADMAN.IRX args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥CRASH6¥SYS¥MCMAN.IRX args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥CRASH6¥SYS¥MCSERV.IRX args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥CRASH6¥SYS¥LIBSD.IRX args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥CRASH6¥SYS¥SDRDRV.IRX args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥CRASH6¥SYS¥STREAM.IRX args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥CRASH6¥SYS¥CDVDSTM.IRX args 0 arg loadmodule: id 32, ret 2 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.93 fps Stream Buffer 1Bank 32768byte 5banks 163840byte used [MPEG ERROR]internal alignment error. _bstag:48 Stream Buffer 1Bank 32768byte 5banks 163840byte used [MPEG ERROR]internal alignment error. _bstag:48 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Users\calam\Downloads\PCSX2\Games\Batman - Vengeance (USA) (En,Fr)\Batman - Vengeance (USA) (En,Fr).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (354064 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:8CFAB4EA McdSlot 0 [File]: C:\Users\calam\Downloads\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\calam\Downloads\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.20(10/02/2006) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20060210-142424,ROMconf,PS20220WC20060210.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14 CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.26;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC found 21503 symbols ELF (cdrom0:\SLUS_202.26;1) Game CRC = 0xB13B67CD, EntryPoint = 0x00200008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.26;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_202.26;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_202.26;1 1 00200000 00332f00 .................................................... Loaded, cdrom0:¥SLUS_202.26;1 start address 0x200008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00200008 about to get recompiled. Load patches first. (GameDB) Enabled Gamefix: EETimingHack EE/iR5900-32 Recompiler Reset GSdx Lookup CRC:B13B67CD Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg SDR driver version 2.0.0 (C)SCEI Exit rsd_main loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥MODULES¥SNDCDRT.IRX;1 args 0 arg loadmodule: id 32, ret 0 (FrameLimiter) ENABLED. (FrameLimiter) DISABLED. (FrameLimiter) ENABLED. (FrameLimiter) DISABLED. (FrameLimiter) ENABLED. Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading... [/code]