Loading plugins from C:\Program Files (x86)\PCSX2\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0] Plugins loaded successfully. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Bios Found: Europe v01.60(04/10/2001) Console Bios Found: Europe v02.00(14/06/2004) Console Bios Found: Japan v01.00(17/01/2000) Console Bios Found: USA v01.60(07/02/2002) Console Shutting down plugins... PCSX2 1.6.0-20200506140834- compiled on May 6 2020 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 19042), 64-bit Physical RAM = 16269 MB CPU name = Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz Vendor/Model = GenuineIntel (stepping 09) CPU speed = 2.807 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Plugins shutdown successfully. Reserving memory for recompilers... Loading plugins from C:\Program Files (x86)\PCSX2\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1] (GameDB) 9858 games on record (loaded in 171ms) Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0] Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\User\Documents\PCSX2\games\Jak and Daxter - The Precursor Legacy (Europe) (En,Ja,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (713040 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1050 Ti/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 457.51 INFO: GL_ARB_sparse_texture is NOT SUPPORTED INFO: GL_ARB_sparse_texture2 is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_compute_shader is available INFO: GL_ARB_shader_storage_buffer_object is available INFO: GL_ARB_texture_view is available INFO: GL_ARB_vertex_attrib_binding is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_multi_bind is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd001.ps2 (FileMcd) Creating new 8MB memory card: C:\Users\User\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd002.ps2 (FileMcd) Creating new 8MB memory card: C:\Users\User\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL found 1524 symbols ELF (cdrom0:\SCES_503.61;1) Game CRC = 0x9C712FF0, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. LilyPad: Warning! No controls are bound to a currently attached device! Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) MEC File Not Found, creating substitute... read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERE flag 1 data 4a978 open fd = 2 open name rom1:DVDIDE flag 1 data 4a978 open fd = 2 open name rom1:DVDVERE flag 1 data 4a978 open fd = 2 (UpdateVSyncRate) Mode Changed to DVD PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to PAL. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCES_503.61;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Input ELF format filename = cdrom0:¥SCES_503.61;1 0 00100000 0002dfa0 ... 1 0012e000 0000915e .. Loaded, cdrom0:¥SCES_503.61;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. sce_fileio: unrecognized code ff GSdx Lookup CRC:9C712FF0 GSdx Lookup CRC:9C712FF0 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥DRIVERS¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥LIBSD.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥MCMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥MCSERV.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥989SND.IRX;1 args 0 arg ======================================================== 989snd (c)2000, 2001 Sony Computer Entertainment America by Buzz Burrowes v2.6.8 (build with sce library rev 2.3.0) ======================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ======================================================== WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥OVERLORD.IRX;1 args 19 arg iso_cd WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT loadmodule: id 31, ret 0 WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT Bank common 0 : walk-grass1 : min 5 max 30 curve 1 1 : walk-dirt2 : min 5 max 30 curve 1 2 : walk-grass2 : min 5 max 30 curve 1 3 : walk-sand1 : min 5 max 30 curve 1 4 : walk-dirt1 : min 5 max 30 curve 1 5 : walk-sand2 : min 5 max 30 curve 1 6 : walk-wood1 : min 5 max 30 curve 1 7 : walk-wood2 : min 5 max 30 curve 1 8 : walk-crwood1 : min 5 max 30 curve 1 9 : walk-crwood2 : min 5 max 30 curve 1 10 : walk-straw1 : min 5 max 30 curve 1 11 : walk-straw2 : min 5 max 30 curve 1 12 : walk-stone1 : min 5 max 30 curve 1 13 : walk-stone2 : min 5 max 30 curve 1 14 : walk-water1 : min 5 max 30 curve 1 15 : walk-water2 : min 5 max 30 curve 1 16 : slide-grass : min 5 max 30 curve 1 17 : slide-sand : min 5 max 30 curve 1 18 : slide-stone : min 5 max 30 curve 1 19 : slide-dirt : min 5 max 30 curve 1 20 : slide-straw : min 5 max 30 curve 1 21 : slide-water : min 5 max 30 curve 1 22 : slide-wood : min 5 max 30 curve 1 23 : slide-crwood : min 5 max 30 curve 1 24 : roll-water : min 5 max 30 curve 1 25 : roll-grass : min 5 max 30 curve 1 26 : roll-sand : min 5 max 30 curve 1 27 : roll-wood : min 5 max 30 curve 1 28 : roll-dirt : min 5 max 30 curve 1 29 : roll-crwood : min 5 max 30 curve 1 30 : roll-stone : min 5 max 30 curve 1 31 : roll-straw : min 5 max 30 curve 1 32 : land-wood : min 5 max 30 curve 1 33 : land-sand : min 5 max 30 curve 1 34 : land-grass : min 5 max 30 curve 1 35 : land-crwood : min 5 max 30 curve 1 36 : land-dirt : min 5 max 30 curve 1 37 : land-stone : min 5 max 30 curve 1 38 : land-water : min 5 max 30 curve 1 39 : land-straw : min 5 max 30 curve 1 40 : breath-in : min 5 max 30 curve 1 41 : breath-out : min 5 max 30 curve 1 42 : breath-in-loud : min 5 max 30 curve 1 43 : breath-out-loud : min 5 max 30 curve 1 44 : foothit : min 5 max 30 curve 1 45 : spin-pole : min 5 max 30 curve 1 46 : swim-flop : min 5 max 30 curve 1 47 : swim-surface : min 5 max 30 curve 1 48 : swim-jump : min 5 max 30 curve 1 49 : swim-stroke : min 5 max 30 curve 1 50 : swim-down : min 5 max 30 curve 1 51 : swim-up : min 5 max 30 curve 1 52 : swim-turn : min 5 max 30 curve 1 53 : swim-noseblow : min 5 max 30 curve 1 54 : swim-dive : min 5 max 30 curve 1 55 : swim-to-down : min 5 max 30 curve 1 56 : swim-kick-surf : min 5 max 30 curve 1 57 : swim-idle1 : min 5 max 30 curve 1 58 : swim-kick-under : min 5 max 30 curve 1 59 : swim-idle2 : min 5 max 30 curve 1 60 : eco-bg-green : min 5 max 30 curve 1 61 : eco-bg-yellow : min 5 max 30 curve 1 62 : eco-bg-blue : min 5 max 30 curve 1 63 : eco-bg-red : min 5 max 30 curve 1 64 : money-pickup : min 5 max 30 curve 1 65 : wcrate-break : min 5 max 30 curve 1 66 : icrate-break : min 5 max 30 curve 1 67 : scrate-break : min 5 max 30 curve 1 68 : scrate-nobreak : min 5 max 30 curve 1 69 : dcrate-break : min 250 max 350 curve 1 70 : mayor-step-wood : min 5 max 30 curve 1 71 : mayor-step-carp : min 5 max 30 curve 1 72 : crate-jump : min 10 max 15 curve 1 73 : babak-breathin : min 20 max 40 curve 1 74 : babak-taunt : min 20 max 40 curve 1 75 : babak-roar : min 20 max 40 curve 1 76 : babak-chest : min 20 max 40 curve 1 77 : babak-dies : min 20 max 40 curve 1 78 : bonelurk-roar : min 20 max 40 curve 1 79 : bonelurker-dies : min 15 max 30 curve 1 80 : bigswing : min 5 max 30 curve 1 81 : shark-swim : min 20 max 50 curve 1 82 : shark-idle : min 20 max 50 curve 1 83 : shark-bite : min 20 max 50 curve 1 84 : shark-dies : min 20 max 50 curve 1 85 : mud : min 10 max 40 curve 1 86 : arena : min 10 max 50 curve 1 87 : mud-lurk-inhale : min 50 max 60 curve 1 88 : heart-drone : min 5 max 30 curve 1 89 : eco3 : min 5 max 30 curve 1 90 : ecoroom1 : min 5 max 30 curve 1 91 : eco-engine-1 : min 5 max 30 curve 1 92 : eco-engine-2 : min 5 max 30 curve 1 93 : pill-pickup : min 5 max 30 curve 1 94 : launch-fire : min 250 max 400 curve 1 95 : launch-idle : min 5 max 30 curve 1 96 : launch-start : min 5 max 30 curve 1 97 : select-menu : min 5 max 30 curve 1 98 : cursor-l-r : min 5 max 30 curve 1 99 : cursor-up-down : min 5 max 30 curve 1 100 : start-options : min 5 max 30 curve 1 101 : cursor-options : min 5 max 30 curve 1 102 : select-option : min 5 max 30 curve 1 103 : sandworm-dies : min 5 max 30 curve 1 104 : bonelurker-grunt€bully-spin1 : min 5 max 30 curve 1 105 : bully-spin1 : min 5 max 30 curve 1 106 : bully-spin2 : min 5 max 30 curve 1 107 : bully-jump : min 5 max 30 curve 1 108 : bully-idle : min 20 max 40 curve 1 109 : bully-land : min 5 max 30 curve 1 110 : bully-dies : min 20 max 40 curve 1 111 : bully-bounce : min 20 max 40 curve 1 112 : bully-dizzy : min 5 max 30 curve 1 113 : shldlurk-breathi : min 20 max 40 curve 1 114 : shldlurk-taunt : min 20 max 40 curve 1 115 : shldlurk-roar : min 20 max 40 curve 1 116 : shldlurk-chest : min 20 max 40 curve 1 117 : shldlurk-dies : min 20 max 40 curve 1 118 : lurkerfish-swim : min 10 max 20 curve 1 119 : split-steps : min 50 max 60 curve 1 120 : ecohit2 : min 5 max 30 curve 1 121 : eco-plat-hover : min 5 max 10 curve 1 122 : get-red-eco : min 5 max 30 curve 1 123 : get-blue-eco : min 5 max 30 curve 1 124 : get-yellow-eco : min 5 max 30 curve 1 125 : get-green-eco : min 5 max 30 curve 1 126 : blue-eco-idle : min 5 max 30 curve 1 127 : blue-eco-jak : min 5 max 30 curve 1 128 : yel-eco-idle : min 5 max 30 curve 1 129 : yel-eco-jak : min 5 max 30 curve 1 130 : red-eco-idle : min 5 max 30 curve 1 131 : red-eco-jak : min 5 max 30 curve 1 132 : green-eco-idle : min 5 max 30 curve 1 133 : green-eco-jak : min 5 max 30 curve 1 134 : powercell-idle : min 10 max 20 curve 1 135 : powercell-out : min 10 max 20 curve 1 136 : blue-eco-on : min 70 max 100 curve 1 137 : explosion : min 10 max 100 curve 1 138 : dril-step : min 5 max 30 curve 1 139 : get-burned : min 5 max 30 curve 1 140 : hit-lurk-metal : min 5 max 30 curve 1 141 : stopwatch : min 400 max 500 curve 1 142 : flop-down : min 5 max 30 curve 1 143 : punch : min 5 max 30 curve 1 144 : jump-long : min 5 max 30 curve 1 145 : jump-double : min 5 max 30 curve 1 146 : land-hard : min 5 max 30 curve 1 147 : jump : min 30 max 50 curve 1 148 : oof : min 5 max 30 curve 1 149 : hand-grab : min 5 max 30 curve 1 150 : uppercut : min 5 max 30 curve 1 151 : spin-kick : min 5 max 30 curve 1 152 : punch-hit : min 5 max 30 curve 1 153 : smack-surface : min 5 max 30 curve 1 154 : hit-back : min 5 max 30 curve 1 155 : hit-up : min 5 max 30 curve 1 156 : flop-hit : min 5 max 30 curve 1 157 : spin-hit : min 5 max 30 curve 1 158 : uppercut-hit : min 5 max 30 curve 1 159 : spin : min 5 max 30 curve 1 160 : flop-land : min 5 max 30 curve 1 161 : fire-loop : min 3 max 7 curve 1 162 : small-steam-lp : min 5 max 30 curve 1 163 : medium-steam-lp : min 5 max 30 curve 1 164 : ---large-steam-l€misty-steam : min 5 max 30 curve 1 165 : misty-steam : min 5 max 30 curve 1 166 : lava-mines : min 5 max 30 curve 1 167 : hit-metal-tiny : min 5 max 30 curve 1 168 : hit-metal-small : min 5 max 30 curve 1 169 : hit-metal : min 5 max 30 curve 1 170 : hit-metal-big : min 5 max 30 curve 1 171 : hit-metal-large : min 5 max 30 curve 1 172 : hit-dummy : min 5 max 30 curve 1 173 : prec-button1 : min 40 max 60 curve 1 174 : prec-button2 : min 40 max 60 curve 1 175 : prec-button3 : min 40 max 60 curve 1 176 : prec-button4 : min 40 max 60 curve 1 177 : prec-button6 : min 40 max 60 curve 1 178 : prec-button7 : min 40 max 60 curve 1 179 : prec-button8 : min 40 max 60 curve 1 180 : prec-on-water : min 5 max 30 curve 1 181 : open-orb-cash : min 40 max 200 curve 1 182 : close-orb-cash : min 40 max 200 curve 1 183 : eco-beam : min 20 max 50 curve 1 184 : maindoor : min 50 max 100 curve 1 185 : sidedoor : min 15 max 30 curve 1 186 : irisdoor1 : min 15 max 30 curve 1 187 : irisdoor2 : min 30 max 45 curve 1 188 : warpgate-loop : min 5 max 30 curve 1 189 : warpgate-butt : min 5 max 30 curve 1 190 : warpgate-act : min 5 max 30 curve 1 191 : warpgate-tele : min 40 max 200 curve 1 192 : cell-prize : min 40 max 60 curve 1 193 : jump-lurk-metal : min 5 max 30 curve 1 194 : snow-bumper : min 5 max 30 curve 1 195 : bumper-button : min 5 max 30 curve 1 196 : yeti-breathin : min 5 max 30 curve 1 197 : yeti-taunt : min 20 max 40 curve 1 198 : yeti-roar : min 20 max 40 curve 1 199 : yeti-dies : min 5 max 30 curve 1 200 : walk-slide : min 5 max 30 curve 1 201 : wood-gears2 : min 5 max 30 curve 1 202 : bumper-pwr-dwn : min 5 max 30 curve 1 203 : ramboss-idle : min 5 max 30 curve 1 204 : ramboss-taunt : min 5 max 30 curve 1 205 : ramboss-roar : min 20 max 50 curve 1 206 : ramboss-dies : min 5 max 30 curve 1 207 : -lav-dark-eco : min 5 max 30 curve 1 208 : lav-spin-gen : min 5 max 30 curve 1 209 : lav-mine-boom : min 5 max 30 curve 1 210 : lav-dark-boom : min 5 max 30 curve 1 211 : v3-minecart : min 5 max 30 curve 1 212 : v3-cartride : min 5 max 30 curve 1 213 : snw-door : min 5 max 30 curve 1 214 : hit-temple : min 5 max 30 curve 1 215 : ramboss-fire : min 5 max 30 curve 1 216 : ramboss-hit : min 5 max 30 curve 1 217 : ramboss-charge : min 30 max 60 curve 1 218 : ramboss-track : min 5 max 30 curve 1 219 : snow-plat-1 : min 5 max 30 curve 1 220 : snow-plat-2 : min 5 max 30 curve 1 221 : snow-plat-3 : min 5 max 30 curve 1 222 : snw-eggtop-seq : min 5 max 30 curve 1 223 : snow-piston-opn : min 25 max 40 curve 1 224 : snow-piston-cls : min 25 max 40 curve 1 225 : burst-out : min 40 max 50 curve 1 226 : eng-shut-down : min 50 max 60 curve 1 227 : eng-start-up : min 50 max 60 curve 1 228 : vent-switch : min 5 max 30 curve 1 229 : elev-button : min 5 max 30 curve 1 230 : electric-loop : min 5 max 30 curve 1 231 : mother-fire : min 20 max 40 curve 1 232 : mother-hit : min 20 max 40 curve 1 233 : mother-charge : min 20 max 40 curve 1 234 : mother-track : min 50 max 100 curve 1 235 : shut-down : min 5 max 30 curve 1 236 : start-up : min 5 max 30 curve 1 237 : glowing-gen : min 5 max 30 curve 1 238 : plat-light-on : min 100 max 200 curve 1 239 : plat-light-off : min 5 max 30 curve 1 240 : steam-short : min 5 max 30 curve 1 241 : steam-medium : min 5 max 10 curve 1 242 : steam-long : min 5 max 30 curve 1 243 : sunk-top-rises : min 50 max 70 curve 1 244 : sunk-top-falls : min 50 max 70 curve 1 245 : sunk-top-lands : min 50 max 70 curve 1 246 : blue-eco-charg : min 5 max 30 curve 1 247 : touch-pipes : min 5 max 30 curve 1 248 : mayors-gears : min 50 max 70 curve 1 249 : boat-stop : min 5 max 30 curve 1 250 : boat-start : min 5 max 30 curve 1 251 : cave-spatula : min 5 max 30 curve 1 252 : cave-top-rises : min 5 max 30 curve 1 253 : cave-top-falls : min 5 max 30 curve 1 254 : cave-top-lands : min 5 max 30 curve 1 255 : crystal-on : min 5 max 30 curve 1 256 : water-explosion : min 40 max 100 curve 1 257 : v3-bridge : min 5 max 30 curve 1 258 : miners-fire : min 5 max 20 curve 1 259 : gdl-shut-down : min 5 max 30 curve 1 260 : gdl-start-up : min 5 max 30 curve 1 261 : gdl-gen-loop : min 5 max 30 curve 1 262 : gdl-pulley : min 5 max 30 curve 1 263 : lava-pulley : min 50 max 70 curve 1 264 : walk-pcmetal1 : min 5 max 30 curve 1 265 : walk-pcmetal2 : min 5 max 30 curve 1 266 : slide-pcmetal : min 5 max 30 curve 1 267 : roll-pcmetal : min 5 max 30 curve 1 268 : land-pcmetal : min 5 max 30 curve 1 269 : jungle-part : min 20 max 60 curve 1 270 : jngb-eggtop-seq : min 200 max 250 curve 1 271 : warning : min 10 max 250 curve 1 272 : flame-pot : min 10 max 30 curve 1 273 : sages-machine : min 10 max 20 curve 1 274 : fire-boulder : min 40 max 200 curve 1 275 : ice-breathin : min 5 max 30 curve 1 276 : oracle-sleep : min 30 max 50 curve 1 277 : oracle-awake : min 50 max 60 curve 1 278 : flylurk-idle : min 5 max 30 curve 1 279 : flylurk-taunt : min 5 max 30 curve 1 280 : flylurk-roar : min 5 max 30 curve 1 281 : flylurk-dies : min 5 max 30 curve 1 282 : flylurk-plane : min 5 max 30 curve 1 283 : ---close-racerin€loop-racering : min 5 max 30 curve 1 284 : loop-racering : min 5 max 30 curve 1 285 : piston-open : min 5 max 30 curve 1 286 : piston-close : min 5 max 30 curve 1 287 : robber-idle : min 20 max 40 curve 1 288 : robber-taunt : min 20 max 40 curve 1 289 : robber-roar : min 20 max 40 curve 1 290 : robber-dies : min 20 max 40 curve 1 291 : ramboss-land : min 20 max 50 curve 1 292 : icelurk-land : min 50 max 60 curve 1 293 : ramboss-step : min 30 max 50 curve 1 294 : icelurk-step : min 20 max 50 curve 1 295 : ogre-windup : min 100 max 160 curve 1 296 : ogre-throw : min 100 max 160 curve 1 297 : bigshark-taunt : min 50 max 100 curve 1 298 : bigshark-idle : min 70 max 100 curve 1 299 : bigshark-alert : min 100 max 150 curve 1 300 : bigshark-bite : min 70 max 100 curve 1 301 : arena-steps : min 60 max 100 curve 1 302 : buzzer : min 10 max 20 curve 1 303 : arenadoor-close : min 60 max 100 curve 1 304 : arenadoor-open : min 60 max 100 curve 1 305 : menu-close : min 5 max 30 curve 1 306 : menu-stats : min 5 max 30 curve 1 307 : helix-dark-eco : min 80 max 120 curve 1 308 : silo-button : min 40 max 60 curve 1 309 : rounddoor : min 5 max 30 curve 1 310 : pedals : min 5 max 30 curve 1 311 : explosion-2 : min 5 max 30 curve 1 312 : fish-spawn : min 5 max 30 curve 1 313 : caught-eel : min 5 max 30 curve 1 314 : ramboss-shield : min 5 max 30 curve 1 315 : zoom-teleport : min 5 max 30 curve 1 316 : pontoonten : min 5 max 30 curve 1 317 : sagecage-off : min 5 max 30 curve 1 318 : sagecage-gen : min 5 max 30 curve 1 319 : mushroom-gen : min 5 max 30 curve 1 320 : mushroom-off : min 5 max 30 curve 1 321 : redsage-fires : min 100 max 150 curve 1 322 : bluesage-fires : min 100 max 150 curve 1 323 : yellsage-fire : min 100 max 150 curve 1 324 : greensage-fires : min 100 max 150 curve 1 325 : bridge-button : min 5 max 30 curve 1 326 : robotcage-off : min 100 max 150 curve 1 327 : walk-step-left : min 5 max 30 curve 1 328 : walk-step-right : min 5 max 30 curve 1 329 : run-step-left : min 5 max 30 curve 1 330 : run-step-right : min 5 max 30 curve 1 331 : walk-snow1 : min 5 max 30 curve 1 332 : walk-snow2 : min 5 max 30 curve 1 333 : slide-snow : min 5 max 30 curve 1 334 : roll-snow : min 5 max 30 curve 1 335 : land-snow : min 5 max 30 curve 1 336 : walk-dpsnow1 : min 5 max 30 curve 1 337 : walk-dpsnow2 : min 5 max 30 curve 1 338 : slide-dpsnow : min 5 max 30 curve 1 339 : roll-dpsnow : min 5 max 30 curve 1 340 : land-dpsnow : min 5 max 30 curve 1 341 : walk-swamp1 : min 5 max 30 curve 1 342 : walk-swamp2 : min 5 max 30 curve 1 343 : slide-swamp : min 5 max 30 curve 1 344 : roll-swamp : min 5 max 30 curve 1 345 : land-swamp : min 5 max 30 curve 1 346 : jump-low : min 30 max 50 curve 1 347 : water-on : min 50 max 80 curve 1 348 : water-loop : min 5 max 30 curve 1 349 : water-off : min 50 max 90 curve 1 350 : door-unlock : min 40 max 60 curve 1 351 : door-lock : min 40 max 60 curve 1 352 : buzzer-pickup : min 5 max 30 curve 1 353 : robot-arm : min 200 max 400 curve 1 354 : walk-dwater1 : min 5 max 30 curve 1 355 : walk-dwater2 : min 5 max 30 curve 1 356 : slide-dwater : min 5 max 30 curve 1 357 : roll-dwater : min 5 max 30 curve 1 358 : land-dwater : min 5 max 30 curve 1 359 : jak-shocked : min 5 max 30 curve 1 360 : crab-walk1 : min 5 max 30 curve 1 361 : crab-walk2 : min 5 max 30 curve 1 362 : crab-walk3 : min 5 max 30 curve 1 363 : jak-deatha : min 5 max 30 curve 1 364 : get-powered : min 100 max 200 curve 1 365 : get-fried : min 100 max 200 curve 1 366 : death-drown : min 200 max 200 curve 1 367 : hit-dizzy : min 100 max 200 curve 1 368 : fire-crackle : min 5 max 30 curve 1 369 : lev-mach-fires : min 5 max 30 curve 1 370 : lev-mach-start : min 5 max 30 curve 1 371 : lev-mach-idle : min 5 max 30 curve 1 372 : rock-hover : min 5 max 30 curve 1 373 : waterfall : min 50 max 80 curve 1 374 : zoom-land-stone : min 5 max 30 curve 1 375 : zoom-land-wood : min 5 max 30 curve 1 376 : zoom-land-dirt : min 5 max 30 curve 1 377 : zoom-land-water : min 5 max 30 curve 1 378 : zoom-land-sand : min 5 max 30 curve 1 379 : zoom-land-grass : min 5 max 30 curve 1 380 : zoom-land-metal : min 5 max 30 curve 1 381 : zoom-land-lava : min 5 max 30 curve 1 382 : zoom-hit-wood : min 5 max 30 curve 1 383 : zoom-hit-stone : min 5 max 30 curve 1 384 : zoom-hit-dirt : min 5 max 30 curve 1 385 : zoom-hit-water : min 5 max 30 curve 1 386 : zoom-hit-sand : min 5 max 30 curve 1 387 : zoom-hit-grass : min 5 max 30 curve 1 388 : zoom-hit-metal : min 5 max 30 curve 1 389 : zoom-hit-lava : min 5 max 30 curve 1 390 : zoomer-crash-2 : min 5 max 30 curve 1 391 : zoomer-rev1 : min 200 max 200 curve 1 392 : zoomer-rev2 : min 200 max 200 curve 1 393 : zoomer-jump : min 200 max 200 curve 1 394 : bridge-hover : min 5 max 30 curve 1 395 : jak-idle1 : min 5 max 30 curve 1 396 : death-fall : min 200 max 300 curve 1 397 : death-melt : min 200 max 300 curve 1 398 : death-darkeco : min 100 max 300 curve 1 399 : flut-land-wood : min 5 max 30 curve 1 400 : flut-land-sand : min 5 max 30 curve 1 401 : flut-land-grass : min 5 max 30 curve 1 402 : flut-land-crwood€flut-land-dirt : min 5 max 30 curve 1 403 : flut-land-dirt : min 5 max 30 curve 1 404 : flut-land-stone : min 5 max 30 curve 1 405 : flut-land-water : min 5 max 30 curve 1 406 : flut-land-straw : min 5 max 30 curve 1 407 : flut-land-pcmeta€flut-land-snow : min 5 max 30 curve 1 408 : flut-land-snow : min 5 max 30 curve 1 409 : flut-land-swamp : min 5 max 30 curve 1 410 : grunt : min 5 max 30 curve 1 411 : walk-metal1 : min 5 max 30 curve 1 412 : walk-metal2 : min 5 max 30 curve 1 413 : land-metal : min 5 max 30 curve 1 414 : babk-taunt : min 5 max 30 curve 1 415 : water-drop : min 5 max 30 curve 1 416 : green-steam : min 5 max 30 curve 1 417 : jng-piston-up : min 5 max 30 curve 1 418 : jng-piston-dwn : min 5 max 30 curve 1 419 : darkeco-pool : min 10 max 50 curve 1 420 : zoomer-explode : min 5 max 30 curve 1 421 : zoomer-melt : min 5 max 30 curve 1 422 : blue-eco-start : min 200 max 300 curve 1 423 : ice-loop : min 5 max 30 curve 1 424 : snow-pist-opn2 : min 25 max 40 curve 1 425 : snow-pist-cls2 : min 25 max 40 curve 1 426 : snow-pist-opn3 : min 25 max 40 curve 1 427 : snow-pist-cls3 : min 25 max 40 curve 1 428 : chamber-land : min 200 max 300 curve 1 429 : chamber-lift : min 200 max 300 curve 1 430 : temp-enemy-die : min 5 max 30 curve 1 431 : robo-blue-lp : min 5 max 30 curve 1 432 : red-fireball : min 5 max 30 curve 1 433 : ogre-rock : min 200 max 300 curve 1 434 : blob-land : min 100 max 200 curve 1 435 : lav-green-vent : min 5 max 30 curve 1 436 : lav-blue-vent : min 5 max 30 curve 1 437 : lav-yell-vent : min 5 max 30 curve 1 438 : robo-warning : min 300 max 400 curve 1 439 : ldoor-close : min 200 max 300 curve 1 440 : ldoor-open : min 200 max 300 curve 1 441 : elev-land : min 5 max 30 curve 1 442 : select-option2 : min 5 max 30 curve 1 443 : bomb-open : min 200 max 300 curve 1 444 : green-fire : min 200 max 300 curve 1 445 : zoom-boost : min 200 max 200 curve 1 446 : balloon-dies : min 200 max 400 curve 1 447 : zoom-land-crwood€zoom-hit-crwood : min 5 max 30 curve 1 448 : zoom-hit-crwood : min 5 max 30 curve 1 449 : kermit-loop : min 5 max 30 curve 1 450 : shield-zap : min 5 max 30 curve 1 451 : jak-stretch : min 5 max 30 curve 1 452 : jak-clap : min 5 max 30 curve 1 453 : robotcage-lp : min 15 max 250 curve 1 454 : get-shocked : min 100 max 200 curve 1 455 : slider2001 : min 5 max 30 curve 1 456 : get-all-orbs : min 5 max 30 curve 1 457 : blue-light : min 5 max 30 curve 1 458 : get-big-fish : min 5 max 30 curve 1 459 : get-small-fish : min 5 max 30 curve 1 460 : blob-explode : min 5 max 30 curve 1 Bank empty1 0 : button-1b : min 5 max 30 curve 1 Bank empty2 0 : button-1a : min 5 max 30 curve 1 Bank village1 0 : yakow-idle : min 5 max 30 curve 1 1 : yakow-grazing : min 5 max 30 curve 1 2 : yakow-kicked : min 5 max 30 curve 1 3 : yakow-1 : min 5 max 30 curve 1 4 : gear-creak : min 50 max 70 curve 1 5 : bubbling-still : min 5 max 30 curve 1 6 : bird-1 : min 10 max 110 curve 1 7 : bird-2 : min 30 max 110 curve 1 8 : bird-3 : min 10 max 110 curve 1 9 : hammer-tap : min 5 max 30 curve 1 10 : weld : min 5 max 30 curve 1 11 : crickets : min 8 max 35 curve 1 12 : water-lap : min 5 max 30 curve 1 13 : bird-4 : min 10 max 110 curve 1 14 : yakow-2 : min 5 max 30 curve 1 15 : seagulls-2 : min 5 max 30 curve 1 16 : drip-on-wood : min 5 max 30 curve 1 17 : wind-loop : min 5 max 30 curve 1 18 : cage-bird-2 : min 5 max 30 curve 1 19 : cage-bird-4 : min 5 max 30 curve 1 20 : cage-bird-5 : min 5 max 30 curve 1 21 : cricket-single : min 5 max 30 curve 1 22 : ocean-bg : min 5 max 30 curve 1 23 : welding-loop : min 5 max 30 curve 1 24 : -fire-crackle : min 5 max 30 curve 1 25 : fire-bubble : min 5 max 30 curve 1 26 : hover-bike-hum : min 5 max 25 curve 1 27 : boat-engine : min 100 max 200 curve 1 28 : boat-splash : min 5 max 30 curve 1 29 : temp-enemy-die : min 5 max 30 curve 1 30 : fly1 : min 5 max 30 curve 1 31 : fly2 : min 5 max 30 curve 1 32 : fly3 : min 5 max 30 curve 1 33 : fly4 : min 5 max 30 curve 1 34 : fly5 : min 5 max 30 curve 1 35 : fly6 : min 5 max 30 curve 1 36 : fly7 : min 5 max 30 curve 1 37 : fly8 : min 5 max 30 curve 1 38 : snd- : min 5 max 30 curve 1 39 : village-amb : min 5 max 30 curve 1 40 : fountain : min 2 max 3 curve 1 41 : bird-house : min 5 max 30 curve 1 42 : -water-lap-cls : min 5 max 30 curve 1 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 100 Programs, 28 Pipelines Plugins closed successfully. (CdvdSource) HotSwapping CDVD source types from ISO to NoDisc. HLE Notice: ELF does not have a path. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD Opening USB Opening FW Opening DEV9 3.x GL context successfully created Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:9C712FF0 GSdx Lookup CRC:9C712FF0 McdSlot 0 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console # Initialize memory (rev:3.70, ctm:396Mhz, cpuclk:297Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (IsoFS) Invalid partition descriptor encountered at block 0x10: '' IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERE flag 1 data 4a978 open fd = 2 open name rom1:DVDIDE flag 1 data 4a978 open fd = 2 open name rom1:DVDVERE flag 1 data 4a978 open fd = 2 (UpdateVSyncRate) Mode Changed to DVD PAL. Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 69 Programs, 28 Pipelines Plugins closed successfully. Suspending single plugin: PAD Saving PAD Recovering single plugin: PAD Loading PAD HLE Notice: ELF does not have a path. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD Opening USB Opening FW Opening DEV9 3.x GL context successfully created Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console # Initialize memory (rev:3.70, ctm:396Mhz, cpuclk:297Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (IsoFS) Invalid partition descriptor encountered at block 0x10: '' IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) LilyPad: A device(DX Generic USB Joystick ) has been attached with bound controls. loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERE flag 1 data 4a978 open fd = 2 open name rom1:DVDIDE flag 1 data 4a978 open fd = 2 open name rom1:DVDVERE flag 1 data 4a978 open fd = 2 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 76 Programs, 28 Pipelines Plugins closed successfully. HLE Host: Set 'host:' root path to: C:\Users\User\Documents\PCSX2\games\ Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD Opening USB Opening FW Opening DEV9 3.x GL context successfully created Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console # Initialize memory (rev:3.70, ctm:396Mhz, cpuclk:297Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 47 Programs, 28 Pipelines Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. Path: C:\Users\User\Documents\PCSX2\games\Jak and Daxter - The Precursor Legacy (Europe) (En,Ja,Fr,De,Es,It).iso (pxActionEvent) Illegal ELF file size over 2GB!(thread:EE Core) (CdvdSource) HotSwapping CDVD source types from NoDisc to ISO. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:\Users\User\Documents\PCSX2\games\Jak and Daxter - The Precursor Legacy (Europe) (En,Ja,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (713040 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 GSdx Lookup CRC:0 McdSlot 0 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.00(14/06/2004) Console # Initialize memory (rev:3.70, ctm:396Mhz, cpuclk:297Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL found 1524 symbols ELF (cdrom0:\SCES_503.61;1) Game CRC = 0x9C712FF0, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERE flag 1 data 4a978 open fd = 2 open name rom1:DVDIDE flag 1 data 4a978 open fd = 2 open name rom1:DVDVERE flag 1 data 4a978 open fd = 2 ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to PAL. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCES_503.61;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_503.61;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = PAL Input ELF format filename = cdrom0:¥SCES_503.61;1 0 00100000 0002dfa0 ... 1 0012e000 0000915e .. Loaded, cdrom0:¥SCES_503.61;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. sce_fileio: unrecognized code ff GSdx Lookup CRC:9C712FF0 GSdx Lookup CRC:9C712FF0 Get Reboot Request From EE PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥DRIVERS¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥LIBSD.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥MCMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥MCSERV.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥989SND.IRX;1 args 0 arg ======================================================== 989snd (c)2000, 2001 Sony Computer Entertainment America by Buzz Burrowes v2.6.8 (build with sce library rev 2.3.0) ======================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ======================================================== WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥DRIVERS¥OVERLORD.IRX;1 args 19 arg iso_cd WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT loadmodule: id 31, ret 0 WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT WARNING: WaitEventFlag KE_CAN_NOT_WAIT Bank common 0 : walk-grass1 : min 5 max 30 curve 1 1 : walk-dirt2 : min 5 max 30 curve 1 2 : walk-grass2 : min 5 max 30 curve 1 3 : walk-sand1 : min 5 max 30 curve 1 4 : walk-dirt1 : min 5 max 30 curve 1 5 : walk-sand2 : min 5 max 30 curve 1 6 : walk-wood1 : min 5 max 30 curve 1 7 : walk-wood2 : min 5 max 30 curve 1 8 : walk-crwood1 : min 5 max 30 curve 1 9 : walk-crwood2 : min 5 max 30 curve 1 10 : walk-straw1 : min 5 max 30 curve 1 11 : walk-straw2 : min 5 max 30 curve 1 12 : walk-stone1 : min 5 max 30 curve 1 13 : walk-stone2 : min 5 max 30 curve 1 14 : walk-water1 : min 5 max 30 curve 1 15 : walk-water2 : min 5 max 30 curve 1 16 : slide-grass : min 5 max 30 curve 1 17 : slide-sand : min 5 max 30 curve 1 18 : slide-stone : min 5 max 30 curve 1 19 : slide-dirt : min 5 max 30 curve 1 20 : slide-straw : min 5 max 30 curve 1 21 : slide-water : min 5 max 30 curve 1 22 : slide-wood : min 5 max 30 curve 1 23 : slide-crwood : min 5 max 30 curve 1 24 : roll-water : min 5 max 30 curve 1 25 : roll-grass : min 5 max 30 curve 1 26 : roll-sand : min 5 max 30 curve 1 27 : roll-wood : min 5 max 30 curve 1 28 : roll-dirt : min 5 max 30 curve 1 29 : roll-crwood : min 5 max 30 curve 1 30 : roll-stone : min 5 max 30 curve 1 31 : roll-straw : min 5 max 30 curve 1 32 : land-wood : min 5 max 30 curve 1 33 : land-sand : min 5 max 30 curve 1 34 : land-grass : min 5 max 30 curve 1 35 : land-crwood : min 5 max 30 curve 1 36 : land-dirt : min 5 max 30 curve 1 37 : land-stone : min 5 max 30 curve 1 38 : land-water : min 5 max 30 curve 1 39 : land-straw : min 5 max 30 curve 1 40 : breath-in : min 5 max 30 curve 1 41 : breath-out : min 5 max 30 curve 1 42 : breath-in-loud : min 5 max 30 curve 1 43 : breath-out-loud : min 5 max 30 curve 1 44 : foothit : min 5 max 30 curve 1 45 : spin-pole : min 5 max 30 curve 1 46 : swim-flop : min 5 max 30 curve 1 47 : swim-surface : min 5 max 30 curve 1 48 : swim-jump : min 5 max 30 curve 1 49 : swim-stroke : min 5 max 30 curve 1 50 : swim-down : min 5 max 30 curve 1 51 : swim-up : min 5 max 30 curve 1 52 : swim-turn : min 5 max 30 curve 1 53 : swim-noseblow : min 5 max 30 curve 1 54 : swim-dive : min 5 max 30 curve 1 55 : swim-to-down : min 5 max 30 curve 1 56 : swim-kick-surf : min 5 max 30 curve 1 57 : swim-idle1 : min 5 max 30 curve 1 58 : swim-kick-under : min 5 max 30 curve 1 59 : swim-idle2 : min 5 max 30 curve 1 60 : eco-bg-green : min 5 max 30 curve 1 61 : eco-bg-yellow : min 5 max 30 curve 1 62 : eco-bg-blue : min 5 max 30 curve 1 63 : eco-bg-red : min 5 max 30 curve 1 64 : money-pickup : min 5 max 30 curve 1 65 : wcrate-break : min 5 max 30 curve 1 66 : icrate-break : min 5 max 30 curve 1 67 : scrate-break : min 5 max 30 curve 1 68 : scrate-nobreak : min 5 max 30 curve 1 69 : dcrate-break : min 250 max 350 curve 1 70 : mayor-step-wood : min 5 max 30 curve 1 71 : mayor-step-carp : min 5 max 30 curve 1 72 : crate-jump : min 10 max 15 curve 1 73 : babak-breathin : min 20 max 40 curve 1 74 : babak-taunt : min 20 max 40 curve 1 75 : babak-roar : min 20 max 40 curve 1 76 : babak-chest : min 20 max 40 curve 1 77 : babak-dies : min 20 max 40 curve 1 78 : bonelurk-roar : min 20 max 40 curve 1 79 : bonelurker-dies : min 15 max 30 curve 1 80 : bigswing : min 5 max 30 curve 1 81 : shark-swim : min 20 max 50 curve 1 82 : shark-idle : min 20 max 50 curve 1 83 : shark-bite : min 20 max 50 curve 1 84 : shark-dies : min 20 max 50 curve 1 85 : mud : min 10 max 40 curve 1 86 : arena : min 10 max 50 curve 1 87 : mud-lurk-inhale : min 50 max 60 curve 1 88 : heart-drone : min 5 max 30 curve 1 89 : eco3 : min 5 max 30 curve 1 90 : ecoroom1 : min 5 max 30 curve 1 91 : eco-engine-1 : min 5 max 30 curve 1 92 : eco-engine-2 : min 5 max 30 curve 1 93 : pill-pickup : min 5 max 30 curve 1 94 : launch-fire : min 250 max 400 curve 1 95 : launch-idle : min 5 max 30 curve 1 96 : launch-start : min 5 max 30 curve 1 97 : select-menu : min 5 max 30 curve 1 98 : cursor-l-r : min 5 max 30 curve 1 99 : cursor-up-down : min 5 max 30 curve 1 100 : start-options : min 5 max 30 curve 1 101 : cursor-options : min 5 max 30 curve 1 102 : select-option : min 5 max 30 curve 1 103 : sandworm-dies : min 5 max 30 curve 1 104 : bonelurker-grunt€bully-spin1 : min 5 max 30 curve 1 105 : bully-spin1 : min 5 max 30 curve 1 106 : bully-spin2 : min 5 max 30 curve 1 107 : bully-jump : min 5 max 30 curve 1 108 : bully-idle : min 20 max 40 curve 1 109 : bully-land : min 5 max 30 curve 1 110 : bully-dies : min 20 max 40 curve 1 111 : bully-bounce : min 20 max 40 curve 1 112 : bully-dizzy : min 5 max 30 curve 1 113 : shldlurk-breathi : min 20 max 40 curve 1 114 : shldlurk-taunt : min 20 max 40 curve 1 115 : shldlurk-roar : min 20 max 40 curve 1 116 : shldlurk-chest : min 20 max 40 curve 1 117 : shldlurk-dies : min 20 max 40 curve 1 118 : lurkerfish-swim : min 10 max 20 curve 1 119 : split-steps : min 50 max 60 curve 1 120 : ecohit2 : min 5 max 30 curve 1 121 : eco-plat-hover : min 5 max 10 curve 1 122 : get-red-eco : min 5 max 30 curve 1 123 : get-blue-eco : min 5 max 30 curve 1 124 : get-yellow-eco : min 5 max 30 curve 1 125 : get-green-eco : min 5 max 30 curve 1 126 : blue-eco-idle : min 5 max 30 curve 1 127 : blue-eco-jak : min 5 max 30 curve 1 128 : yel-eco-idle : min 5 max 30 curve 1 129 : yel-eco-jak : min 5 max 30 curve 1 130 : red-eco-idle : min 5 max 30 curve 1 131 : red-eco-jak : min 5 max 30 curve 1 132 : green-eco-idle : min 5 max 30 curve 1 133 : green-eco-jak : min 5 max 30 curve 1 134 : powercell-idle : min 10 max 20 curve 1 135 : powercell-out : min 10 max 20 curve 1 136 : blue-eco-on : min 70 max 100 curve 1 137 : explosion : min 10 max 100 curve 1 138 : dril-step : min 5 max 30 curve 1 139 : get-burned : min 5 max 30 curve 1 140 : hit-lurk-metal : min 5 max 30 curve 1 141 : stopwatch : min 400 max 500 curve 1 142 : flop-down : min 5 max 30 curve 1 143 : punch : min 5 max 30 curve 1 144 : jump-long : min 5 max 30 curve 1 145 : jump-double : min 5 max 30 curve 1 146 : land-hard : min 5 max 30 curve 1 147 : jump : min 30 max 50 curve 1 148 : oof : min 5 max 30 curve 1 149 : hand-grab : min 5 max 30 curve 1 150 : uppercut : min 5 max 30 curve 1 151 : spin-kick : min 5 max 30 curve 1 152 : punch-hit : min 5 max 30 curve 1 153 : smack-surface : min 5 max 30 curve 1 154 : hit-back : min 5 max 30 curve 1 155 : hit-up : min 5 max 30 curve 1 156 : flop-hit : min 5 max 30 curve 1 157 : spin-hit : min 5 max 30 curve 1 158 : uppercut-hit : min 5 max 30 curve 1 159 : spin : min 5 max 30 curve 1 160 : flop-land : min 5 max 30 curve 1 161 : fire-loop : min 3 max 7 curve 1 162 : small-steam-lp : min 5 max 30 curve 1 163 : medium-steam-lp : min 5 max 30 curve 1 164 : ---large-steam-l€misty-steam : min 5 max 30 curve 1 165 : misty-steam : min 5 max 30 curve 1 166 : lava-mines : min 5 max 30 curve 1 167 : hit-metal-tiny : min 5 max 30 curve 1 168 : hit-metal-small : min 5 max 30 curve 1 169 : hit-metal : min 5 max 30 curve 1 170 : hit-metal-big : min 5 max 30 curve 1 171 : hit-metal-large : min 5 max 30 curve 1 172 : hit-dummy : min 5 max 30 curve 1 173 : prec-button1 : min 40 max 60 curve 1 174 : prec-button2 : min 40 max 60 curve 1 175 : prec-button3 : min 40 max 60 curve 1 176 : prec-button4 : min 40 max 60 curve 1 177 : prec-button6 : min 40 max 60 curve 1 178 : prec-button7 : min 40 max 60 curve 1 179 : prec-button8 : min 40 max 60 curve 1 180 : prec-on-water : min 5 max 30 curve 1 181 : open-orb-cash : min 40 max 200 curve 1 182 : close-orb-cash : min 40 max 200 curve 1 183 : eco-beam : min 20 max 50 curve 1 184 : maindoor : min 50 max 100 curve 1 185 : sidedoor : min 15 max 30 curve 1 186 : irisdoor1 : min 15 max 30 curve 1 187 : irisdoor2 : min 30 max 45 curve 1 188 : warpgate-loop : min 5 max 30 curve 1 189 : warpgate-butt : min 5 max 30 curve 1 190 : warpgate-act : min 5 max 30 curve 1 191 : warpgate-tele : min 40 max 200 curve 1 192 : cell-prize : min 40 max 60 curve 1 193 : jump-lurk-metal : min 5 max 30 curve 1 194 : snow-bumper : min 5 max 30 curve 1 195 : bumper-button : min 5 max 30 curve 1 196 : yeti-breathin : min 5 max 30 curve 1 197 : yeti-taunt : min 20 max 40 curve 1 198 : yeti-roar : min 20 max 40 curve 1 199 : yeti-dies : min 5 max 30 curve 1 200 : walk-slide : min 5 max 30 curve 1 201 : wood-gears2 : min 5 max 30 curve 1 202 : bumper-pwr-dwn : min 5 max 30 curve 1 203 : ramboss-idle : min 5 max 30 curve 1 204 : ramboss-taunt : min 5 max 30 curve 1 205 : ramboss-roar : min 20 max 50 curve 1 206 : ramboss-dies : min 5 max 30 curve 1 207 : -lav-dark-eco : min 5 max 30 curve 1 208 : lav-spin-gen : min 5 max 30 curve 1 209 : lav-mine-boom : min 5 max 30 curve 1 210 : lav-dark-boom : min 5 max 30 curve 1 211 : v3-minecart : min 5 max 30 curve 1 212 : v3-cartride : min 5 max 30 curve 1 213 : snw-door : min 5 max 30 curve 1 214 : hit-temple : min 5 max 30 curve 1 215 : ramboss-fire : min 5 max 30 curve 1 216 : ramboss-hit : min 5 max 30 curve 1 217 : ramboss-charge : min 30 max 60 curve 1 218 : ramboss-track : min 5 max 30 curve 1 219 : snow-plat-1 : min 5 max 30 curve 1 220 : snow-plat-2 : min 5 max 30 curve 1 221 : snow-plat-3 : min 5 max 30 curve 1 222 : snw-eggtop-seq : min 5 max 30 curve 1 223 : snow-piston-opn : min 25 max 40 curve 1 224 : snow-piston-cls : min 25 max 40 curve 1 225 : burst-out : min 40 max 50 curve 1 226 : eng-shut-down : min 50 max 60 curve 1 227 : eng-start-up : min 50 max 60 curve 1 228 : vent-switch : min 5 max 30 curve 1 229 : elev-button : min 5 max 30 curve 1 230 : electric-loop : min 5 max 30 curve 1 231 : mother-fire : min 20 max 40 curve 1 232 : mother-hit : min 20 max 40 curve 1 233 : mother-charge : min 20 max 40 curve 1 234 : mother-track : min 50 max 100 curve 1 235 : shut-down : min 5 max 30 curve 1 236 : start-up : min 5 max 30 curve 1 237 : glowing-gen : min 5 max 30 curve 1 238 : plat-light-on : min 100 max 200 curve 1 239 : plat-light-off : min 5 max 30 curve 1 240 : steam-short : min 5 max 30 curve 1 241 : steam-medium : min 5 max 10 curve 1 242 : steam-long : min 5 max 30 curve 1 243 : sunk-top-rises : min 50 max 70 curve 1 244 : sunk-top-falls : min 50 max 70 curve 1 245 : sunk-top-lands : min 50 max 70 curve 1 246 : blue-eco-charg : min 5 max 30 curve 1 247 : touch-pipes : min 5 max 30 curve 1 248 : mayors-gears : min 50 max 70 curve 1 249 : boat-stop : min 5 max 30 curve 1 250 : boat-start : min 5 max 30 curve 1 251 : cave-spatula : min 5 max 30 curve 1 252 : cave-top-rises : min 5 max 30 curve 1 253 : cave-top-falls : min 5 max 30 curve 1 254 : cave-top-lands : min 5 max 30 curve 1 255 : crystal-on : min 5 max 30 curve 1 256 : water-explosion : min 40 max 100 curve 1 257 : v3-bridge : min 5 max 30 curve 1 258 : miners-fire : min 5 max 20 curve 1 259 : gdl-shut-down : min 5 max 30 curve 1 260 : gdl-start-up : min 5 max 30 curve 1 261 : gdl-gen-loop : min 5 max 30 curve 1 262 : gdl-pulley : min 5 max 30 curve 1 263 : lava-pulley : min 50 max 70 curve 1 264 : walk-pcmetal1 : min 5 max 30 curve 1 265 : walk-pcmetal2 : min 5 max 30 curve 1 266 : slide-pcmetal : min 5 max 30 curve 1 267 : roll-pcmetal : min 5 max 30 curve 1 268 : land-pcmetal : min 5 max 30 curve 1 269 : jungle-part : min 20 max 60 curve 1 270 : jngb-eggtop-seq : min 200 max 250 curve 1 271 : warning : min 10 max 250 curve 1 272 : flame-pot : min 10 max 30 curve 1 273 : sages-machine : min 10 max 20 curve 1 274 : fire-boulder : min 40 max 200 curve 1 275 : ice-breathin : min 5 max 30 curve 1 276 : oracle-sleep : min 30 max 50 curve 1 277 : oracle-awake : min 50 max 60 curve 1 278 : flylurk-idle : min 5 max 30 curve 1 279 : flylurk-taunt : min 5 max 30 curve 1 280 : flylurk-roar : min 5 max 30 curve 1 281 : flylurk-dies : min 5 max 30 curve 1 282 : flylurk-plane : min 5 max 30 curve 1 283 : ---close-racerin€loop-racering : min 5 max 30 curve 1 284 : loop-racering : min 5 max 30 curve 1 285 : piston-open : min 5 max 30 curve 1 286 : piston-close : min 5 max 30 curve 1 287 : robber-idle : min 20 max 40 curve 1 288 : robber-taunt : min 20 max 40 curve 1 289 : robber-roar : min 20 max 40 curve 1 290 : robber-dies : min 20 max 40 curve 1 291 : ramboss-land : min 20 max 50 curve 1 292 : icelurk-land : min 50 max 60 curve 1 293 : ramboss-step : min 30 max 50 curve 1 294 : icelurk-step : min 20 max 50 curve 1 295 : ogre-windup : min 100 max 160 curve 1 296 : ogre-throw : min 100 max 160 curve 1 297 : bigshark-taunt : min 50 max 100 curve 1 298 : bigshark-idle : min 70 max 100 curve 1 299 : bigshark-alert : min 100 max 150 curve 1 300 : bigshark-bite : min 70 max 100 curve 1 301 : arena-steps : min 60 max 100 curve 1 302 : buzzer : min 10 max 20 curve 1 303 : arenadoor-close : min 60 max 100 curve 1 304 : arenadoor-open : min 60 max 100 curve 1 305 : menu-close : min 5 max 30 curve 1 306 : menu-stats : min 5 max 30 curve 1 307 : helix-dark-eco : min 80 max 120 curve 1 308 : silo-button : min 40 max 60 curve 1 309 : rounddoor : min 5 max 30 curve 1 310 : pedals : min 5 max 30 curve 1 311 : explosion-2 : min 5 max 30 curve 1 312 : fish-spawn : min 5 max 30 curve 1 313 : caught-eel : min 5 max 30 curve 1 314 : ramboss-shield : min 5 max 30 curve 1 315 : zoom-teleport : min 5 max 30 curve 1 316 : pontoonten : min 5 max 30 curve 1 317 : sagecage-off : min 5 max 30 curve 1 318 : sagecage-gen : min 5 max 30 curve 1 319 : mushroom-gen : min 5 max 30 curve 1 320 : mushroom-off : min 5 max 30 curve 1 321 : redsage-fires : min 100 max 150 curve 1 322 : bluesage-fires : min 100 max 150 curve 1 323 : yellsage-fire : min 100 max 150 curve 1 324 : greensage-fires : min 100 max 150 curve 1 325 : bridge-button : min 5 max 30 curve 1 326 : robotcage-off : min 100 max 150 curve 1 327 : walk-step-left : min 5 max 30 curve 1 328 : walk-step-right : min 5 max 30 curve 1 329 : run-step-left : min 5 max 30 curve 1 330 : run-step-right : min 5 max 30 curve 1 331 : walk-snow1 : min 5 max 30 curve 1 332 : walk-snow2 : min 5 max 30 curve 1 333 : slide-snow : min 5 max 30 curve 1 334 : roll-snow : min 5 max 30 curve 1 335 : land-snow : min 5 max 30 curve 1 336 : walk-dpsnow1 : min 5 max 30 curve 1 337 : walk-dpsnow2 : min 5 max 30 curve 1 338 : slide-dpsnow : min 5 max 30 curve 1 339 : roll-dpsnow : min 5 max 30 curve 1 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Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Delete 0 Shaders, 97 Programs, 28 Pipelines Plugins closed successfully.