PCSX2 Nightly - v1.7.2242 Compiled on Jan 16 2022 Savestate version: 0x9a2c0000 Host Machine Init: Operating System = Microsoft Windows 10, 64-bit Physical RAM = 16269 MB CPU name = Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz Vendor/Model = GenuineIntel (stepping 02) CPU speed = 2.591 ghz (12 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100800 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Pcsx2 was compiled as 64-bits. The current power profile is '최고의 성능'. The current min / max processor states AC: 100% / 100% Battery: 5% / 100% Reserving memory for recompilers... HLE Host: Set 'host:' root path to: \ Patches: No CRC found, using 00000000 instead. isoFile open ok: E:\Untitled.iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2128240 sectors) isoFile create ok: C:\Users\JS\Desktop\pcsx2-v1.7.2242-windows-64bit-AVX2\Untitled (2022-00-19 03-17-00).dump blockoffset = 0 blocksize = 2048 blocks = 2128240 D3D Adapter: NVIDIA GeForce GTX 1660 Ti Creating a 640x480 flip-discard windowed swap chain Vsync is OFF GS Lookup CRC:00000000 GS Lookup CRC:00000000 48000 SampleRate: McdSlot 0 [File]: C:\Users\JS\Desktop\pcsx2-v1.7.2242-windows-64bit-AVX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\JS\Desktop\pcsx2-v1.7.2242-windows-64bit-AVX2\memcards\Mcd002.ps2 EE/iR5900-32 Recompiler Reset Bios Found: HK v01.90(23/06/2003) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (1536x1536) PlayStation 2 ======== Hard reset boot ROMGEN=2003-0623, IOP info (CPUID=1f, CACH_CONFIG=afa20000, 2MB, IOP mode) <20030623-142424,ROMconf,PS20190KC20030623.bin:11648> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2003-0623, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_675.31;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC found 0 symbols ELF (cdrom0:\SLPM_675.31;1) Game CRC = 0x46CFF455, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_675.31;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLPM_675.31;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLPM_675.31;1 0 00100000 0015d480 ...................... Loaded, cdrom0:¥SLPM_675.31;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. [GameDB] Has not been initialized yet, initializing... [GameDB] 10769 games on record (loaded in 35.80ms) [GameDB] Searching for 'slpm-67531' in GameDB [GameDB] Found 'slpm-67531' in GameDB [GameDB] Searching for patch with CRC '46cff455' [GameDB] Found patch with CRC '46cff455' comment: COP2 flag instance patch by refraction (GameDB) Patches Loaded: 4 [GameDB] Searching for 'slpm-67531' in GameDB [GameDB] Found 'slpm-67531' in GameDB [GameDB] Searching for patch with CRC '46cff455' [GameDB] Found patch with CRC '46cff455' Get Reboot Request From EE GS Lookup CRC:46CFF455 GS Lookup CRC:46CFF455 ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.1 Copyright 1999-2001 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX;1 args 0 arg loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥MODULES¥KOEISND.IRX;1 args 0 arg loadmodule: id 32, ret 0 (UpdateVSyncRate) Mode Changed to NTSC. ... with user configured refresh rate: 59.94 Hz Frame buffer size set to 1024x1024 (3072x3072) Stream Buffer 1Bank 32768byte 5banks 163840byte used Stream Buffer 1Bank 32768byte 5banks 163840byte used Stream Buffer 1Bank 32768byte 5banks 163840byte used Stream Buffer 1Bank 32768byte 5banks 163840byte used Saving savestate to slot 0... filename: C:\Users\JS\Desktop\pcsx2-v1.7.2242-windows-64bit-AVX2\sstates\SLPM-67531 - (46CFF455)/SLPM-67531 (46CFF455).00.p2s Saving SPU2 Saving USB Saving PAD Saving GS [GameDB] Searching for 'slpm-67531' in GameDB [GameDB] Found 'slpm-67531' in GameDB [GameDB] Searching for patch with CRC '46cff455' [GameDB] Found patch with CRC '46cff455' (gzipThread) Data saved to disk without error.