PCSX2 Nightly - v1.7.2412 Compiled on Mar 4 2022 Savestate version: 0x9a2c0000 Host Machine Init: Operating System = Microsoft Windows 10, 64-bit Physical RAM = 32665 MB CPU name = 11th Gen Intel(R) Core(TM) i7-11700 @ 2.50GHz Vendor/Model = GenuineIntel (stepping 01) CPU speed = 2.495 ghz (16 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbff x86EFlags = 2c100800 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Pcsx2 was compiled as 64-bits. The current power profile is 'High performance'. The current min / max processor states AC: 100% / 100% Battery: 5% / 100% Reserving memory for recompilers... Bios Found: Europe v01.60(04/10/2001) Console Bios Found: Europe v02.00(14/06/2004) Console Bios Found: Japan v01.00(17/01/2000) Console Bios Found: USA v01.60(07/02/2002) Console Bios Found: Europe v01.60(04/10/2001) Console Bios Found: Europe v02.00(14/06/2004) Console Bios Found: Japan v01.00(17/01/2000) Console Bios Found: USA v01.60(07/02/2002) Console Patches: No CRC found, using 00000000 instead. HotSwapping to new ISO src image! HLE Host: Set 'host:' root path to: \ Patches: No CRC found, using 00000000 instead. isoFile open ok: F:\PS2 ISO\NASCAR 2004.ISO Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1650048 sectors) Vsync is OFF Created a OpenGL context GL_VENDOR: NVIDIA Corporation GL_RENDERER: NVIDIA GeForce RTX 3070/PCIe/SSE2 GL_VERSION: 4.6.0 NVIDIA 511.79 GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA INFO: GL_ARB_sparse_texture is available INFO: GL_ARB_sparse_texture2 is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available 1 program binary formats supported by driver Using hardware for point expansion and hardware for line expansion. Program linked with warnings: Fragment info ------------- 0(452) : warning C7050: "o" might be used before being initialized Available VRAM/RAM:3840MB for textures Vsync is OFF GS Lookup CRC:00000000 GS Lookup CRC:00000000 48000 SampleRate: McdSlot 0 [File]: C:\Users\Xavier\Desktop\PCSX2 1.7.2412\memcards\Mcd001.ps2 (FileMcd) Creating new 8MB memory card: C:\Users\Xavier\Desktop\PCSX2 1.7.2412\memcards \Mcd001.ps2 McdSlot 1 [File]: C:\Users\Xavier\Desktop\PCSX2 1.7.2412\memcards\Mcd002.ps2 (FileMcd) Creating new 8MB memory card: C:\Users\Xavier\Desktop\PCSX2 1.7.2412\memcards \Mcd002.ps2 EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (512x512) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... Frame buffer size set to 512x512 (512x512) # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.24;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC PAD: Warning! No controls are bound to a currently attached device! Please attach a controller that has been setup for use with PAD or go to GamePad Settings and setup new controls. ELF (cdrom0:\SLUS_208.24;1) Game CRC = 0x612542D0, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.24;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_208.24;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_208.24;1 0 00100000 002e3534 ............................................... Loaded, cdrom0:¥SLUS_208.24;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. [GameDB] Has not been initialized yet, initializing... [GameDB] 10833 games on record (loaded in 64.87ms) [GameDB] Searching for 'slus-20824' in GameDB [GameDB] Found 'slus-20824' in GameDB [GameDB] Searching for patch with CRC '612542d0' [GameDB] No CRC-specific patch or default patch found [GameDB] Searching for 'slus-20824' in GameDB [GameDB] Found 'slus-20824' in GameDB [GameDB] Searching for patch with CRC '612542d0' [GameDB] No CRC-specific patch or default patch found GS Lookup CRC:612542D0 GS Lookup CRC:612542D0 Frame buffer size set to 512x512 (512x512) Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadbuffer: addrres 44000 args 0 arg loadbuffer: id 25, ret 0 loadbuffer: addrres 44000 args 0 arg loadbuffer: id 26, ret 0 loadbuffer: addrres 44000 args 0 arg loadbuffer: id 27, ret 0 loadbuffer: addrres 44000 args 0 arg loadbuffer: id 28, ret 2 loadbuffer: addrres 44000 args 0 arg loadbuffer: id 29, ret 2 loadbuffer: addrres 44000 args 0 arg loadbuffer: id 30, ret 0 loadbuffer: addrres 44000 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadbuffer: id 31, ret 0 loadbuffer: addrres 44000 args 0 arg loadbuffer: id 32, ret 0 loadbuffer: addrres 44000 args 43 arg hub=1 USB Driver (Version 1.1.0) loadbuffer: id 33, ret 2 loadbuffer: addrres 44000 args 0 arg hub=1 LgDev_tb_rb_Driver version 1.06 loadbuffer: id 34, ret 0 loadbuffer: addrres 44000 args 0 arg hub=1 USB Keyboard Driver 1.03 Max Keyboards : 2 Debug level : 0 loadbuffer: id 35, ret 2 loadbuffer: addrres 44000 args 21 arg 0x067b USB Keyboard Driver 1.03 Max Keyboards : 2 Debug level : 0 loadbuffer: id 36, ret 2 loadmodule: fname cdrom0:¥SYSTEM¥DEV9.IRX args 0 arg dev9: unknown dev9 hardware. loadmodule: id 37, ret 1 loadbuffer: addrres 44000 args 18 arg mem=96KB INET (Version 1.90.0) DEBUG REMOVABLE inet: mem=96KB thpri=48 thstack=8192 inet: debug=0x0 &debug=f2fe0 &free_{size,min}=f3164,f3168 loadbuffer: id 38, ret 2 loadbuffer: addrres 44000 args 67 arg icon=cdrom0:¥ONLINE¥PS2ICON.ICO loadbuffer: id 39, ret 2 loadbuffer: addrres 44000 args 20 arg -no_auto loadbuffer: id 40, ret 2 loadbuffer: addrres 44000 args 0 arg -no_auto loadbuffer: id 41, ret 2 loadbuffer: addrres 44000 args 0 arg -no_auto loadbuffer: id 42, ret 2 loadbuffer: addrres 44000 args 0 arg -no_auto AN986 (Version 1.49.0 Wed Oct 24 18:23:11 JST 2001) loadbuffer: id 43, ret 0 loadbuffer: addrres 44000 args 0 arg -no_auto Multi-thread available sifrpc module... loadbuffer: id 44, ret 0 loadbuffer: addrres 44000 args 0 arg -no_auto loadbuffer: id 45, ret 0 loadbuffer: addrres 44000 args 18 arg rpc=0 lgAud version 1.08 (built on May 21 2003 at 15:18:36) * thread priority 48 * no RPC server (no access from EE) loadbuffer: id 46, ret 0 loadbuffer: addrres 44000 args 0 arg rpc=0 EA VOIP 2.6 16:3 (Jul 11 2003 18:46:55), thpri=48 loadbuffer: id 47, ret 0 searchbyname: module name dev9 searchbyname: return -202 loadbuffer: addrres 44000 args 0 arg rpc=0 loadbuffer: id -200, ret 0 loadmodule: fname cdrom0:¥SYSTEM¥SMAP.IRX args 0 arg loadmodule: id -200, ret 0 loadbuffer: addrres 44000 args 39 arg dial=cdrom0:¥CNF¥DIAL_SPD.CNF;1 loadbuffer: id -200, ret 0 loadmodule: fname cdrom0:¥SYSTEM¥SPDUART.IRX args 39 arg dial=cdrom0:¥CNF¥DIAL_SPD.CNF;1 loadmodule: id -200, ret 0 loadbuffer: addrres 44000 args 0 arg dial=cdrom0:¥CNF¥DIAL_SPD.CNF;1 loadbuffer: id 48, ret 0 (UpdateVSyncRate) Mode Changed to NTSC. Frame buffer size set to 640x512 (640x512) [GameDB] Searching for 'slus-20824' in GameDB [GameDB] Found 'slus-20824' in GameDB [GameDB] Searching for patch with CRC '612542d0' [GameDB] No CRC-specific patch or default patch found (EE pc:0030AC50) TLB Miss, addr=0x6b4c8415 [load] (EE pc:0030ACBC) TLB Miss, addr=0x6b4c8415 [load] (FileMcd) Warning: checksum sector overwritten. (0) (FileMcd) Warning: checksum sector overwritten. (0) (EE pc:0030AC50) TLB Miss, addr=0x4a289477 [load] (EE pc:0025C3F0) TLB Miss, addr=0x4 [load] (EE pc:0025C3F0) TLB Miss, addr=0xc [load] padman: DMA Busy ID = a7510008 ret = 0 SB_STAT = f0000102 Snapshot taken padman: DMA Busy ID = a7510008 ret = 0 SB_STAT = f0000102 padman: DMA Busy ID = a7510008 ret = 0 SB_STAT = f0000102 padman: DMA Busy ID = a7510008 ret = 0 SB_STAT = f0000102 padman: DMA Busy ID = a7510008 ret = 0 SB_STAT = f0000102 padman: DMA Busy ID = a7510008 ret = 0 SB_STAT = f0000102 padman: DMA Busy ID = a7510008 ret = 0 SB_STAT = f0000102