PCSX2 Nightly - v1.7.3073 Compiled on Jul 13 2022 Savestate version: 0x9a2d0000 Host Machine Init: Operating System = Microsoft Windows 10 Physical RAM = 8123 MB CPU name = AMD Ryzen 3 2200G with Radeon Vega Graphics Vendor/Model = AuthenticAMD (stepping 00) CPU speed = 3.493 ghz (4 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 7ed8320b x86EFlags = 2fd3fbff x86 Features Detected: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 FMA SSE4a The current power profile is 'High performance'. The current min / max processor states AC: 100% / 100% Battery: 5% / 100% Reserving memory for recompilers... HotSwapping to new ISO src image! HLE Host: Set 'host:' root path to: \ Patches: No CRC found, using 00000000 instead. isoFile open ok: C:\Users\Administrator\Documents\PS2 Games\God of War II\God of War II.iso Image type = DVD isoFile: second layer found at sector 0x001fcc30 * CDVD Disk Open: DVD, Double layer: * * Track 1: Data (Mode 1) (4166832 sectors) Vsync is OFF D3D Adapter: Radeon RX 570 Series Creating a 640x480 flip-discard windowed swap chain D3D11 Graphics Driver Info: D3D_FEATURE_LEVEL_11_0 VID: 0x1002 PID: 0x67DF Radeon RX 570 Series Vsync is OFF GS Lookup CRC:00000000 Initializing SndBuffer at sample rate of 48000... McdSlot 0 [File]: C:\Users\Administrator\Downloads\pcsx2-v1.7.3073-windows-64bit-SSE4- wxWidgets\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Administrator\Downloads\pcsx2-v1.7.3073-windows-64bit-SSE4- wxWidgets\memcards\Mcd002.ps2 EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (1024x1024) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... Frame buffer size set to 512x512 (1024x1024) # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_974.81;1) Game CRC = 0x2F123FD8, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.81;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_974.81;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_974.81;1 0 00100000 001fbda8 ................................ Loaded, cdrom0:¥SCUS_974.81;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. [GameDB] Has not been initialized yet, initializing... [GameDB] 11189 games on record (loaded in 56.54ms) [GameDB] Searching for 'scus-97481' in GameDB [GameDB] Found 'scus-97481' in GameDB [GameDB] Searching for patch with CRC '2F123FD8' [GameDB] No CRC-specific patch or default patch found [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB. [GameDB] Skipping GS Hardware Fix: halfPixelOffset to [mode=2] [GameDB] Skipping GS Hardware Fix: roundSprite to [mode=1] [GameDB] Searching for 'scus-97481' in GameDB [GameDB] Found 'scus-97481' in GameDB [GameDB] Searching for patch with CRC '2F123FD8' [GameDB] No CRC-specific patch or default patch found [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB. GS Lookup CRC:2F123FD8 Frame buffer size set to 512x512 (1024x1024) (UpdateVSyncRate) Mode Changed to NTSC. ... with user configured refresh rate: 59.93 Hz Frame buffer size set to 512x512 (1024x1024) Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64 ========================================================== 989snd (c)2000-2003 Sony Computer Entertainment America by Buzz Burrowes v3.1.7 (built Jan 26 2005 at 17:40:57) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 3.0.1) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 64 Loading RPC = 65 Streaming = 60, 61, 62, 63 ========================================================== loadmodule: id 31, ret 0 loadmodule: fname cdrom0:¥SMPD.IRX;1 args 85 arg wad/,Z:/GoW2/GameArt/Cinematics/GameData/,Z:/GoW2/GameArt/Sounds/dvd_streams/,sound/ InitialiseMemory(size:10d914 base:e2c00 top:1f0514) arg 0 : cdrom0:¥SMPD.IRX;1 arg 1 : wad/,Z:/GoW2/GameArt/Cinematics/GameData/,Z:/GoW2/GameArt/Sounds/dvd_streams/,sound/ ======================================================== files = wad/ movies = Z:/GoW2/GameArt/Cinematics/GameData/ streams = Z:/GoW2/GameArt/Sounds/dvd_streams/ banks = sound/ loadmodule: id 32, ret 0 ======================================================== Len Ext Start DataLen Recording Date GMT Flg USz IGp Vol ID ================================================================================ Sector 261 : 48 0 261 992 6/02/07 15:23:15 36 2 0 0 1 . 48 0 261 992 6/02/07 15:23:15 36 2 0 0 1 .. 60 0 281 57 6/02/07 14:01:41 36 0 0 0 1 SYSTEM.CNF;1 60 0 282 2125688 6/02/07 14:57:26 36 0 0 0 1 SCUS_974.81;1 62 0 1320 278305 17/02/06 18:34:52 36 0 0 0 1 IOPRP300.IMG;1 60 0 1456 6641 17/02/06 18:34:52 36 0 0 0 1 SIO2MAN.IRX;1 58 0 1460 52140 29/01/07 16:45:26 36 0 0 0 1 SMPD.IRX;1 62 0 1486 178984 14/09/06 15:08:17 36 0 0 0 1 989NOMID.IRX;1 60 0 1574 15653 17/02/06 18:34:51 36 0 0 0 1 DBCMAN.IRX;1 60 0 1582 9437 17/02/06 18:34:52 36 0 0 0 1 DS1O_S1.IRX;1 60 0 1587 11725 17/02/06 18:34:52 36 0 0 0 1 DS2U_D.IRX;1 58 0 1593 30085 20/01/07 13:02:34 36 0 0 0 1 LIBSD.IRX;1 58 0 1608 20221 17/02/06 18:34:52 36 0 0 0 1 MC2_D.IRX;1 60 0 1618 20165 17/02/06 18:34:52 36 0 0 0 1 MC2_S1.IRX;1 58 0 1628 11289 17/02/06 18:34:52 36 0 0 0 1 SIO2D.IRX;1 62 0 1634 39000 6/02/07 15:09:46 36 0 0 0 1 GODOFWAR.TOC;1 58 0 1654 4264382464 6/02/07 15:04:14 36 0 0 0 1 PART1.PAK;1 cd initialised stream initialised streamer initialised collector initialised bank loader initialised vag bank initialised ======================================================== [GameDB] Searching for 'scus-97481' in GameDB [GameDB] Found 'scus-97481' in GameDB [GameDB] Searching for patch with CRC '2F123FD8' [GameDB] No CRC-specific patch or default patch found [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB. isoFile open ok: C:\Users\Administrator\Documents\PS2 Games\God of War II\God of War II.iso Image type = DVD isoFile: second layer found at sector 0x001fcc30 * CDVD Disk Open: DVD, Double layer: * * Track 1: Data (Mode 1) (4166832 sectors) Initializing SndBuffer at sample rate of 48000... McdSlot 0 [File]: C:\Users\Administrator\Downloads\pcsx2-v1.7.3073-windows-64bit-SSE4- wxWidgets\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Administrator\Downloads\pcsx2-v1.7.3073-windows-64bit-SSE4- wxWidgets\memcards\Mcd002.ps2 989 ERROR 55 84000002 0 0 0 [GameDB] Searching for 'scus-97481' in GameDB [GameDB] Found 'scus-97481' in GameDB [GameDB] Searching for patch with CRC '2F123FD8' [GameDB] No CRC-specific patch or default patch found [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB. isoFile open ok: C:\Users\Administrator\Documents\PS2 Games\God of War II\God of War II.iso Image type = DVD isoFile: second layer found at sector 0x001fcc30 * CDVD Disk Open: DVD, Double layer: * * Track 1: Data (Mode 1) (4166832 sectors) Initializing SndBuffer at sample rate of 48000... McdSlot 0 [File]: C:\Users\Administrator\Downloads\pcsx2-v1.7.3073-windows-64bit-SSE4- wxWidgets\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Administrator\Downloads\pcsx2-v1.7.3073-windows-64bit-SSE4- wxWidgets\memcards\Mcd002.ps2