PCSX2 1.6.0-20200506140834- compiled on May 6 2020 Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 19045), 64-bit Physical RAM = 7734 MB CPU name = AMD Ryzen 3 2200U with Radeon Vega Mobile Gfx Vendor/Model = AuthenticAMD (stepping 00) CPU speed = 2.495 ghz (4 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 7ed8320b x86EFlags = 2fd3fbff x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA SSE4a Reserving memory for recompilers... Loading plugins from C:\Временная для эмуля\PCSX2\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0] Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0] (GameDB) 9858 games on record (loaded in 410ms) Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0] Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: C:\Games\PCSX 1.7.0+\Игры\Ratchet & Clank (USA) (En,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2057664 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: C:\Users\Демьян\Documents\PCSX2\memcards\Mcd001.ps2 McdSlot 1 [File]: C:\Users\Демьян\Documents\PCSX2\memcards\Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset GSdx Lookup CRC:0 Bios Found: Europe v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.99;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SCUS_971.99;1) Game CRC = 0xCE4933D0, EntryPoint = 0x0012D728 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.99;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SCUS_971.99;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SCUS_971.99;1 0 00100080 0013d2e0 .................... Loaded, cdrom0:¥SCUS_971.99;1 start address 0x12d728 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x0012d728 about to get recompiled. Load patches first. Get Reboot Request From EE ROM directory not found GSdx Lookup CRC:CE4933D0 PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,93 fps Frame buffer size set to 512x448 (1280x1024) loadbuffer: addrres 53300 args 0 arg loadbuffer: id 25, ret 0 loadbuffer: addrres 55d00 args 0 arg loadbuffer: id 26, ret 2 loadbuffer: addrres 55d00 args 0 arg loadbuffer: id 27, ret 2 loadbuffer: addrres 5b200 args 0 arg loadbuffer: id 28, ret 0 loadbuffer: addrres 5b200 args 0 arg loadbuffer: id 29, ret 0 loadbuffer: addrres 5b200 args 0 arg loadbuffer: id 30, ret 0 loadbuffer: addrres 5b200 args 0 arg loadbuffer: id 31, ret 0 loadbuffer: addrres 65e00 args 0 arg loadbuffer: id 32, ret 0 loadbuffer: addrres 99f00 args 0 arg ========================================================== 989snd (c)2000, 2001 Sony Computer Entertainment America by Buzz Burrowes v2.9.5 (built Sep 6 2002 at 16:08:07) (pre-release 3) NO MIDI VERSION! No MIDI, AME, or basic VAG sounds (banks and streams only) (build with sce library rev 2.5.4) ========================================================== Thread Priorities: Sound Tick = 9 Main RPC = 58 Loading RPC = 59 Streaming = 60, 61, 62, 63 ========================================================== loadbuffer: id 33, ret 0 loadbuffer: addrres 65e00 args 0 arg loadbuffer: id 34, ret 0 RPC Initialize IOP_stashmgr: set rpc queue IOP free mem: 509184 IOP_stashmgr: register function IOP free mem: 189696 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...