[ 2903.8667] Applying settings... [ 2912.4380] Loading BIOS... [ 2912.4380] Searching for a BIOS image in 'D:\z ps2 emulator\a GAMES\ps2_bios'... [ 2912.4382] BIOS Found: Europe v01.60(04/10/2001) Console 20011004-175839 [ 2912.4382] Using BIOS 'D:\z ps2 emulator\a GAMES\ps2_bios\PS2 Bios 30004R V6 Pal.bin' (Europe v01.60(04/10/2001) Console 20011004-175839 Europe) [ 2912.4385] BIOS Found: Europe v01.60(04/10/2001) Console 20011004-175839 [ 2912.4399] BIOS rom1 module not found, skipping... [ 2912.4399] BIOS rom2 module not found, skipping... [ 2912.4399] Opening CDVD... [ 2912.4404] isoFile open ok: D:\z ps2 emulator\a GAMES\ps2 spiele\spiele\Herr der Ringe, Der - Die zwei Tuerme (Germany).iso [ 2912.4404] Image type = DVD [ 2912.4404] blocks = 1951008 [ 2912.4404] offset = 0 [ 2912.4404] blocksize = 2048 [ 2912.4404] blockoffset = 24 [ 2912.4404] * CDVD Disk Open: DVD, Single layer or unknown: [ 2912.4404] * * Track 1: Data (Mode 1) (1951008 sectors) [ 2912.4404] ISOReader: PVD found at index 0 [ 2912.4407] ISOReader: PVD found at index 0 [ 2912.4409] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.54;1 [ 2912.4409] (SYSTEM.CNF) Software version = 1.00 [ 2912.4409] (SYSTEM.CNF) Disc region type = PAL [ 2912.4409] cdvdLoadElf(): 'cdrom0:\SLES_512.54;1' -> 'SLES_512.54' in ISO. [ 2912.4912] Initializing Elf: 3627164 bytes [ 2912.4915] Disc changed to Herr der Ringe, Der - Die zwei Tuerme (Germany).iso. [ 2912.4915] Name: Herr der Ringe, Der - Die Zwei Türme [ 2912.4915] Serial: SLES-51254 [ 2912.4915] Version: 1.00 [ 2912.4915] CRC: 52164AD6 [ 2912.4915] No game settings found (tried 'D:\z ps2 emulator\gamesettings\52164AD6.ini') [ 2912.4915] Applying settings... [ 2912.4924] Reopening memory cards... [ 2912.4924] McdSlot 0 [File]: D:\z ps2 emulator\memcards\Mcd001.ps2 [ 2912.4924] McdSlot 1 [File]: D:\z ps2 emulator\memcards\Mcd002.ps2 [ 2912.4937] Opening GS... [ 2913.0684] acquireRenderWindow() recreate=true fullscreen=true render_to_main=false surfaceless=false [ 2913.0872] Enabling extension: VK_KHR_surface [ 2913.0872] Enabling extension: VK_KHR_win32_surface [ 2913.0872] Enabling extension: VK_KHR_get_surface_capabilities2 [ 2913.0928] No GPU requested, using first (NVIDIA GeForce GTX 1070) [ 2913.0928] 4 vulkan queue families [ 2913.0930] Enabling extension: VK_KHR_swapchain [ 2913.0930] Enabling extension: VK_KHR_push_descriptor [ 2913.0930] Enabling extension: VK_KHR_shader_draw_parameters [ 2913.0930] Enabling extension: VK_EXT_provoking_vertex [ 2913.0930] Enabling extension: VK_EXT_memory_budget [ 2913.0930] Enabling extension: VK_EXT_calibrated_timestamps [ 2913.0930] Enabling extension: VK_EXT_attachment_feedback_loop_layout [ 2913.0930] Enabling extension: VK_EXT_line_rasterization [ 2913.0930] Enabling extension: VK_KHR_driver_properties [ 2913.0930] Enabling extension: VK_EXT_full_screen_exclusive [ 2913.1743] GPU timing is supported (TS=1 TS valid bits=64, TS period=1.000000) [ 2913.1743] VK_EXT_provoking_vertex is supported [ 2913.1743] VK_EXT_memory_budget is supported [ 2913.1743] VK_EXT_calibrated_timestamps is supported [ 2913.1743] VK_EXT_rasterization_order_attachment_access is NOT supported [ 2913.1743] VK_EXT_attachment_feedback_loop_layout is supported [ 2913.1743] VK_EXT_full_screen_exclusive is supported [ 2913.1743] VK_KHR_driver_properties is supported [ 2913.1758] Read 124 entries from 'D:\z ps2 emulator\cache\vulkan_shaders.idx' [ 2913.1792] (SwapChain) Preferred present mode: VK_PRESENT_MODE_IMMEDIATE_KHR, selected: VK_PRESENT_MODE_IMMEDIATE_KHR [ 2913.1826] Optional features: primitive_id texture_barrier dual_source_blend provoking_vertex_last vs_expand [ 2913.1826] Using hardware for point expansion and hardware for line expansion. [ 2913.2954] Vulkan Graphics Driver Info: [ 2913.2954] Driver 536.92.0 [ 2913.2954] Vulkan 1.3.242 [ 2913.2954] Conformance Version 1.3.5.0 [ 2913.2954] 536.23 [ 2913.2954] NVIDIA [ 2913.2954] NVIDIA GeForce GTX 1070 [ 2913.2979] Opening SPU2... [ 2913.2986] Initializing SndBuffer at sample rate of 48000... [ 2913.3008] (Cubeb) Using normal 2 speaker stereo output. [ 2913.3035] (Cubeb) Minimum latency: 10.00 ms (480 audio frames) [ 2913.3391] Initializing Pad... [ 2913.3391] Initializing SIO2... [ 2913.3391] Initializing SIO0... [ 2913.3391] Opening DEV9... [ 2913.3391] DEV9: DEV9init [ 2913.3391] DEV9: DEV9init2 [ 2913.3391] DEV9: DEV9init3 [ 2913.3462] DEV9: DEV9init ok [ 2913.3462] DEV9: DEV9open [ 2913.3462] DEV9: open r+: DEV9hdd.raw [ 2913.3462] Opening USB... [ 2913.3462] Opening FW... [ 2913.3461] EE/iR5900 Recompiler Reset [ 2913.4111] iR3000A Recompiler reset. [ 2913.4235] mVU Reset [ 2913.4238] mVU Reset [ 2913.4345] Resetting host memory for virtual systems... [ 2913.6008] Close virtual disk tray [ 2913.6008] Media already loaded (fast boot) [ 2913.6010] Frame rate: 60, target speed: 1, target frame rate: 60, ticks per frame: 166666 [ 2913.6096] VM subsystems initialized in 1171.81 ms [ 2913.6315] Backpatching load at 00007FF654000A7E[5] (pc 9FC4104C vaddr B0000000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6318] Backpatching load at 00007FF654000B92[5] (pc 9FC41084 vaddr B0000000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6318] Backpatching load at 00007FF654000CC7[5] (pc 9FC4107C vaddr B0000000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6320] Backpatching load at 00007FF654000DF2[5] (pc 9FC41044 vaddr B0000000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6320] Backpatching store at 00007FF6540010E9[5] (pc 9FC43378 vaddr B000F100): Bitmask 000001C0 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2913.6323] Backpatching load at 00007FF654001879[5] (pc 9FC433F4 vaddr B000F130): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6484] Backpatching load at 00007FF654004499[5] (pc 9FC42A4C vaddr B000F430): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6484] Backpatching load at 00007FF654004637[5] (pc 9FC42AC4 vaddr B000F430): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6486] Backpatching load at 00007FF654004D68[5] (pc 9FC4296C vaddr B000F430): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6486] Backpatching load at 00007FF654004F13[5] (pc 9FC42A0C vaddr B000F430): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6494] Backpatching store at 00007FF6540075CC[5] (pc 9FC428B4 vaddr B000F400): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00 [ 2913.6499] Backpatching load at 00007FF654007F18[5] (pc 9FC4191C vaddr B000F410): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.6594] Backpatching load at 00007FF65400C55B[5] (pc 8001360C vaddr B000F130): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8178] Backpatching store at 00007FF65400E1A9[5] (pc 800008E4 vaddr B000F010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00 [ 2913.8178] Backpatching store at 00007FF65400F413[5] (pc 8000D6DC vaddr 10006000): Bitmask 000001C8 00000001 Addr 1 Data 0 Size 128 Flags 00 00 [ 2913.8178] Backpatching load at 00007FF65400F510[5] (pc 8000D6F4 vaddr 10003020): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8181] Backpatching store at 00007FF65400FDCD[5] (pc 8000BF28 vaddr 12000010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 64 Flags 00 00 [ 2913.8181] Backpatching store at 00007FF65400FE7F[5] (pc 8000BFAC vaddr 12000010): Bitmask 00007048 00000000 Addr 1 Data 3 Size 64 Flags 00 00 [ 2913.8183] Backpatching store at 00007FF65401097C[5] (pc 8000DD60 vaddr B0008080): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2913.8183] Backpatching store at 00007FF654010983[5] (pc 8000DD64 vaddr B0008000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2913.8183] Backpatching store at 00007FF65401098D[5] (pc 8000DD68 vaddr B0008030): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2913.8183] Backpatching store at 00007FF654010997[5] (pc 8000DD6C vaddr B0008010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2913.8183] Backpatching store at 00007FF6540109A1[5] (pc 8000DD70 vaddr B0008050): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2913.8183] Backpatching store at 00007FF6540109AB[5] (pc 8000DD74 vaddr B0008040): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2913.8183] Backpatching store at 00007FF654010D8E[5] (pc 8000DDF4 vaddr 1000E000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2913.8183] Backpatching store at 00007FF654011590[5] (pc 8000DF04 vaddr 1100C000): Bitmask 00000008 00000003 Addr 1 Data 0 Size 128 Flags 00 00 [ 2913.8186] Backpatching store at 00007FF6540116BA[5] (pc 8000DF3C vaddr 11008000): Bitmask 00000048 00000000 Addr 1 Data 3 Size 64 Flags 00 00 [ 2913.8186] Backpatching store at 00007FF654011A8A[5] (pc 8000E00C vaddr 10005000): Bitmask 00000048 00000003 Addr 1 Data 0 Size 128 Flags 00 00 [ 2913.8188] Backpatching store at 00007FF654011ACD[5] (pc 8000E024 vaddr 10005000): Bitmask 000000C8 00000003 Addr 1 Data 0 Size 128 Flags 00 00 [ 2913.8188] Backpatching store at 00007FF654011AE7[5] (pc 8000E030 vaddr 10005000): Bitmask 000000C8 00000003 Addr 1 Data 0 Size 128 Flags 00 00 [ 2913.8188] Backpatching store at 00007FF654011FD6[5] (pc 8000E280 vaddr 11000000): Bitmask 00000008 00000003 Addr 1 Data 0 Size 128 Flags 00 00 [ 2913.8188] Backpatching load at 00007FF654012A44[5] (pc 8000E07C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8188] Backpatching store at 00007FF654012B0A[5] (pc 8000E0A4 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2913.8188] Backpatching load at 00007FF654012B6B[5] (pc 8000E0AC vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8190] Backpatching load at 00007FF654012D87[5] (pc 8000E12C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8190] Backpatching store at 00007FF654012E50[5] (pc 8000E154 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2913.8190] Backpatching load at 00007FF654012EB8[5] (pc 8000E15C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8190] Backpatching load at 00007FF654013008[5] (pc 8000E1AC vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8190] Backpatching store at 00007FF6540130D3[5] (pc 8000E1D4 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2913.8190] Backpatching load at 00007FF65401313B[5] (pc 8000E1DC vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8190] Backpatching store at 00007FF654013204[5] (pc 8000E204 vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2913.8190] Backpatching load at 00007FF65401326C[5] (pc 8000E20C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8190] Backpatching store at 00007FF654013332[5] (pc 8000E234 vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2913.8190] Backpatching load at 00007FF654013393[5] (pc 8000E23C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8527] Backpatching store at 00007FF654019D04[5] (pc 80000964 vaddr B000E010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00 [ 2913.8532] ISOReader: PVD found at index 0 [ 2913.8532] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.54;1 [ 2913.8532] (SYSTEM.CNF) Software version = 1.00 [ 2913.8532] (SYSTEM.CNF) Disc region type = PAL [ 2913.8535] ISOReader: PVD found at index 0 [ 2913.8535] cdvdLoadElf(): 'cdrom0:\SLES_512.54;1' -> 'SLES_512.54' in ISO. [ 2913.8625] Initializing Elf: 3627164 bytes [ 2913.8627] found 10909 symbols [ 2913.8657] ELF Loading: cdrom0:\SLES_512.54;1, Game CRC = 52164AD6, EntryPoint = 0x00100008 [ 2913.8659] Backpatching load at 00007FF65401C0C8[5] (pc 00082184 vaddr 1000F230): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2913.8718] Backpatching store at 00007FF65401C23D[5] (pc 000821A8 vaddr 1000F230): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2913.8720] Backpatching load at 00007FF65401C922[5] (pc 00083FA0 vaddr 1000C000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01 [ 2913.8732] Backpatching load at 00007FF654022A75[5] (pc 00082540 vaddr 1F402005): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01 [ 2914.9606] Backpatching store at 00007FF654029225[5] (pc 800009A4 vaddr B000E010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00 [ 2914.9609] Backpatching load at 00007FF65402B14F[5] (pc 8000DC3C vaddr 1000F000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2914.9768] Backpatching store at 00007FF65402B217[5] (pc 8000DC60 vaddr 1000F000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2914.9772] ELF cdrom0:\SLES_512.54;1 with entry point at 0x1048584 is executing. [ 2914.9772] ELF changed, active CRC 52164AD6 (cdrom0:\SLES_512.54;1) [ 2914.9777] Applying core settings... [ 2914.9780] (GameDB) Changing VU0 clamp mode [mode=3] [ 2914.9780] (GameDB) Changing VU1 clamp mode [mode=3] [ 2914.9780] [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=2] [ 2914.9780] Updating CPU configuration... [ 2914.9780] iR3000A Recompiler reset. [ 2914.9799] mVU Reset [ 2914.9799] mVU Reset [ 2915.0419] iR3000A Recompiler reset. [ 2915.0439] mVU Reset [ 2915.0439] mVU Reset [ 2915.0524] EE/iR5900 Recompiler Reset [ 2915.0957] BIOS: Successfully found the instruction pattern. Assuming the thread list is here: 8001a580 [ 2915.1010] Backpatching store at 00007FF654020481[5] (pc 800008E4 vaddr B000F010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00 [ 2915.1040] Backpatching store at 00007FF6540361BB[5] (pc 002C814C vaddr 10008080): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2915.1040] Backpatching store at 00007FF6540361C2[5] (pc 002C8150 vaddr 10008000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2915.1040] Backpatching store at 00007FF6540361CC[5] (pc 002C8154 vaddr 10008030): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2915.1040] Backpatching store at 00007FF6540361D6[5] (pc 002C8158 vaddr 10008010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2915.1040] Backpatching store at 00007FF6540361E0[5] (pc 002C815C vaddr 10008050): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2915.1040] Backpatching store at 00007FF6540361EA[5] (pc 002C8160 vaddr 10008040): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2915.1042] Backpatching store at 00007FF654038923[5] (pc 80000964 vaddr B000E010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00 [ 2915.1042] Backpatching load at 00007FF654038C10[5] (pc 00295D84 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01 [ 2915.1042] Backpatching store at 00007FF654038C28[5] (pc 00295D98 vaddr 10009000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 8 Flags 00 00 [ 2915.1042] Backpatching load at 00007FF654039571[5] (pc 00295E08 vaddr 1000A000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01 [ 2915.1042] Backpatching store at 00007FF654039589[5] (pc 00295E1C vaddr 1000A000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 8 Flags 00 00 [ 2915.1044] Backpatching load at 00007FF65403A1B2[5] (pc 00296580 vaddr 10003800): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2915.1044] Backpatching load at 00007FF65403A7FB[5] (pc 0028DCD0 vaddr 1000D400): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01 [ 2915.1044] Backpatching store at 00007FF65403A80C[5] (pc 0028DCF4 vaddr 1000D400): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 8 Flags 00 00 [ 2915.1044] Backpatching load at 00007FF65403A8F9[5] (pc 0028DD00 vaddr 1000D000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01 [ 2915.1044] Backpatching store at 00007FF65403A90A[5] (pc 0028DD24 vaddr 1000D000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 8 Flags 00 00 [ 2915.1101] (UpdateVSyncRate) Mode Changed to PAL. [ 2915.1101] Frame rate: 49.76, target speed: 1, target frame rate: 49.76, ticks per frame: 200964 [ 2915.1101] Set GS CRTC configuration. PAL 640x512 @ 50.000 (49.76) Interlaced (FIELD) [ 2915.1103] Backpatching store at 00007FF6540438E5[5] (pc 8000C508 vaddr 12000010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 64 Flags 00 00 [ 2915.1103] (UpdateVSyncRate) Mode Changed to PAL. [ 2915.1103] Frame rate: 50, target speed: 1, target frame rate: 50, ticks per frame: 200000 [ 2915.1103] Backpatching store at 00007FF654043997[5] (pc 8000C58C vaddr 12000010): Bitmask 00007048 00000000 Addr 1 Data 3 Size 64 Flags 00 00 [ 2915.1105] Backpatching load at 00007FF6540461E0[5] (pc 002C7FA0 vaddr 10009000): Bitmask 00000788 00000000 Addr 1 Data 10 Size 32 Flags 01 01 [ 2915.1105] Backpatching load at 00007FF65404633F[5] (pc 002C8438 vaddr 10009030): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01 [ 2915.1105] Backpatching store at 00007FF65404639A[5] (pc 002C8440 vaddr 10009030): Bitmask 00000080 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2915.1105] Backpatching load at 00007FF654046432[5] (pc 002C8448 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01 [ 2915.1105] Backpatching store at 00007FF65404643E[5] (pc 002C8450 vaddr 10009020): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00 [ 2915.1105] Backpatching store at 00007FF65404646D[5] (pc 002C8464 vaddr 10009000): Bitmask 000007C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2915.1108] Backpatching load at 00007FF654046F95[5] (pc 002946D4 vaddr 10009002): Bitmask 00000048 00000000 Addr 1 Data 6 Size 16 Flags 00 01 [ 2915.1108] Backpatching load at 00007FF65404705B[5] (pc 002946F0 vaddr 10009010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2915.1120] Backpatching load at 00007FF65404E2A8[5] (pc 0017D59C vaddr 12001000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2915.1230] microVU1: Cached Prog = [000] [PC=0000] [List=01] (Cache=0.000%) [0.0mb] [ 2915.1230] microVU1: Cached Prog = [001] [PC=00b8] [List=01] (Cache=0.002%) [0.0mb] [ 2915.1230] microVU1: Backing Up VF Reg [02f8] [ 2915.1232] microVU1: Backing Up VF Reg [02f8] [ 2915.1232] microVU1: Backing Up VF Reg [02f8] [ 2915.1232] microVU1: Backing Up VF Reg [02f8] [ 2915.1232] microVU1: Backing Up VF Reg [02f8] [ 2915.4370] Backpatching load at 00007FF654071A8E[5] (pc 002AD980 vaddr 1000C000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01 [ 2915.4389] Backpatching store at 00007FF65407A31F[5] (pc 800009A4 vaddr B000E010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00 [ 2915.9584] CDGetToc Param[0]=0, Param[1]=6 [ 2916.1770] CdStandby : 2 [ 2916.1975] CDVD Standby Call [ 2917.0168] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: Off - Analog Button: Usable - Pressure: Off [ 2917.1369] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: Off [ 2917.3769] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: Off [ 2917.7368] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: On [ 2917.9768] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: On [ 2924.2595] Backpatching store at 00007FF6540C703E[5] (pc 002AB008 vaddr 1000B400): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00 [ 2924.2595] Backpatching load at 00007FF6540C705A[5] (pc 002AB010 vaddr 1000F520): Bitmask 000003C8 00000000 Addr 1 Data 9 Size 32 Flags 01 01 [ 2924.2595] Backpatching store at 00007FF6540C706F[5] (pc 002AB01C vaddr 1000F590): Bitmask 000003C8 00000000 Addr 1 Data 9 Size 32 Flags 00 00 [ 2924.2595] Backpatching load at 00007FF6540C71C1[5] (pc 002AB054 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2924.2595] Backpatching load at 00007FF6540C72A0[5] (pc 002AB084 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2924.2597] Backpatching load at 00007FF6540C748B[5] (pc 002AB10C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2924.2597] Backpatching load at 00007FF6540C7588[5] (pc 002AB144 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2924.2597] Backpatching load at 00007FF6540C76D1[5] (pc 002AB19C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2924.2597] Backpatching load at 00007FF6540C77D0[5] (pc 002AB1D4 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2924.2597] Backpatching load at 00007FF6540C78CD[5] (pc 002AB20C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2924.2597] Backpatching load at 00007FF6540C79AC[5] (pc 002AB23C vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2924.2609] Backpatching load at 00007FF6540C89E6[5] (pc 002AAF84 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01 [ 2928.1587] Uploaded texture resource 'fullscreenui/placeholder.png' (487x354) [ 2928.1606] Uploaded texture resource 'icons/AppIconLarge.png' (512x512) [ 2928.1672] Uploaded texture resource 'fullscreenui/media-cdrom.png' (768x768) [ 2928.1736] Uploaded texture resource 'fullscreenui/applications-system.png' (768x768) [ 2928.1741] Uploaded texture resource 'icons/star-0.png' (96x24) [ 2928.1741] Uploaded texture resource 'icons/star-1.png' (96x24) [ 2928.1741] Uploaded texture resource 'icons/star-2.png' (96x24) [ 2928.1743] Uploaded texture resource 'icons/star-3.png' (96x24) [ 2928.1743] Uploaded texture resource 'icons/star-4.png' (96x24) [ 2928.1746] Uploaded texture resource 'icons/star-5.png' (96x24) [ 2928.1794] (VMManager) Pausing... [ 2928.2354] Uploaded texture resource 'D:\z ps2 emulator\covers\Herr der Ringe, Der - Die Zwei Türme.jpeg' (1057x1500) [ 2928.4816] (VMManager) Resuming... [ 2928.7243] (VMManager) Pausing... [ 2930.5920] Add 18 seconds play time to SLES-51254 -> now 19209 [ 2930.7673] DEV9: DEV9close [ 2930.8347] Skipping updating pipeline cache 'D:\z ps2 emulator\cache\vulkan_pipelines.bin' due to no changes. [ 2930.8672] DEV9: DEV9shutdown [ 3156.7939] Releasing host memory for virtual systems...