State of Emergency 2 [SLUS 20966] (U)
#1
status=5;
version=1.7.0;
console=PS2;
crc=6A6BB52F;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 08 01 2014 1.2.0 r5782 - Windows
GSdx 5801m SSE41 [09 01 2014]
LilyPad 5801 0.11.0 [09 01 2014]
cdvdGigaherz 5801 0.8.0 [09 01 2014]
USBnull Driver 5801 0.7.0 [09 01 2014]
SPU2-X 5801 2.0.0 [09 01 2014]
DEV9null Driver 5801 0.5.0 [09 01 2014]
FWnull Driver 5801 0.7.0 [09 01 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status goes from playable to ingame. Ingame is heavily sliced and in software mode, environment graphics disappear and flicker, making it hard to tell where you're going.

Bugs:

N/A

Status
Ingame
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#3
Software mode not sliced or dark here, however i can confirm the graphics dissapearing if you turn the camera, even in sw mode.
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#4
1)Game title-Street Racing Syndicate
2)ELF nameWackoLUS 20966
3)Game CRC=6A6BB52F
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:

Bugs:Hardware mode looks like watching a 3D movie,but with not the special glasses,,but a little better(some blurry)....Software mode looks good,but sometimes its possible with the use of camera the scenario become black.

Status

In Game
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#5
Did you try turning the camera around? It's worse when you get out of the chair and run to the far left corner and turn the camera, it's like it gets stuck in the wall or something.
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#6
Yap,is true,In the left of the the scenario is black,still only with the main character,i was justing killing the enemies soldiers guards...
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#7
If it goes black it's not playable, that interferes with gameplay.
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#8
Status updated and edited for In Game.
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#9
PC Specs:

CPU: Intel® Core™ i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0-dev-435
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy,

GSdx HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): medium

Comments:



Bugs:

this game suffers from a black screen at certain angles as you rotate the camera basically making the game unplayable. this happens in both the hardware and software renderer. the problem of the double image in hardware renderer seems to no longer happen but there is a shadow problem.

Status
Ingame


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#10
PC Specs:

CPU: Intel® Core™ i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0-dev-857
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: Software, Binilear (PS2),

GSdx HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): much

Comments:



Bugs:

hardware mode still has a weird shadow bug. the black screen problem when turning at angles is gone. software mode appears to be perfect.

Status
Playable


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