Star Trek - Voyager Elite Force [SLES 50738] (E)
#1
status=5;
version=1.3.1;
console=PS2;
crc=624f11f1;
img_t=11398460601878j015;
img_f=11398460601877j015;
wikiurl=Link;
Code:
gametitle=Star Trek Voyager - Elite Force [SLES 50738] (E)
//Skip Videos
patch=0,EE,002945E8,word,24020001
//suppress message: SPR0 stall 1
patch=0,EE,0027fd18,byte,49 // 0027fd20: sw v0, $0000(v1) (D_CTRL)


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#2
1)Game title: Star Trek - Voyager - Elite Force - (E)
2)ELF name: SLES_507.38
3)Game CRC: 624F11F1
4)Compatibility report:

PC Specs:

CPU: Intel® Core™ i7-4820K CPU @ 3.70 GHz
GPU: EVGA® Nvidia® GeForce™ GTX 780 Classified ACX

Build Description: PCSX2 v.1.3.1 - Git - Rev. 0011 -> Compiling Date: 2015-02-15 18:09:14 - Windows
If other please specify: N/A

BIOS Used: Europe v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: None/None

Speedhacks Used:
All as recommended + MTVU

Gamefixes Used:
None

Amount of testing done (little/medium/much/completed-game):
Medium

Comments:
The game working fine and has constant 60 FPS under Direct3D11 (Hardware).

GSDX Settings:
Direct3D11 (Hardware), Interlacing (Auto), Scaling Custom @ 1440x1080p (4:3), Enable Shade Boost, Enable FXAA, Texture Filtering, Anisotropic Filtering 16x
Software Mode Setting, Extra Rendering Threads +7, & Edge Anti-aliasing (AA1)

Bugs:
When entering a new area, or play the in-game FMVs, there is flickering for the first three seconds.

Status
Playable


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MB: Gigabyte GA-X79-UP4 - Intel® X79 Express Chipset
CPU: Intel® Core™ i7-4960X CPU @ 3.60 GHz / TBF2.0 @ 4.00 GHz
RAM: 4x 8192 - 32 GB Corsair Vengeance® Pro Series DDR3-2133 PC3-17066 CL11
GFX: Gigabyte® Nvidia® GeForce™ GTX TITAN X - 12 GB GDDR5 (GV-NTITANXXTREME-12GD-B)
OS - MS - Windows 10 - Professional
MS - XBox Series X - With Activated Developers Mode




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