PC Specs:
Intel Core i7-3610QM CPU @ 2.30 GHz
6.00 GB RAM
Intel HD Graphics 4000
Windows 7
Build Description:
PCSX2 1.0.0 (r5350)
BIOS Used: USA v02.00(12/06/2004) Console
Video Plugin: GSdx 5334 (MSVC 16.00, SSE2) 0.1.16
Renderer=Direct3D11 (Hardware)
Enable Shade Boost=unchecked
Texture filtering=checked
Allow 8-bit textures=unchecked
Enable HW hacks=checked
Audio Plugin: SPU2-X r5324 2.0.0
Interpolation=1-Linear
Module=2-DirectSound
Synchronizing Mode=TimeStretch
CDROM Plugin: cdvdGigaherz (r4488) 0.8.0
EE/IOP:
EmotionEngine=Recompiler
Activate EE Cache=unchecked
IOP=Recompiler
Round Mode=Chop/Zero
Clamping Mode=Normal
VUs:
VU0=superVU Recompiler
VU1=superVU Recompiler
Round Mode=Chop/Zero
Clamping Mode=Normal
GS:
Frame skip=inactive
Speed Hacks:
Activate speed hacks=checked
EE Cyclerate=2
VU Cycle Stealing=2
INTC Spin=checked
Wait Loop=checked
mVU Flag Hack=checked
MTVU=checked
How to get rid of the yellow wall in front of the player:
-Go to where your PCSX2 inis are. By default, it's in Documents/pcsx2/inis.
-Open GSDx.ini.
-Make UserHacks=1.
-Make UserHacks_SkipDraw=3.
-Save.
Amount of testing done: completed game
Comments:
There are script erros as this game runs in PCSX2. Most of them don't disturb gameplay.
In Mechabandicoot boss, some platforms won't fall. Bombs won't always go as far as they're supposed to. You need the action replay code of "levitation" if you cannot pass any of Nina's holding onto things parts, which is most often the case and the only serious problem that keeps you from completing the game.
Other than these, all character models have weird shadow glitches. Crash's nose constantly shakes.
FPS may drop at certain locations.
Status
Playable
Here is a complete walkthrough proving the game can be completed on PCSX2:
www.youtube.com/playlist?list=PLnRW3Q6myajr4V8rwkb862eXQorgKeuye