Warriors Orochi 2 [SLES 55382] (E)
#1
status=5;
version=1.5.0;
console=PS2;
crc=1CE1DA8A;
img_t=empty;
img_f=empty;
wikiurl=Link;
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[Image: newsig.jpg]
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#2
PC Specs:

CPU: Intel Core i5 2500K @ 4.2Ghz
GPU: Nvidia Geforce GTX660 (NVIDIA 368.22 drivers)

BIOS Used: Europe v01.70(27/02/2003) Console

Build Description: PCSX2 1.5.0 GIT rev 16affc9 (build bot 1072)

EE/VU Clamp modes: Full/Extra+Preserve Sign
EE/VU Rounding: Chop/Chop

GSdx:
OpenGL hardware
Scaling x3
Accurate Date
Blending Unit Accuracy: High
Large Framebuffer
CRC level: Partial (OpenGL)


Speedhacks Used:

Recommended,MTVU

Gamefixes Used: N/A

Amount of testing done (little/medium/much/completed-game): Little

Comments:
Seems to be working fine

Bugs:
Some lines in the 2D character bubbles due to scaling, sprite hacks seem to help
OpenGL HW only bug (happens even in native): If you use select+start to go from ingame back to the main menu, the screen is cut off vertically in 2 until you toggle SW/HW renderer or in general reset the GS. Attached pic.
Update: Disabling depth emulation fixes this

Status
Playable


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