True Crime - Streets of L.A. [SLUS 20550] (U)
#1
status=4;
version=1.7.0;
console=PS2;
crc=EB7854F1;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 28 02 2014 1.2.0 r5919 - Windows
GSdx 5912 SSE41 [28 02 2014]
LilyPad 5822 0.11.0 [28 02 2014]
cdvdGigaherz 5822 0.8.0 [28 02 2014]
USBnull Driver 5822 0.7.0 [28 02 2014]
SPU2-X 5893 2.0.0 [28 02 2014]
DEV9null Driver 5822 0.5.0 [28 02 2014]
FWnull Driver 5822 0.7.0 [28 02 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged.

Bugs:

Gets to menus and shortly afterward freezes with a flood of TLB miss errors.

Status
Menus
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
Reply
#3
1)Game title-True Crime - Streets of L.A.
2)ELF nameWackoLUS 20550
3)Game CRC-EB7854F1
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:

BugsWackotill Unchanged

Status

Menus
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#4
1)Game title-True Crime - Streets of L.A.
2)ELF nameWackoLUS 20550
3)Game CRC-EB7854F1
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 5 of june Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes:Extra+presev signal
EE/VU Rounding: More nearbie
Super VU Legatus Compilator(in the 2 options.)

Speedhacks Used:
Standard Speedhackers

Gamefixes Used: Change to Software renderazation when FVM its executed*


Amount of testing done (little/medium/much/completed-game):



Comments:I created this patch for the game.


Serial = SLUS-20550
Name = True Crime - Streets of L.A.
Region = SLUS 20550
Compat = 3
[patches = A8B236F1]
patch=1,EE,002778D0
patch=1,EE,002778D0
[/patches]
---------------------------------------------

Bugs:Game now its In game,movies are fine with all theses settings,good speed and normal menus now,but grafichs still to much broken and game can hangs shortily.

Status

In Game
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#5
That patch is incomplete. Dropping back to menus until it's fixed.
[Image: ref-sig-anim.gif]

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#6
In-game now thanks to PSI's patch
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#7
PC Specs:

CPU: Intel® Core™ i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0-dev-817
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy,

GSdx HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): medium

Comments:



Bugs:

game crashes on assert error. Errors seems to happen at random while in game.

"C:\BuildAgent\work\76cd4fe97f2b8d5a\pcsx2\x86\newVif_Dynarec.cpp(197) : assertion failed:
    Function:  VifUnpackSSE_Dynarec::ModUnpack
    Thread:    EE Core
    Condition: false
    Message:  Vpu/Vif - Invalid Unpack! [3]
"

the games also seem to suffer from a sort of double image and traffic signs and license plates seem to have a weird double texture. one of them is correct and the other one isn't.

Status
Ingame
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#8
PC Specs:

CPU: Intel® Core™ i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.3454
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GS Settings: OpenGL, Bilinear (PS2), 3x Native, Basic Blending Accuracy, Texture Preloading Full(Hash Cache)

GS HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:

game is still crashing on 1.7.3454

Bugs:
crashes
double image
corrupted textures such as the license plates.

Status
Ingame


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#9
the corrupted textures can be resolved with Preload frame, afaik.
[Image: ref-sig-anim.gif]

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#10
PC Specs:

CPU: Intel® Core™ i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce RTX 3060

Build Description: PCSX2 V1.7.4127
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GS Settings: OpenGL, Bilinear (PS2), 3x Native, Basic Blending Accuracy,

GS HW Hacks: Preload Frame Data,

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:

needs the second controller to be active... but not necessary completely configured or else you won't be able to start a new game.

Bugs:

crashes
double image
corrupted textures on street signs. preload frame data can fix some of it.

Status
Ingame
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