Posts: 242
Threads: 5
Joined: Oct 2019
Reputation:
4
Location: Russia
PC Specs:
CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB
Build Description: PCSX2 1.7.0-dev-213
If other please specify: N/A
BIOS Used: Europe v02.30 (20/02/2008) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL Hardware, 4x Native, Bilinear (PS2) Texture Filtering, Texture Filtering of Display (unchecked)
GSdx HW Hacks: None
Speedhacks Used: N/A
Gamefixes Used: N/A
Amount of testing done: little
Comments:
* Works at full speed with one global bug, which breaks all gameplay.
Bugs:
* Almost all city environment are completely white.
Status
Ingame
Posts: 20.326
Threads: 405
Joined: Aug 2005
Reputation:
554
Location: England
09-12-2020, 02:43 PM
(This post was last modified: 09-12-2020, 02:43 PM by refraction.)
PC Specs:
CPU: Ryzen 3900x @ Stock
GPU: Nvidia RTX 2080Ti
Build Description: PCSX2 1.7.0-dev-232
If other please specify: N/A
BIOS Used: Europe v01.70 (27/02/2003) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Positive/Positive
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GSdx Settings: OpenGL Hardware, 4x Native, Rest defaults
GSdx HW Hacks: None
Speedhacks Used: N/A
Gamefixes Used: N/A
Amount of testing done: little
Comments:
* Works at full speed. Game requires Positive rounding on both EE and VU to not be completely white.
Bugs:
None
Status
Playable