07-28-2015, 02:10 PM
status=5;
version=1.2.1;
console=PS2;
crc=9C3A84F4;
img_t=empty;
img_f=empty;
wikiurl=Link;
version=1.2.1;
console=PS2;
crc=9C3A84F4;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
Harry Potter and the Half-Blood Prince [SLUS 21808] (U)
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07-28-2015, 02:10 PM
status=5;
version=1.2.1; console=PS2; crc=9C3A84F4; img_t=empty; img_f=empty; wikiurl=Link; Code: empty
07-28-2015, 10:07 PM
PC Sepcs:
CPU: Intel Core 2 Duo T9300 @ 2.5 GHz GPU: NVidia Quadro FX 3600M 512 MB Build Description: PCSX2 Feb 03 2014 1.2.1 (r5875) -Windows GS: GSdx 5875 (MSVC 18.00, SSE41) 0.1.16 PAD: LilyPad svn (r5822) 0.11.0 SPU2: SPU2-X r5830 2.0.0 BIOS: USA v02.20 (10/02/2006) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks: None Gamefixes: None. Yet... Amount of testing done (little/medium/much/completed game): medium Bugs: 1.) GSdx seems to have issues rendering some distant textures (Hardware Mode) Comments: Performance in Hardware mode is absolutely terrible, if anything worse than software mode. Textures like foliage, buildings and character faces look like garbage from a distance, and loading screens run at about 4 FPS. The game runs flawlessly in software mode, though. Status: Playable |
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