PCSX2 keeps resizing window to 1904x1080.
#11
VSR/DSR wouldn't work anyways because PCSX2 isn't exclusive full screen.
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#12
(04-19-2017, 01:24 AM)turtleli Wrote: PCSX2 is partially responsible.
Code:
// Ensure Conformation of various options...

WindowSize.x = std::max( WindowSize.x, 8 );
WindowSize.x = std::min( WindowSize.x, wxGetDisplayArea().GetWidth()-16 );

WindowSize.y = std::max( WindowSize.y, 8 );
WindowSize.y = std::min( WindowSize.y, wxGetDisplayArea().GetHeight()-48 );

I guess the -16 could be removed unless there's a good reason to keep it (I can't think of one).
-48 and even both entire std::min lines can be removed too. Windows handles the maximum and minimum window size by itself.
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#13
Hmm why was it added there in the first place then ? Maybe something to do with XP ?

Anyway someone should make a PR about it.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
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OS: Windows 10 Pro 64bit
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#14
(04-19-2017, 12:31 PM)FlatOut Wrote: -48 and even both entire std::min lines can be removed too. Windows handles the maximum and minimum window size by itself.
(04-19-2017, 03:03 PM)lightningterror Wrote: Hmm why was it added there in the first place then ? Maybe something to do with XP ?

Did both of you forget Linux? Tongue
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