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30FPS drop when going fullscreen on latest Git build
#1
So this is strange. I've always noticed a bit of an FPS drop when you go from windowed to fullscreen but never in the neighborhood of 30FPS. Has anyone else noticed this?

It's not a huge issue, since it still over 100FPS but I figured I would note it in case there was a regression of some kind on the latest Git builds.

For posterity:
-PCSX2-1.3.0-598
-Final Fantasy X (U) at 3x
-i5-4670K stock, no video card.

P.S. Blyss, my 7950 was shipped today. I can't wait!!! I hope it gets here by Saturday Laugh

Edit:
I tried the build I was using before this one (588) and the problem is there as well. It only happens when I'm running 2x or 3x, it doesn't happen on native. With native I only get about a 10FPS drop when I go fullscreen (on both builds). I wonder how long this has been happening and I didn't notice, since I've been playing FFX on native for a while now to get the most FPS I can out of it.
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Windows 10 Pro x64 | Intel Core i7-4790K @ 4.00 GHz | PowerColor R9 290X 4GB | G.SKILL 16GB (4x4GB) DDR3 1600 RAM | Samsung 850 EVO 250 GB SSD | Seagate ST3000DM001 3TB HDD

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#2
umm, pretty much seems a bug to me !!
Pentium Dual-core G2010 2.8Ghz
RAM=4GB
nvidia GT 610
pcsx2 version-1.3.1  


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#3
Are we talking a temporary drop or one that lasts?
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#4
The drop lasts as long as I stay in fullscreen. When I go back to windowed, it comes back up.
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Windows 10 Pro x64 | Intel Core i7-4790K @ 4.00 GHz | PowerColor R9 290X 4GB | G.SKILL 16GB (4x4GB) DDR3 1600 RAM | Samsung 850 EVO 250 GB SSD | Seagate ST3000DM001 3TB HDD

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#5
Hmm. I don't have that. I just tested FFX. 124 Windowed and 121 fullscreen.

Here's my guess: Since you are using integrated GPU, which uses system RAM, going to fullscreen uses more bandwidth and since system RAM is relatively slow compared to VRAM, it drops the FPS. Just a guess.
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Gaming: Intel i7 3770k @ 4.2Ghz | R9 290 | 16GB RAM | 480GB(240GB+240GB RAID0) SSD | 3 TB HDD | 1 TB HDD | 500GB HDD
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#6
That sounds like a reasonable explanation to me. I'm going to go back and test some older Git builds to see if this has always been the case and I just didn't notice. I'll report back!
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Windows 10 Pro x64 | Intel Core i7-4790K @ 4.00 GHz | PowerColor R9 290X 4GB | G.SKILL 16GB (4x4GB) DDR3 1600 RAM | Samsung 850 EVO 250 GB SSD | Seagate ST3000DM001 3TB HDD

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#7
GSDX does not do EXCLUSIVE FULL SCREEN it does windowed and windowed fullscreen there for FPS should be the same.

And on my end the FPS is the same either way
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#8
Do you have any of those enabled?
Config=>Emulation Settings=>GS Window=>any of the bottom vsync options enabled?
Or\And something changed in Config=>Emulation Settings=>GS
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#9
No Vsync enabled and no major changes in the GS tab either. Here's some screenshots:
GS - http://i.imgur.com/ZcgniE3.png
GS Window - http://i.imgur.com/snHfnp3.png
[Image: pNm13X9.gif]
Windows 10 Pro x64 | Intel Core i7-4790K @ 4.00 GHz | PowerColor R9 290X 4GB | G.SKILL 16GB (4x4GB) DDR3 1600 RAM | Samsung 850 EVO 250 GB SSD | Seagate ST3000DM001 3TB HDD

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#10
Is there is a difference in the speed in small window(resized) and maximized.
Full screen in pcsx2 just removes the caption\title bar and resize the window to the screen resolution
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