Yes, i try microVU, and anything change
BUT i have discovered something interesting.
When i use F9
( F9 -- switches from the Hardware rendering into Software rendering which is always in native resolution. Software render and native resolution can both be used to avoid some severe graphics glitches occurring in some games in video or special sequences when they are rendered in non-native resolutions or when the hardware render has bugs like with "Tales of Legendia". Some 2D objects can also suffer from wrong rendering in non-native resolution modes. You can switch runtime to software render finish the critical game section and then switch back to hardware afterwards. ) Wikipedia
I can rapidly alternate between :
And i am now in directx11, it's already better; but i must choice between good shadow; bad fps when there are big effects, and bad aliasing; or ugly shadow with good fps always and a good anti-aliasing :/
I want good fps, anti-aliasing and good shadow ahahah
it's possible ? ... xD