03-05-2011, 06:33 AM
(This post was last modified: 03-05-2011, 06:46 AM by Wallcrusher.)
So far I know changing to software rendering fixes the graphics issues but then the games tend to run terribly. Setting Unlimited Saga to DX11 hardware and 2x Scaling has given me the best reduction of lines so far (not noticable in combat, mildly so in menus and area traversing). However in Growlanser the lines are still very very prominent and even cut up character art due to animated mouth movement being a separate sprite usually.
Is there a reliable way to cut this down or is it just something to deal with?
Running a 955 BE 3.2, 5870 and 8GB DDR3 and I'm on 9.7.4169 build.
Also Unlimited Saga slows down when I get a combo reel of 4 or 5 moves in combat, is this just from a hardware limitation?
http://i.imgur.com/goCDf.png set for 5x
http://i.imgur.com/Gbg0D.png Set for native
http://i.imgur.com/vtSEo.png Set for 2x but I think it's using a custom res
Pictures related for different settings, open to suggestions on what resolutions to set. Ok nevermind on the reel slowdown, I guess the new graphics setting I'm trying now also improved performance since my combat hasn't lagged at all with it.
Is there a reliable way to cut this down or is it just something to deal with?
Running a 955 BE 3.2, 5870 and 8GB DDR3 and I'm on 9.7.4169 build.
Also Unlimited Saga slows down when I get a combo reel of 4 or 5 moves in combat, is this just from a hardware limitation?
http://i.imgur.com/goCDf.png set for 5x
http://i.imgur.com/Gbg0D.png Set for native
http://i.imgur.com/vtSEo.png Set for 2x but I think it's using a custom res
Pictures related for different settings, open to suggestions on what resolutions to set. Ok nevermind on the reel slowdown, I guess the new graphics setting I'm trying now also improved performance since my combat hasn't lagged at all with it.