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[Bug Report] Soul Calibur 3
#1
[Bug Report] Soul Calibur 3 PAL

# PCSX2 version: svn4463
# CPU options: microVU, all speedhacks on, Plugins used: GSdx 0.1.16 hardware SSE2 r4459
# Description: When ingame we got darker graphic, it gets visible when we try to savestate while in battle and load it few times.


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CPU: Amd Phenom 9550+ [Quad Core, 64bit]
RAM: 2x2 GB OCZ 800
GFX: ATI Radeon HD 4670 [DX10.1]
Mainboard: Gigabyta GA-MA790X
OS: Windows 7 Home Edition 32bit
DX10
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#2
dont use speed hacks lol. hw can you do a bug report with speedhacks on?

also dont use savestates that much.
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
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#3
Either use a (software) renderer in GSdx or the skipdraw hack set to 2 for the (Hardware) ones.

GSdx errors should be reported in the GSdx thread but this is a known issue anyway.
http://forums.pcsx2.net/Thread-GSdx
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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