Crash Bandicoot: Wrath of Cortex - Blurry and bugs graphic after update Nightly Ver.
#1
Hello everyone.

A few days ago I updated PCSX2 Nightly after only a year. Previously playing Crash Bandicoot: Wrath of Cortex I had absolutely no problems. Now, after updating to the latest version, the game looks like in the attached screenshot, it is blurry and has errors, e.g. on the edges of Crash's silhouette. I tried changing different settings but there was no difference (only when changing Blending Accuracy to minimal there is a very slight difference). Out of curiosity, I downloaded an older build from January 2023 and everything works as it should. What could this be the cause of?


   
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#2
Working as intended, that effect is supposed to be there, it just looks weird when you upscale, as it's a depth of field effect.

The game is displayed correctly.
[Image: ref-sig-anim.gif]

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#3
(02-09-2024, 05:05 PM)refraction Wrote: Working as intended, that effect is supposed to be there, it just looks weird when you upscale, as it's a depth of field effect.

The game is displayed correctly.

I do not think so. Look at the screenshot below. It is made at the same level, except that the emulator is a build from December 17, 2022. Graphic settings are the same as in the current version. To make sure that it was not the fault of the settings of my current build that has the problem, I updated the December build to the current version using the updater and the problem appeared again. 
   
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#4
Because effect wasn't properly emulated in 2022.
So, yes. It's normal
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#5
(02-10-2024, 01:12 PM)jesalvein Wrote: Because effect wasn't properly emulated in 2022.
So, yes. It's normal

Damn it. Is it possible to disable this effect from the emulator?
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#6
Sure. Use an older build
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#7
keddisonn, I'm feeling your pain!

It seems that the effect is not apparent in the warp room, only in the levels. Some are worse than others, like on rainy levels like on the attached.

(02-09-2024, 05:05 PM)refraction Wrote: Working as intended, that effect is supposed to be there, it just looks weird when you upscale, as it's a depth of field effect.

The game is displayed correctly.

I wish there was a way to turn the effect off. It may be that the effect is now properly emulated, but damn the game now looks like butt!

   
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#8
(05-04-2024, 02:37 AM)Float8945 Wrote: keddisonn, I'm feeling your pain!

It seems that the effect is not apparent in the warp room, only in the levels. Some are worse than others, like on rainy levels like on the attached.


I wish there was a way to turn the effect off. It may be that the effect is now properly emulated, but damn the game now looks like butt!

use an older build ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#9
(05-04-2024, 09:00 AM)jesalvein Wrote: use an older build ?

As a workaround, for sure this is viable, but it's something that is less than ideal or convenient vs a game tweak for one game, or any other games that may be affected. For instance, whatever PCSX2 is now emulating "correctly", it would be nice to have an option to turn off whatever that effect is. Then you could selectively disable it for the affected games.

Easier said than done, I know, but I thought I'd point out that keddisonn wasn't the only one impacted on the latest versions.
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#10
you can try fiddling with skipdraw values, but it'll probably disable other things
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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